我正在尝试沿计算路径设置图像动画。我从以下代码中没有收到任何错误,但图像没有动画。有什么帮助吗?
UIImageView *rockHand = [[UIImageView alloc] initWithImage:[UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"rockHand" ofType:@"png"]]];
rockHand.frame = CGRectMake(260, -8, 59, 66);
[self.view addSubview:rockHand];
[self.rockHands addObject:rockHand];
int x = 260;
int y = -8;
int spring = 15;
CGMutablePathRef path = CGPathCreateMutable();
CGPathAddLineToPoint(path, nil, x, y);
for (int i = 0; i < 10; i++) {
y += (i*2) - spring;
x += (i * -0.3) ;
spring--;
CGPathAddLineToPoint(path, nil, x, y);
}
CAKeyframeAnimation *anim = [CAKeyframeAnimation animationWithKeyPath:@"position"];
anim.path = path;
anim.duration = 3;
anim.fillMode = kCAFillModeForwards;
anim.calculationMode = kCAAnimationPaced;
anim.removedOnCompletion = NO;
[rockHand.layer addAnimation:anim forKey:@"pathAnimation"];
答案 0 :(得分:1)
解决方案:必须放置第一个点才能添加其他点,所以
CGPathAddLineToPoint(path, nil, x, y);
必须是
CGPathMoveToPoint(path, nil, x, y);