要使MAAttachedWindow可调整大小,我使用here中的代码:
- (void)mouseDown:(NSEvent *)event {
NSPoint pointInView = [event locationInWindow];
BOOL resize = YES;
if (NSPointInRect(pointInView, [self resizeRect]))
{
resize = YES;
}
NSWindow *window = self;
NSPoint originalMouseLocation = [window convertBaseToScreen:[event locationInWindow]];
NSRect originalFrame = [window frame];
while (YES)
{
//
// Lock focus and take all the dragged and mouse up events until we
// receive a mouse up.
//
NSEvent *newEvent = [window
nextEventMatchingMask:(NSLeftMouseDraggedMask | NSLeftMouseUpMask)];
if ([newEvent type] == NSLeftMouseUp)
{
break;
}
//
// Work out how much the mouse has moved
//
NSPoint newMouseLocation = [window convertBaseToScreen:[newEvent locationInWindow]];
NSPoint delta = NSMakePoint(
newMouseLocation.x - originalMouseLocation.x,
newMouseLocation.y - originalMouseLocation.y);
NSRect newFrame = originalFrame;
if (!resize)
{
//
// Alter the frame for a drag
//
newFrame.origin.x += delta.x;
newFrame.origin.y += delta.y;
}
else
{
//
// Alter the frame for a resize
//
// newFrame.size.width += delta.x;
newFrame.size.width += delta.x*2; // customize
newFrame.size.height -= delta.y;
newFrame.origin.y += delta.y;
//
// Constrain to the window's min and max size
//
NSRect newContentRect = [window contentRectForFrameRect:newFrame];
NSSize maxSize = [window maxSize];
NSSize minSize = [window minSize];
if (newContentRect.size.width > maxSize.width)
{
newFrame.size.width -= newContentRect.size.width - maxSize.width;
}
else if (newContentRect.size.width < minSize.width)
{
newFrame.size.width += minSize.width - newContentRect.size.width;
}
if (newContentRect.size.height > maxSize.height)
{
newFrame.size.height -= newContentRect.size.height - maxSize.height;
newFrame.origin.y += newContentRect.size.height - maxSize.height;
}
else if (newContentRect.size.height < minSize.height)
{
newFrame.size.height += minSize.height - newContentRect.size.height;
newFrame.origin.y -= minSize.height - newContentRect.size.height;
}
}
[window setFrame:newFrame display:NO animate:NO];
}
}
当我拖动窗口时,我可以调整它的大小。但是偶尔会有一点反弹。 您可以下载demo项目。 运行该项目,然后单击状态菜单上的图标以打开该窗口。尝试前后伸展,这样您就可以轻松地重现它。 希望有人可以帮我解决这个问题。
答案 0 :(得分:1)
我检查了你的代码,似乎偶尔NSPoint newMouseLocation = [window convertBaseToScreen:[newEvent locationInWindow]];
将返回原始鼠标位置而不是新鼠标位置。
我不确定为什么会失败,但不管这不是最佳方式。您应该不断更新该位置,而只是将窗口移动鼠标在当前跟踪迭代中移动的数量
,而不是从原始鼠标位置计算新帧。这是一个清理过的缩短版本,似乎可以消除这个错误。
- (void) mouseDown:(NSEvent *)event
{
NSWindow *window = self;
NSPoint originalMouseLocation = [window convertBaseToScreen:[event locationInWindow]];
while (YES)
{
NSEvent *newEvent = [window
nextEventMatchingMask:(NSLeftMouseDraggedMask | NSLeftMouseUpMask)];
if ([newEvent type] == NSLeftMouseUp)
{
break;
}
NSPoint newMouseLocation = [window convertBaseToScreen:[newEvent locationInWindow]];
NSPoint delta = NSMakePoint(
roundf(newMouseLocation.x - originalMouseLocation.x),
roundf(newMouseLocation.y - originalMouseLocation.y));
NSRect newFrame = [window frame];
newFrame.size.width += delta.x*2; // customize
newFrame.size.height -= delta.y;
newFrame.origin.y += delta.y;
[window setFrame:newFrame display:YES animate:NO];
originalMouseLocation = newMouseLocation; // <-- added this
}
}