我是Flutter的新手。我正在尝试构建测验应用程序。现在,我在测验屏幕上,然后一个测验中有多个问题。我将显示问题标题和答案,当有人单击答案时,我将使用新的问题数据再次更新QuestionView
。这些是有状态的小部件,获取结果时,我使用setState
更新小部件,如果在该处放置断点,则可以看到事物已更新,但未在屏幕上呈现或该视图未更改,它具有相同的标题,答案和所有内容。我正在使用optionTap
方法,您可以在下面的评论中找到它。我已经提到了我点击该选项的位置以及它下面的操作。
这是我到目前为止所做的:
import 'package:flutter/material.dart';
import 'package:flutter_app/Constants/constants.dart';
import 'package:flutter_app/Models/question_model.dart';
import 'package:flutter_app/ViewModels/QuestionsVM.dart';
import 'package:font_awesome_flutter/font_awesome_flutter.dart';
QuizQuestionViewModel questionViewModel = QuizQuestionViewModel();
QuizQuestionModel _questionModel;
Widget updateWidget;
class SQQuiz extends StatefulWidget {
final QuizQuestionModel quizQuestionModel;
final int quizId;
SQQuiz({Key key, @required this.quizQuestionModel, @required this.quizId})
: super(key: key);
@override
_SQQuizState createState() =>
_SQQuizState(quizQuestionModel: quizQuestionModel, quizId: quizId);
}
class _SQQuizState extends State<SQQuiz> {
final QuizQuestionModel quizQuestionModel;
final int quizId;
_SQQuizState(
{Key key, @required this.quizQuestionModel, @required this.quizId});
@override
Widget build(BuildContext context) {
_questionModel = quizQuestionModel;
updateWidget = QuestionView(
quizQuestionModel: _questionModel,
quizId: quizId,
);
return Scaffold(
appBar: AppBar(
leading: Container(
child: Row(
children: <Widget>[
IconButton(
onPressed: () {
Navigator.pop(context);
},
icon: Icon(Icons.arrow_back),
),
],
),
),
title: Padding(
padding: const EdgeInsets.symmetric(horizontal: 0),
child: Container(
child: Row(
mainAxisAlignment: MainAxisAlignment.start,
children: <Widget>[
Text(
_questionModel.questionDetail.quizName,
style: TextStyle(color: Constants.greyColor, fontSize: 12),
textAlign: TextAlign.left,
),
SizedBox(
width: 14,
),
CircularProgressIndicator(
value: 15,
strokeWidth: 2,
),
],
),
),
),
actions: <Widget>[
Container(
margin: const EdgeInsets.only(right: 10),
child: Center(
child: Container(
child: Text("SCORE ${_questionModel.score}"),
),
),
)
],
),
body: SafeArea(child: updateWidget),
);
}
}
class QuestionView extends StatefulWidget {
final QuizQuestionModel quizQuestionModel;
final int quizId;
QuestionView(
{Key key, @required this.quizQuestionModel, @required this.quizId})
: super(key: key);
@override
_QuestionViewState createState() => _QuestionViewState(
quizQuestionModel: quizQuestionModel,
quizId: quizId,
);
}
class _QuestionViewState extends State<QuestionView> {
final QuizQuestionModel quizQuestionModel;
final int quizId;
_QuestionViewState({@required this.quizQuestionModel, @required this.quizId});
@override
Widget build(BuildContext context) {
QuestionDetail questionDetail = quizQuestionModel.questionDetail;
return Column(
mainAxisSize: MainAxisSize.min,
children: <Widget>[
Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
mainAxisSize: MainAxisSize.min,
children: <Widget>[
SizedBox(
height: 10,
),
Text(
"Question ${quizQuestionModel.count}/${quizQuestionModel.totalCount}",
style: TextStyle(fontSize: 12),
),
SizedBox(
height: 5,
),
Image(
image: NetworkImage(
questionDetail.pic,
),
fit: BoxFit.cover,
),
Container(
padding: const EdgeInsets.symmetric(vertical: 10, horizontal: 50),
color: Constants.orangeColor,
child: Text(
questionDetail.title,
style: TextStyle(
color: Colors.white,
fontSize: 16,
),
textAlign: TextAlign.center,
),
),
ListView.builder(
itemBuilder: (context, index) {
Answers answers = questionDetail.answers[index];
return Card(
elevation: 5,
margin:
const EdgeInsets.symmetric(vertical: 10, horizontal: 0),
child: ListTile(
onTap: () { //This is where I am tapping the option
optionTap(
context: context,
sessionId: quizQuestionModel.sessionId,
quizId: quizId,
questionId: questionDetail.questionId,
answerId: answers.id,
hintUsed: false,
fiftyUsed: false,
).then((response) {
setState(() { //Here the updateWidget is updated, which you can see in the body, but it is not rendered
_questionModel = response;
updateWidget = new QuestionView(
quizQuestionModel: response,
quizId: quizId,
); // The new QuestionView with new details
});
});
},
contentPadding: const EdgeInsets.symmetric(vertical: 10),
title: Text(
answers.title,
textAlign: TextAlign.center,
),
),
);
},
itemCount: questionDetail.answers.length,
physics: NeverScrollableScrollPhysics(),
shrinkWrap: true,
),
SizedBox(
height: 20,
),
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
RaisedButton(
padding: const EdgeInsets.symmetric(horizontal: 50),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(5),
),
onPressed: () {
print("50-50 Tapped");
},
child: Text(
"50 | 50\n ${quizQuestionModel.fiftyCoin} coins",
textAlign: TextAlign.center,
style: TextStyle(
color: Colors.white,
),
),
),
Wrap(
spacing: 3,
children: <Widget>[
Icon(FontAwesomeIcons.coins),
Text("${quizQuestionModel.coins}"),
],
),
RaisedButton(
padding: const EdgeInsets.symmetric(horizontal: 50),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(5),
),
onPressed: () {
print("Hint Tapped");
},
child: Text(
"HINT\n ${quizQuestionModel.hintUsed} coins",
textAlign: TextAlign.center,
style: TextStyle(
color: Colors.white,
),
),
)
],
),
],
)
],
);
}
目前没有错误,有人可以帮助我吗?预先感谢。
答案 0 :(得分:0)
没有冒犯-但是我认为您完全误解了状态管理的概念。
如果您有状态的小部件,则setState()方法将再次触发build()方法。因此setState是一个通知者:嘿,我们的变量有一个更新,请重新构建。
您的有状态小部件正在执行此操作。但是该小部件上的变量没有新的更新,因为您的变量不在小部件内。他们不会为您的StatefulWidget更新。考虑重新考虑您的体系结构。对于小型Apps,在构造函数中传递变量就足够了。
这里有一些链接可以使您更了解Flutter-State-Management-Concept:
https://flutter.dev/docs/get-started/codelab
https://flutter.dev/docs/development/data-and-backend/state-mgmt/options