我正在尝试将cvProjectPoints2的简单代码转换为C ++,所以我使用的是cv :: ProjectPoints。我是using
cv
命名空间,以避免使用cv::
Mat_<double>* object_points = new Mat_<double>(10, 3, CV_64FC1);
Mat_<double>* rotation_vector = new Mat_<double>(3,3, CV_64FC1);
Mat_<double>* translation_vector = new Mat_<double>(Size(3,1), CV_64FC1);
Mat_<double>* intrinsic_matrix = new Mat_<double>(Size(3, 3), CV_64FC1);
vector<Point2f>* image_points = new vector<Point2f>;
double t[] = {
70, 95, 120
};
double object[] = {
150, 200, 400,
0,0,0,
0,0,0,
0,0,0,
0,0,0,
0,0,0,
0,0,0,
0,0,0,
0,0,0,
0,0,0
};
double rotation[] = {
0, 1, 0,
-1, 0, 0,
0, 0, 1
};
double intrinsic[] = {
-500, 0, 320,
0, -500, 240,
0, 0, 1
};
int main() {
for (int i = 0; i < 30; i++) {
(*object_points)[i/3][i%3] = object[i];
}
for (int i = 0; i < 9; i++) {
(*rotation_vector)[i/3][i%3] = rotation[i];
(*intrinsic_matrix)[i/3][i%3] = intrinsic[i];
}
for (int i = 0; i < 3; i++) {
(*translation_vector)[0][i] = t[i];
}
projectPoints(
object_points,
rotation_vector,
translation_vector,
intrinsic_matrix,
0,
image_points
);
}
这根本就不会编译。 projectPoints
的参数有什么问题?
答案 0 :(得分:0)
我发现的documentation为projectPoints
提供了以下声明:
void projectPoints(const Mat& objectPoints, const Mat& rvec, const Mat& tvec, const Mat& cameraMatrix, const Mat& distCoeffs, vector<Point2f>& imagePoints);
void projectPoints(const Mat& objectPoints, const Mat& rvec, const Mat& tvec, const Mat& cameraMatrix, const Mat& distCoeffs, vector<Point2f>& imagePoints, Mat& dpdrot, Mat& dpdt, Mat& dpdf, Mat& dpdc, Mat& dpddist, double aspectRatio=0);
在所有情况下,您都会将指针传递给这些对象,而不是对象本身。
除了为什么你在这里使用动态分配之外的问题 - 它几乎肯定没有必要,你可能有内存泄漏 - 你需要在将任何内容传递给projectPoints
之前取消引用指针:
projectPoints(
*object_points,
*rotation_vector,
*translation_vector,
*intrinsic_matrix,
0,
*image_points
);
然后您需要找到要为distCoeffs
参数传递的内容(可能是空的Mat
对象?),因为0
不是const Mat&
。
希望有所帮助。