我正在使用带有标头和cpp文件的线程类。 当我把它们都放到空的测试文件中时,它写着:
g++ -g -pedantic -ansi -Wall -Werror -std=c++03 -I../include -c -o test.o test.cpp
g++ -g test.o thread.o -o test
thread.o: In function `Thread::~Thread()':
/home/tomer/work/mt/hash2/cpp/thread.cpp:15: undefined reference to `pthread_detach'
thread.o: In function `Thread::start()':
/home/tomer/work/mt/hash2/cpp/thread.cpp:40: undefined reference to `pthread_create'
thread.o: In function `Thread::join()':
/home/tomer/work/mt/hash2/cpp/thread.cpp:49: undefined reference to `pthread_join'
thread.o: In function `Thread::cancel()':
/home/tomer/work/mt/hash2/cpp/thread.cpp:58: undefined reference to `pthread_cancel'
thread.o: In function `Thread::detach()':
/home/tomer/work/mt/hash2/cpp/thread.cpp:66: undefined reference to `pthread_detach'
collect2: error: ld returned 1 exit status
<builtin>: recipe for target 'test' failed
make: *** [test] Error 1
我只是尝试编译Thread.h和Thread.cpp
//Thread.h looks like this:
#ifndef THREAD_H
#define THREAD_H
#include <cstddef>
#include <pthread.h>
#include <string>
class Thread
{
public:
Thread(size_t a_userID = 0);
virtual ~Thread();
bool start();
void join();
void cancel();
void detach();
private:
static void* threadMainFunction(void *);
virtual void run() = 0;
bool isAlive(std::string a_msg);
private:
bool m_joinable;
protected:
pthread_t m_threadID;
size_t m_userID;
};
#endif
//Thread.cpp looks like this:
#include <exception>
#include "Thread.h"
#include <iostream>
Thread::Thread(size_t a_userID)
: m_joinable(true)
, m_threadID(0)
, m_userID(a_userID)
{
}
Thread::~Thread()
{
if(m_joinable)
{
pthread_detach(m_threadID);
}
}
void* Thread::threadMainFunction(void *a_thread)
{
Thread* thread = reinterpret_cast<Thread*>(a_thread);
try
{
thread->run();
}
catch(const std::exception& e)
{
std::cout<<"what exepction\n";
std::cerr << e.what() << '\n';
}
catch(...)
{
throw;
}
return 0;
}
bool Thread::start()
{
int r = pthread_create(&m_threadID, 0, threadMainFunction, this);
return r == 0;
}
void Thread::join()
{
if(isAlive("Thread::join on thread not started"))
{
void *status;
pthread_join(m_threadID, &status);
m_joinable = false;
}
}
void Thread::cancel()
{
if(isAlive("Thread::cancel on thread not started"))
{
pthread_cancel(m_threadID);
}
}
void Thread::detach()
{
if(isAlive("Thread::detach on thread not started"))
{
pthread_detach(m_threadID);
}
}
bool Thread::isAlive(std::string a_msg)
{
if(m_threadID == 0)
{
throw(std::runtime_error(a_msg));
return false;
}
return true;
}
答案 0 :(得分:1)
您在此处面临的问题不是构建问题,而是链接问题。在构建thread.o
时,编译器知道pthread_create
存在,并且在pthread.h
标头中声明了,因此定义在某处。
如果您使用nm
来查看thread.o
中使用的符号,则会看到类似的内容:
U _pthread_create
U _pthread_detach
...
这告诉您thread.o
引用了多个 U 未定义符号,包括pthread_create
。换句话说,此时pthread_create
的机器代码是未知的。这非常好,直到您需要将目标文件链接到可执行文件中,该文件是链接器的角色。
在此阶段,您必须告诉链接器在哪里可以找到这些未定义的符号,可能是从另一个目标文件或静态/共享库中找到的。对于pthread
,符号在libpthread
中定义,您可能会在系统目录中找到libpthread.a
。您可以通过添加g++
来告诉-lpthread
链接此库(请注意,使用lib
时,libpthread
中的-l
被省略了)
g++ -g test.o thread.o -o test -lpthread
通常,如果您使用lib${LIBNAME}.a
目录中可用的静态库${LIBDIR}
中引用的符号,则可以告诉链接程序将其用于:
g++ -g *.o -L$LIBDIR -l${LIBNAME}