我想从Country()sto MenuButton()发送自定义事件;
CountryEvent
package {
import flash.events.Event;
public class CountryEvent extends Event {
public static const COUNTRY_HOVERED:String = "onCountryOver";
private var _countryName:String = "";
public function CountryEvent(type:String, countryName:String, bubbles:Boolean=true, cancelable:Boolean=false) {
super(type, bubbles, cancelable);
_countryName = countryName;
}
public function get countryName():String {
return _countryName;
}
public override function clone():Event
{
return new CountryEvent(type,countryName,bubbles,cancelable);
}
}
} 国家/地区类
package
{
import flash.display.MovieClip;
import flash.events.MouseEvent;
import flash.events.Event;
public class Country extends MovieClip
{
private var countryEvent:CountryEvent;
public function Country()
{
this.addEventListener(MouseEvent.MOUSE_OVER,onMouseOver);
this.addEventListener(MouseEvent.MOUSE_OUT,onMouseOut);
}
private function onMouseOver(e:MouseEvent):void
{
countryEvent = new CountryEvent("onCountryOver",this.name);
dispatchEvent(countryEvent);
}
}
private function onMouseOut(e:MouseEvent):void
{
}
}
}
MenuButton类
package {
import flash.display.MovieClip;
import flash.events.MouseEvent;
import CountryEvent;
public class MenuButton extends MovieClip {
public var countryName:String = "";
public function MenuButton() {
this.buttonMode = true;
this.addEventListener(MouseEvent.MOUSE_OVER,onMouseOver);
this.addEventListener(MouseEvent.MOUSE_OUT,onMouseOut);
this.addEventListener(CountryEvent.COUNTRY_HOVERED,onCountryOver);
}
private function onCountryOver(e:CountryEvent):void {
if(e.countryName == countryName) {
this.gotoAndPlay(2);
}
}
private function onMouseOver(e:MouseEvent):void {
this.gotoAndPlay(2);
}
private function onMouseOut(e:MouseEvent):void {
this.gotoAndPlay(11);
}
}
}
当一个国家/地区悬停时,会调度一个自定义事件,我希望MenuButton监听,并且传递的参数与其名称相同以突出显示。 Country Country是我在舞台上使用的movieclips的基类,MenuButton是菜单按钮的Base Class
似乎事件永远不会通过
提前致谢
答案 0 :(得分:5)
您必须进行两项修改:
首先,将您的事件bubbles
属性设置为true
,因此当Country
剪辑调度事件时,它将上升到最高级别。
然后你的MenuButtons
应该听取stage
,而不是自己。因此,当Country
发送事件时,它会上升到stage
,并且可以被按钮捕获。如果你想听这个舞台,你必须对你的代码做一些改变:
public function MenuButton() {
this.buttonMode = true;
this.addEventListener(MouseEvent.MOUSE_OVER,onMouseOver);
this.addEventListener(MouseEvent.MOUSE_OUT, onMouseOut);
this.addEventListener(Event.ADDED_TO_STAGE, onAddedToStage);
}
private function onAddedToStage(e:Event):void
{
removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage);
stage.addEventListener(CountryEvent.COUNTRY_HOVERED,onCountryOver);
}
答案 1 :(得分:0)
解决此问题的最佳和简单方法是将阶段引用作为类级参数传递,并将事件添加到阶段引用并将事件调度分配给阶段引用。
国家/地区类
package{
import flash.display.MovieClip;
import flash.events.MouseEvent;
import flash.events.Event;
public class Country extends MovieClip
{
private var countryEvent:CountryEvent;
private var _stageRef:Stage;
public function Country(pStageRef:Stage)
{
_stageRef = pStageRef;
this.addEventListener(MouseEvent.MOUSE_OVER,onMouseOver);
this.addEventListener(MouseEvent.MOUSE_OUT,onMouseOut);
}
private function onMouseOver(e:MouseEvent):void
{
countryEvent = new CountryEvent("onCountryOver",this.name);
_stageRef.dispatchEvent(countryEvent);
}
}
private function onMouseOut(e:MouseEvent):void
{
}
}
MenuButton类
package {
import flash.display.MovieClip;
import flash.events.MouseEvent;
import CountryEvent;
public class MenuButton extends MovieClip {
public var countryName:String = "";
private var _stageRef:Stage;
public function MenuButton(pStageRef:Stage) {
_stageRef = pStageRef;
this.buttonMode = true;
this.addEventListener(MouseEvent.MOUSE_OVER,onMouseOver);
this.addEventListener(MouseEvent.MOUSE_OUT,onMouseOut);
_stageRef.addEventListener(CountryEvent.COUNTRY_HOVERED,onCountryOver);
}
private function onCountryOver(e:CountryEvent):void {
if(e.countryName == countryName) {
this.gotoAndPlay(2);
}
}
private function onMouseOver(e:MouseEvent):void {
this.gotoAndPlay(2);
}
private function onMouseOut(e:MouseEvent):void {
this.gotoAndPlay(11);
}
}