cocos2d ccDrawPoly崩溃

时间:2011-04-29 15:20:20

标签: iphone cocos2d-iphone drawing

我正在尝试使用ccDrawPoly创建一些随机看起来像小行星的多边形。为此,我编写了一个简单的函数,它在一个段中绘制一个圆(在每次迭代中随机化圆半径)以创建一种“凹凸不平”的多边形。顶点存储在NSMutableArray中,然后输入ccDrawPolygon(下面的代码):

float maxRadiusVariation = self.radius * 0.2; // 20% of radius
float cx = self.radius, cy = self.radius;
int minSegmentAngle = 5;
int maxSegmentAngle = 45;
int angle = 0;

while(angle < 360)
{
    float newRadius = self.radius/2 + rand()%(int)maxRadiusVariation;

    float x = cx + (cos(CC_DEGREES_TO_RADIANS(angle)) * newRadius);
    float y = cy + (sin(CC_DEGREES_TO_RADIANS(angle)) * newRadius);

    [vertices addObject:[NSArray arrayWithObjects:[NSNumber numberWithFloat:x], [NSNumber numberWithFloat:y], nil]];

    int angleIncrement = minSegmentAngle + rand()%maxSegmentAngle;
    angle += angleIncrement;
}

cocos2d在调用draw的内部崩溃。我相信我的问题可能在于如何从我的NSMutableArray缓存中抓取多边形顶点并尝试绘制它们:

CGPoint cgVertices[[vertices count]];

    for(int i = 0; i < [vertices count]; i++)
    {
        NSArray *vertex = [vertices objectAtIndex:i];
        float x = [[vertex objectAtIndex:0] floatValue];
        float y = [[vertex objectAtIndex:1] floatValue];
        cgVertices[i] = ccp(x, y);
    }
    ccDrawPoly(cgVertices, [vertices count], YES);

有关更多信息,我在cocos2d崩溃之前已经包含了顶点数组内容的示例。为了使其更容易可视化,我已经包含了我创建的图形(蓝色像素表示圆心,白色像素是顶点,红色线是连接它们的线)。

http://nial.me/output.png

(
        (
        93,
        60
    ),
        (
        "96.25231",
        "76.90473"
    ),
        (
        "91.17692",
        78
    ),
        (
        "83.78063",
        "81.41218"
    ),
        (
        "78.77886",
        "95.3179"
    ),
        (
        "68.77309",
        "98.00043"
    ),
        (
        44,
        "87.71281"
    ),
        (
        "34.08406",
        "87.79144"
    ),
        (
        "26.45318",
        "81.78556"
    ),
        (
        "22.51079",
        "70.74986"
    ),
        (
        "23.02254",
        "61.29128"
    ),
        (
        "27.64341",
        "44.21864"
    ),
        (
        "30.8436",
        "37.22053"
    ),
        (
        "52.57661",
        "27.84579"
    ),
        (
        "62.44148",
        "25.08526"
    ),
        (
        "73.42231",
        "29.853"
    ),
        (
        "84.13467",
        "37.49406"
    ),
        (
        "89.13047",
        "49.39737"
    )
)

1 个答案:

答案 0 :(得分:1)

你是否在绘制方法之外绘图?如果您愿意,以下说明可能有所帮助。

您不能在CCNode绘制功能之外使用ccDrawPoly。 注意它以大写字母 表示'不要在此方法之外绘制你的东西' 。在以下CCNode绘制方法的定义中。

// This is CCNode's draw method

-(void) draw
{
        // override me
        // Only use this function to draw your stuff.
        // DON'T draw your stuff outside this method
}

cocos2d-ios中的ccDrawPoly示例:ActionsTest.m

-(void) draw
{
    CGSize winSize = [[CCDirector sharedDirector] winSize];

    float x = winSize.width*2 - 100;
    float y = winSize.height;

    CGPoint vertices[] = { ccp(5,5), ccp(x-5,5), ccp(x-5,y-5), ccp(5,y-5) };
    ccDrawPoly(vertices, 4, YES);
}

来源:Draw and Update Reference