乌龟onkeypress()没有响应

时间:2020-05-21 18:12:25

标签: python python-3.x turtle-graphics python-turtle

我正在创建游戏,但是当我按向上或向下箭头键时,什么也没有发生。当我运行这些代码时,乌龟已经移动了,而不是在我按下这些键时移动了。这是代码:

turtle_race.py:

from turtle import Screen
import elements

win = Screen()
win.setup(800, 600)
win.bgcolor("cyan")
win.title("Turtle Race")
win.tracer(0)

obj = elements.Objects()

win.onkeypress(obj.player_one_move(), "Up")
win.onkeypress(obj.player_two_move(), "Down")
win.listen()

while True:
    win.update()

这是 elements.py:

from turtle import Turtle

class Objects:
    def __init__(self):
        self.player_one = Turtle("turtle")
        self.player_one_init()
        self.x1 = 0
        self.x2 = 0

        self.player_two = Turtle("turtle")
        self.player_two_init()

    def player_one_init(self):
        self.x1 = -200
        self.player_one.speed(5)
        self.player_one.color("red")
        self.player_one.penup()
        self.player_one.setx(self.x1)
        self.player_one.sety(150)

    def player_two_init(self):
        self.x2 = -200
        self.player_two.speed(5)
        self.player_two.color("green")
        self.player_two.penup()
        self.player_two.setx(self.x2)
        self.player_two.sety(-150)

    def player_one_move(self):
        x = self.player_one.xcor() + 35
        self.player_one.setx(x)

    def player_two_move(self):
        x = self.player_two.xcor() + 35
        self.player_two.setx(x)

1 个答案:

答案 0 :(得分:3)

快速答案是您要传递这些方法,而不是调用它们:

win.onkeypress(obj.player_one_move(), "Up")
win.onkeypress(obj.player_two_move(), "Down")

因此,请这样做:

win.onkeypress(obj.player_one_move, "Up")
win.onkeypress(obj.player_two_move, "Down")

这些方法将在以后的某个时间由其他人调用。

更长的答案是您完全误解了面向对象的编程。您应该创建两个Objects类的实例,而不是操纵两个玩家的Player类实例。

turtle_race.py:

from turtle import Screen, mainloop
import elements

screen = Screen()
screen.setup(800, 600)
screen.bgcolor('cyan')
screen.title("Turtle Race")

player_1 = elements.Player('red', (-200, 150))
player_2 = elements.Player('green', (-200, -150))

screen.onkey(player_1.move, 'Up')
screen.onkey(player_2.move, 'Down')
screen.listen()

mainloop()

elements.py:

from turtle import Turtle

class Player:
    def __init__(self, color, position):
        self.player = Turtle('turtle')
        self.player.color(color)
        self.player.penup()
        self.player.setposition(position)

    def move(self):
        x = self.player.xcor() + 35
        self.player.setx(x)