如果我有一个填充屏幕的ImageView ImageView背景设置为绿色 我在ImageView中放置一个位图,保持位图比例。
此布局中的肖像照片将在左侧和右侧显示绿色
(电话方向=肖像)。
现在,当绿色结束并且位图开始时,如何获得边缘的左侧x / y位置。
这个努力项目的背景是我想在图像上写文字并将图像保存回带有文本的新图像。问题是......
因为我在inSampleSize = 4中缩放图像;并且ImageView将其收缩得更多,保存这张新照片将会产生一个小的约250x350的小图像。
我想要的是使用x / y位置并将书面文本传输到原始的inSampleSize = 4图像或sdcard 1500x3000图像
我知道并阅读有关此问题的其他问题,我必须自己“做数学计算” 我只需要这个小答案。
我忘记了我可以截取屏幕截图。
这就是它的样子:(按下按钮“笔”时我会得到一支新笔,每支笔在屏幕上都有自己独特的文字和位置
这是imageview
import java.util.HashMap;
import java.util.UUID;
import android.app.Activity;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Point;
import android.graphics.Rect;
import android.graphics.Typeface;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.os.Environment;
import android.util.AttributeSet;
import android.view.Display;
import android.view.MotionEvent;
import android.widget.EditText;
import android.widget.ImageView;
public class DrawView2 extends ImageView {
private HashMap<String, ColorBall2> HashBall ;
private String balID = ""; // variable to know what ball is being dragged
public final String PTPPSERVICE_DERECTORY = "/PTPPservice/";
private Bitmap bitmap;
private EditText ed;
private Paint paint = new Paint();
private Paint paint2 = new Paint();
private Paint pTouch = new Paint();
private EditText addtext;
private Context ctx;
private String imagePath;
private boolean removeBall = false;
int viewWidth = 0;
int viewHeight = 0;
double bitmapHight =0;
double bitmapWidth =0;
double ratio =0;
double startX = 0;
double endX= 0;
double startY= 0;
double endY = 0;
public DrawView2(Context context, AttributeSet atts,String image1) {
super(context, atts);
this.ctx = context;
this.imagePath = image1;
setFocusable(true);
paint.setStyle(Paint.Style.FILL_AND_STROKE);
paint.setColor(Color.BLACK);
paint.setTypeface(Typeface.DEFAULT_BOLD);
paint2.setStyle(Paint.Style.FILL_AND_STROKE);
paint2.setColor(Color.RED);
addtext = (EditText) ((Activity) ctx).findViewById(R.id.edittextaddtext);
String filePath = Environment.getExternalStorageDirectory().toString() + imagePath;
BitmapFactory.Options options = new BitmapFactory.Options();
options.inSampleSize = 4;
bitmap = BitmapFactory.decodeFile(filePath,options);
// SAVE RATIO
int x = bitmap.getWidth();
int y = bitmap.getHeight();
if(y>x)
ratio = ((double)y)/x;
if(x>y)
ratio = ((double)x)/y;
if(y==x)
ratio = 1;
Drawable bit = new BitmapDrawable(bitmap);
setImageDrawable(bit);
}
public double getRatio() {
return ratio;
}
public HashMap<String, ColorBall2> getHashBall() {
return HashBall;
}
// RETURN THE ON SCREEN RESIZED BITMAP
public double getOnScreenBitmapHight(){
return bitmapHight;
}
public double getOnScreenBitmapWidth(){
return bitmapWidth;
}
// BITMAP SIZE
public int getBitmapHight(){
return bitmap.getHeight();
}
public int getBitmapWidth(){
return bitmap.getWidth();
}
// GET IMAGEVIEW HIGHT WIDTH
public int getViewWidth() {
return viewWidth;
}
public int getViewHeight() {
return viewHeight;
}
// START END X Y
public double getStartX() {
return startX;
}
public double getEndX() {
return endX;
}
public double getStartY() {
return startY;
}
public double getEndY() {
return endY;
}
// SET BALL TEXT
public void addTextToBall(String text) {
if(balID != "")
HashBall.get(balID).setText(text);
}
// PATH
public String getImagePath() {
return imagePath;
}
// THE ORIGINAL INSAMPELSIZE=4 BITMAP
public Bitmap getBitmap() {
return bitmap;
}
// STOP DRAWAING THE BALL
public void removeBall(boolean value) {
removeBall = value;
}
// THE RECT THAT RETURN WRONG VALUE
public Rect getRect(){
Rect r = getDrawable().copyBounds();
int drawLeft = r.left;
int drawTop = r.top;
int drawRight = r.right;
int drawBottom = r.bottom;
return r;
}
@Override
protected void onSizeChanged(int xNew, int yNew, int xOld, int yOld){
super.onSizeChanged(xNew, yNew, xOld, yOld);
viewWidth = xNew;
viewHeight = yNew;
}
public void addBall(){
// HERE I TRY TO CALCULATE THE BOUNDS LEFT,RIGHT,TOP AND BOTTOM EDGE OF THE BITMAP
//NOT GOING THAT GOOD
if(HashBall == null)
HashBall = new HashMap<String,ColorBall2>();
//X
double drawAbleWidth = viewWidth/ratio;
startX = (viewWidth-drawAbleWidth)/2;
double drawAbleHight = viewHeight/ratio;
startY = drawAbleHight/2;
int ballY = (viewHeight/2);
int ballX = (viewWidth/2);
Point point1 = new Point();
point1.x = (int) ballX;
point1.y = (int) ballY;
String uuId = UUID.randomUUID().toString();
HashBall.put(uuId,(new ColorBall2(ctx,R.drawable.pen1, point1,uuId)));
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
//canvas.drawCircle(10,10,10,null);
if(!removeBall && HashBall != null){
for (String key : HashBall.keySet()) {
//System.out.println("Key: " + key + ", Value: " + map.get(key));
if(addtext!=null)
//canvas.drawCircle(HashBall.get(key).getX(), HashBall.get(key).getY(), 10, paint2);
canvas.drawBitmap(HashBall.get(key).getBitmap(), HashBall.get(key).getX()-10, HashBall.get(key).getY()-80, null);
canvas.drawText (HashBall.get(key).getText() + " X="+HashBall.get(key).getX() + " Y="+HashBall.get(key).getY()
, HashBall.get(key).getX(), HashBall.get(key).getY(), paint);
}
}
}
// events when touching the screen
@Override
public boolean onTouchEvent(MotionEvent event) {
int eventaction = event.getAction();
int X = (int)event.getX();
int Y = (int)event.getY();
switch (eventaction )
{
case MotionEvent.ACTION_DOWN: // touch down so check if the finger is on a ball
balID = "";
for (String key : HashBall.keySet()) {
// check if inside the bounds of the ball (circle)
// get the center for the ball
int centerX = HashBall.get(key).getX() + 15;
int centerY = HashBall.get(key).getY() + 15;
// calculate the radius from the touch to the center of the ball
double radCircle = Math.sqrt( (((centerX-X)*(centerX-X)) + (centerY-Y)*(centerY-Y)));
// if the radius is smaller then 23 (radius of a ball is 22), then it must be on the ball
if (radCircle < 33){
balID = HashBall.get(key).getID();
addtext.setText(HashBall.get(key).getText());
break;
}
}
break;
case MotionEvent.ACTION_MOVE: // touch drag with the ball
// move the balls the same as the finger
if (balID != "") {
HashBall.get(balID).setX(X-25);
HashBall.get(balID).setY(Y-25);
}
break;
case MotionEvent.ACTION_UP:
// touch drop - just do things here after dropping
break;
}
// redraw the canvas
invalidate();
return true;
}
}
答案 0 :(得分:26)
这是我想要分享的方法,它将使用getImageMatrix
返回imageView内部位图的偏移量public static int[] getBitmapOffset(ImageView img, Boolean includeLayout) {
int[] offset = new int[2];
float[] values = new float[9];
Matrix m = img.getImageMatrix();
m.getValues(values);
offset[0] = (int) values[5];
offset[1] = (int) values[2];
if (includeLayout) {
ViewGroup.MarginLayoutParams lp = (ViewGroup.MarginLayoutParams) img.getLayoutParams();
int paddingTop = (int) (img.getPaddingTop() );
int paddingLeft = (int) (img.getPaddingLeft() );
offset[0] += paddingTop + lp.topMargin;
offset[1] += paddingLeft + lp.leftMargin;
}
return offset;
}
答案 1 :(得分:25)
如果你知道比率,你可以得出将放置在图像侧面的边距宽度。
// These holds the ratios for the ImageView and the bitmap
double bitmapRatio = ((double)bitmap.getWidth())/bitmap.getHeight()
double imageViewRatio = ((double)imageView.getWidth())/imageView.getHeight()
现在,如果bitmapRatio大于imageViewRatio,您知道这意味着如果位图具有相同的高度,则位图比imageview宽。换句话说,你会在顶部和顶部有空白。底部。
相反,如果bitmapRatio小于imageViewRatio,那么左边和右边都会有空白。从这里你可以非常简单地获得其中一个坐标,因为它将是0!
if(bitmapRatio > imageViewRatio)
{
drawLeft = 0;
}
else
{
drawTop = 0;
}
要获得另一个坐标,请考虑第二种情况,即剩余空间和对。这里位图和imageView的高度相等,因此宽度之间的比率等于比率之间的比率。您可以使用它来计算位图的宽度,因为您知道imageView的宽度。类似地,如果宽度相等,你可以计算出高度,除了你必须使用比率之间的比率的倒数,因为宽度与比率成反比:
if(bitmapRatio > imageViewRatio)
{
drawLeft = 0;
drawHeight = (imageViewRatio/bitmapRatio) * imageView.getHeight();
}
else
{
drawTop = 0;
drawWidth = (bitmapRatio/imageViewRatio) * imageView.getWidth();
}
一旦获得了位图的宽度或高度,将空间放到一边很简单,它只是位图和imageView宽度或高度之差的一半:
if(bitmapRatio > imageViewRatio)
{
drawLeft = 0;
drawHeight = (imageViewRatio/bitmapRatio) * imageView.getHeight();
drawTop = (imageView.getHeight() - drawHeight)/2;
}
else
{
drawTop = 0;
drawWidth = (bitmapRatio/imageViewRatio) * imageView.getWidth();
drawLeft = (imageView.getWidth() - drawWidth)/2;
}
答案 2 :(得分:3)
你应该能够得到内部drawable的(x,y)坐标,如果那就是你要找的东西。试试这个:
ImageView img = (ImageView)findViewById(R.id.img);
Rect r = img.getDrawable().getBounds();
int drawLeft = r.left;
int drawTop = r.top;
int drawRight = r.right;
int drawBottom = r.bottom;
drawLeft
是你的X值。
drawTop
是你的Y值。
答案 3 :(得分:1)
我自己也遇到了麻烦, 结果实际上非常简单:)
float points[] = {bitmap.getWidth()/2,bitmap.getHeight()/2};
matrix.mapPoints(points);
matrix.postScale(scale, scale, points[0], points[1]);