我正在尝试制作一个使用右手规则解决任何12 * 12迷宫的程序。 我对此程序有一些疑问。 “ X”代表当前位置,“#”代表墙壁,“。”代表X可以走的路。
我希望用户看到X如何沿右壁移动(在我的代码中以#表示)。我认为我必须延迟输出并更新输出,但是我不知道如何编写这些情况。我想这样更新输出:随着X的进行,它将删除先前的“ X”并将其更改回“。”。有什么方法可以做到这一点?
如果我将我的算法用于 maze1 ,则X会替换我不想要的#。对于 maze2 ,它甚至不起作用。我认为当X周围有3个#时,我的算法会出错。是否有解决此问题的可能方法?
这是我的“迷宫遍历程序”代码。
public class MazeTraversalProgram {
private static int row, column;
private static String direction = "right";
private static char maze1 [] [] = {
{'#','#','#','#','#','#','#','#','#','#','#','#'},
{'#','.','.','.','#','.','.','.','.','.','.','#'},
{'.','.','#','.','#','.','#','#','#','#','.','#'},
{'#','#','#','.','#','.','.','.','.','#','.','#'},
{'#','.','.','.','.','#','#','#','.','#','.','.'},
{'#','#','#','#','.','#','.','#','.','#','.','#'},
{'#','.','.','#','.','#','.','#','.','#','.','#'},
{'#','#','.','#','.','#','.','#','.','#','.','#'},
{'#','.','.','.','.','.','.','.','.','#','.','#'},
{'#','#','#','#','#','#','.','#','#','#','.','#'},
{'#','.','.','.','.','.','.','#','.','.','.','#'},
{'#','#','#','#','#','#','#','#','#','#','#','#'}};
private static char maze2 [] [] = {
{'#','#','#','#','#','#','#','#','#','#','#','#'},
{'#','.','.','.','.','.','#','.','.','.','.','#'},
{'#','.','#','.','#','.','#','#','#','#','.','#'},
{'#','#','#','.','#','.','.','.','.','#','.','#'},
{'#','.','.','.','.','#','#','#','.','#','.','#'},
{'#','#','#','#','.','#','.','#','.','#','.','#'},
{'#','.','.','#','.','#','.','#','.','#','.','.'},
{'#','#','#','#','.','#','.','#','.','#','.','#'},
{'#','.','.','.','.','#','.','.','.','#','.','#'},
{'#','.','#','#','#','#','#','#','.','#','.','#'},
{'.','.','#','.','.','.','.','#','.','.','.','#'},
{'#','#','#','#','#','#','#','#','#','#','#','#'}};
private static void printMaze (char [] [] maze) {
for (int i = 0; i<maze.length; i++) {
for(int j = 0; j<maze[i].length; j++) {
System.out.print(maze [i][j] + " ");
}
System.out.println();
}
System.out.println();
System.out.println();
}
//starts the maze - for loop look at first column go down by each row
private static void goForward (char [] [] maze) {
if (direction == "right") {
maze[column][row] = '.';
row++;
maze[column][row] = 'X';
direction = "right";
} else if (direction == "up") {
maze[column][row] = '.';
column--;
maze[column][row] = 'X';
direction = "up";
} else if (direction == "left") {
maze[column][row] = '.';
row--;
maze[column][row] = 'X';
direction = "left";
} else if (direction == "down") {
maze[column][row] = '.';
column++;
maze[column][row] = 'X';
direction = "down";
}
}
private static boolean wallOnRight (char [] [] maze) {
if (direction == "right" && maze[column+1][row] == '#') {
return true;
}
else if (direction == "up" && maze[column][row+1] == '#') {
return true;
}
else if (direction == "left" && maze[column-1][row] == '#') {
return true;
}
else if (direction == "down" && maze[column][row-1] == '#') {
return true;
}
return false;
}
private static boolean wallOnFront (char [] [] maze) {
if (direction == "right" && maze[column][row+1] == '#') {
return true;
}
else if (direction == "up" && maze[column-1][row] == '#') {
return true;
}
else if (direction == "left" && maze[column][row-1] == '#') {
return true;
}
else if (direction == "down" && maze[column+1][row] == '#') {
return true;
}
return false;
}
private static void turnCounterC () {
if (direction == "right") {
direction = "up";
} else if (direction == "up") {
direction = "left";
} else if (direction == "left") {
direction = "down";
} else if (direction == "down") {
direction = "right";
}
}
private static void turnC () {
if (direction == "right") {
direction = "down";
} else if (direction == "up") {
direction = "right";
} else if (direction == "left") {
direction = "up";
} else if (direction == "down") {
direction = "left";
}
}
private static void traverseMaze (char [] [] maze){
int count = 0;
if (count == 0) {
for (int i = 0; i < 12; i++) {
if (maze[i][0] == '.'){ // array[y,column | ][x,row --- ]
maze[i][0] = 'X';
column = i; row = 0;
}
}
count++;
}
if (wallOnRight(maze) && wallOnFront(maze)){
turnCounterC();
} else if (!wallOnRight(maze)) {
turnC();
}
goForward(maze);
if (maze[11][row] == 'X') {
maze[11][row] = 'X';
} else {
traverseMaze(maze);
}
}
public static void main (String [] args) {
printMaze(maze1);
traverseMaze(maze1);
printMaze(maze1);
printMaze(maze2);
traverseMaze(maze2);
printMaze(maze2);
}
}
对不起,如果您听不懂我的英语,我不是母语。 也感谢您谁能回答我的问题!
祝您有美好的一天:D:D