iOS在Corona SDK中摆动动画?

时间:2011-04-30 09:56:36

标签: animation lua corona

我在Corona SDK中从iOS动画制作摆动效果的问题。它现在振动但不太相似。

-- Animation.new(p1.img) // how to call from main.lua

module(..., package.seeall)

function new(obj)
    obj.x = 150
    obj.y = 150
    local ox = obj.x
    local oy = obj.y

    function obj:timer(e) ----- reset the position of object back to it's original
        local function reset()
            obj.x = ox; obj.y = oy
            print("reset called...")
        end

        local t=25
        self:setReferencePoint(display.CenterReferencePoint)
        transition.to(self, { time=t, x=obj.x+4, rotation=5, transition=easing.outExpo, onComplete=listener2})
        transition.to(self, { time=t, delay=t, x=obj.x-8, rotation=-10, transition=easing.outExpo, onComplete=reset})
    end

    timer.performWithDelay(150, obj, 20)

end

1 个答案:

答案 0 :(得分:2)

简单地将两个transition.to行更改为以下将产生类似的效果。

transition.to(self, { time=t,  rotation=4, transition=easing.outExpo, onComplete=listener2})
transition.to(self, { time=t, delay=t, rotation=-3, transition=easing.inExpo, onComplete=reset})