3x3网格计算器Swift

时间:2019-07-27 23:22:49

标签: swift function math swift4

这是我在玩的游戏的屏幕截图:
https://i.stack.imgur.com/xYq4k.jpg

我有这个基于随机等级的游戏项目,您在其中添加相邻的图块以尝试达到给定的目标编号。为了计算给定级别的难度,我创建了一个自定义类,该类将预设模式加在一起并将其记录下来,以查看级别的难度,如果级别不适合所选的难度,则会尝试新的数字。问题是我感觉效率很低,偶尔会看到崩溃。

这是计算文件:

import UIKit
import Foundation

    class calce {

    var cords : [String: Int] = [
        "x1y1" : Int(),
        "x2y1" : Int(),
        "x3y1" : Int(),
        "x1y2" : Int(),
        "x2y2" : Int(),
        "x3y2" : Int(),
        "x1y3" : Int(),
        "x2y3" : Int(),
        "x3y3" : Int()
    ]
    var dif = 3
    var goalnumber = 1
    var done = false
    var final = Array<Any>()
    var firstroundarray = Array<Int>()
    var firstroundwins = Array<Int>()
    var secondroundarray = Array<Int>()
    var secondroundwins = Array<Int>()
    var thircroundarray = Array<Int>()
    var thirdroundwins = Array<Int>()
    var fourthcroundarray = Array<Int>()
    var fourthroundwins = Array<Int>()

    func calcs(_ difs : Int){

        dif = difs


        doe()



    }
    func doe(){


        cords["x1y1"]! = Int(arc4random_uniform(UInt32(11)))+1
        cords["x2y1"]! = Int(arc4random_uniform(UInt32(11)))+1
        cords["x3y1"]! = Int(arc4random_uniform(UInt32(11)))+1
        cords["x1y2"]! = Int(arc4random_uniform(UInt32(11)))+1
        cords["x2y2"]! = Int(arc4random_uniform(UInt32(11)))+1
        cords["x3y2"]! = Int(arc4random_uniform(UInt32(11)))+1
        cords["x1y3"]! = Int(arc4random_uniform(UInt32(11)))+1
        cords["x2y3"]! = Int(arc4random_uniform(UInt32(11)))+1
        cords["x3y3"]! = Int(arc4random_uniform(UInt32(11)))+1



        print(goalnumber)
        print("Cords: \(cords)")

        mainfunc()
    }


    func mainfunc(){
        goalnumber = goalnumber + 1
        addneighbors("x1y1")
        addneighbors("x2y1")
        addneighbors("x3y1")
        addneighbors("x1y2")
        addneighbors("x2y2")
        addneighbors("x3y2")
        addneighbors("x1y3")
        addneighbors("x2y3")
        addneighbors("x3y3")

        secondround("x1y1")
        secondround("x2y1")
        secondround("x3y1")
        secondround("x1y2")
        secondround("x2y2")
        secondround("x3y2")
        secondround("x1y3")
        secondround("x2y3")
        secondround("x3y3")

        thirdround("x1y1")
        thirdround("x2y1")
        thirdround("x3y1")
        thirdround("x1y2")
        thirdround("x2y2")
        thirdround("x3y2")
        thirdround("x1y3")
        thirdround("x2y3")
        thirdround("x3y3")
        var dd = cords["x\(1)y\(1)"]! + cords["x\(2)y\(1)"]! + cords["x\(3)y\(1)"]! + cords["x\(1)y\(2)"]! + cords["x\(1)y\(3)"]!
        fourthcroundarray.append(dd)
        if dd == goalnumber{fourthroundwins.append(dd)}
        dd = cords["x\(1)y\(1)"]! + cords["x\(2)y\(1)"]! + cords["x\(3)y\(1)"]! + cords["x\(3)y\(2)"]! + cords["x\(3)y\(3)"]!
        fourthcroundarray.append(dd)
        if dd == goalnumber{fourthroundwins.append(dd)}
        dd = cords["x\(3)y\(1)"]! + cords["x\(3)y\(2)"]! + cords["x\(3)y\(3)"]! + cords["x\(2)y\(3)"]! + cords["x\(1)y\(3)"]!
        fourthcroundarray.append(dd)
        if dd == goalnumber{fourthroundwins.append(dd)}
        dd = cords["x\(1)y\(1)"]! + cords["x\(1)y\(2)"]! + cords["x\(1)y\(3)"]! + cords["x\(2)y\(3)"]! + cords["x\(3)y\(3)"]!
        fourthcroundarray.append(dd)
        if dd == goalnumber{fourthroundwins.append(dd)}
        dd = cords["x\(2)y\(1)"]! + cords["x\(2)y\(2)"]! + cords["x\(2)y\(3)"]! + cords["x\(1)y\(2)"]! + cords["x\(3)y\(2)"]!
        fourthcroundarray.append(dd)
        if dd == goalnumber{fourthroundwins.append(dd)}
        dd = cords["x\(1)y\(1)"]! + cords["x\(1)y\(2)"]! + cords["x\(2)y\(2)"]! + cords["x\(2)y\(3)"]! + cords["x\(3)y\(3)"]!
        fourthcroundarray.append(dd)
        if dd == goalnumber{fourthroundwins.append(dd)}
        dd = cords["x\(1)y\(1)"]! + cords["x\(2)y\(1)"]! + cords["x\(2)y\(2)"]! + cords["x\(3)y\(2)"]! + cords["x\(3)y\(3)"]!
        fourthcroundarray.append(dd)
        if dd == goalnumber{fourthroundwins.append(dd)}
        dd = cords["x\(1)y\(3)"]! + cords["x\(2)y\(3)"]! + cords["x\(2)y\(2)"]! + cords["x\(3)y\(2)"]! + cords["x\(3)y\(1)"]!
        fourthcroundarray.append(dd)
        if dd == goalnumber{fourthroundwins.append(dd)}
        dd = cords["x\(1)y\(3)"]! + cords["x\(1)y\(2)"]! + cords["x\(2)y\(2)"]! + cords["x\(2)y\(1)"]! + cords["x\(3)y\(1)"]!
        fourthcroundarray.append(dd)
        if dd == goalnumber{fourthroundwins.append(dd)}
        dd = cords["x\(1)y\(1)"]! + cords["x\(2)y\(1)"]! + cords["x\(2)y\(2)"]! + cords["x\(2)y\(3)"]! + cords["x\(3)y\(3)"]!
        fourthcroundarray.append(dd)
        if dd == goalnumber{fourthroundwins.append(dd)}
        dd = cords["x\(3)y\(1)"]! + cords["x\(2)y\(1)"]! + cords["x\(2)y\(2)"]! + cords["x\(2)y\(3)"]! + cords["x\(1)y\(3)"]!
        fourthcroundarray.append(dd)
        if dd == goalnumber{fourthroundwins.append(dd)}
        dd = cords["x\(1)y\(1)"]! + cords["x\(1)y\(2)"]! + cords["x\(2)y\(2)"]! + cords["x\(3)y\(2)"]! + cords["x\(3)y\(3)"]!
        fourthcroundarray.append(dd)
        if dd == goalnumber{fourthroundwins.append(dd)}

        dd = cords["x\(1)y\(3)"]! + cords["x\(1)y\(2)"]! + cords["x\(2)y\(2)"]! + cords["x\(2)y\(1)"]! + cords["x\(3)y\(1)"]!
        fourthcroundarray.append(dd)
        if dd == goalnumber{fourthroundwins.append(dd)}

        fourthround("x1y1")
        fourthround("x2y1")
        fourthround("x3y1")
        fourthround("x1y2")
        fourthround("x2y2")
        fourthround("x3y2")
        fourthround("x1y3")
        fourthround("x2y3")
        fourthround("x3y3")

        end()

    }




    func end(){
        if done == true{
            return;

        }
        print("    ")
        print("\(goalnumber)")
        var secondnew = 0
        var thirdnew = 0
        var fourthnew = 0
        secondnew = secondroundwins.count * 5
        thirdnew = thirdroundwins.count * 3
        fourthnew = fourthroundwins.count


        if goalnumber == 44{

            goalnumber = 0

            firstroundarray.removeAll()
            firstroundwins.removeAll()
            secondroundarray.removeAll()
            secondroundwins.removeAll()
            thircroundarray.removeAll()
            thirdroundwins.removeAll()
            fourthcroundarray.removeAll()
            fourthroundwins.removeAll()
            doe()


        }
        if firstroundwins.count > 0 && done == false {
            print("Is It")
            firstroundarray.removeAll()
            firstroundwins.removeAll()
            secondroundarray.removeAll()
            secondroundwins.removeAll()
            thircroundarray.removeAll()
            thirdroundwins.removeAll()
            fourthcroundarray.removeAll()
            fourthroundwins.removeAll()


            mainfunc()}
        var total = secondnew + thirdnew + fourthnew
        if done == false{
            print("First: \(firstroundwins.count)" )
            print("Second: \(secondroundwins.count)")
            print("Third:\(thirdroundwins.count)")
            print("Fourth: \(fourthnew)")
            print("Total: \(total)")
        }

        if dif == 1 && goalnumber != 44 && done == false{
            if total >= 14 && total <= 35  {
                done = true
                print("We Be Done")
                check()
                UserDefaults.standard.set([cords["x1y1"]! , cords["x2y1"]! , cords["x3y1"]! , cords["x1y2"]! , cords["x2y2"]! , cords["x3y2"]! , cords["x1y3"]! , cords["x2y3"]! , cords["x3y3"]! , goalnumber], forKey: "Calc")
                return;

            }else{
                firstroundarray.removeAll()
                firstroundwins.removeAll()
                secondroundarray.removeAll()
                secondroundwins.removeAll()
                thircroundarray.removeAll()
                thirdroundwins.removeAll()
                fourthcroundarray.removeAll()
                fourthroundwins.removeAll()
                mainfunc()}}
        if dif == 2 && goalnumber != 44 && done == false{
            if total >= 8 && total < 14 {
                print("We Be Done")
                done = true
                check()
                UserDefaults.standard.set([cords["x1y1"]! , cords["x2y1"]! , cords["x3y1"]! , cords["x1y2"]! , cords["x2y2"]! , cords["x3y2"]! , cords["x1y3"]! , cords["x2y3"]! , cords["x3y3"]! , goalnumber], forKey: "Calc")
                return;
            }else{
                firstroundarray.removeAll()
                firstroundwins.removeAll()
                secondroundarray.removeAll()
                secondroundwins.removeAll()
                thircroundarray.removeAll()
                thirdroundwins.removeAll()
                fourthcroundarray.removeAll()
                fourthroundwins.removeAll()

                mainfunc()}}
        if dif == 3 && goalnumber != 44 && done == false{
            if total >= 3 && total < 8 && secondroundwins.count == 0{
                print("We Be Done")
                done = true
                check()
                UserDefaults.standard.set([cords["x1y1"]! , cords["x2y1"]! , cords["x3y1"]! , cords["x1y2"]! , cords["x2y2"]! , cords["x3y2"]! , cords["x1y3"]! , cords["x2y3"]! , cords["x3y3"]! , goalnumber], forKey: "Calc")
                return;


            }else{
                firstroundarray.removeAll()
                firstroundwins.removeAll()
                secondroundarray.removeAll()
                secondroundwins.removeAll()
                thircroundarray.removeAll()
                thirdroundwins.removeAll()
                fourthcroundarray.removeAll()
                fourthroundwins.removeAll()
                mainfunc()}}










    }







    func addneighbors(_ cordname : String){
        var xval = 0
        var yval = 0
        let ycord = Array(cordname)[3]
        let xcord = Array(cordname)[1]
        if xcord == "1"{xval = 1}
        if xcord == "2"{xval = 2}
        if xcord == "3"{xval = 3}
        if ycord == "1"{yval = 1}
        if ycord == "2"{yval = 2}
        if ycord == "3"{ yval = 3}
        if xval >= 2{
            let value = cords["x\(xval)y\(yval)"]! + cords["x\(xval - 1)y\(yval)"]!
            firstroundarray.append(value)
            if value == goalnumber{firstroundwins.append(value)}}
        if xval <= 2{
            let value = cords["x\(xval)y\(yval)"]! + cords["x\(xval + 1)y\(yval)"]!
            firstroundarray.append(value)
            if value == goalnumber{firstroundwins.append(value)}}
        if yval >= 2{
            let value = cords["x\(xval)y\(yval)"]! + cords["x\(xval)y\(yval - 1)"]!
            firstroundarray.append(value)
            if value == goalnumber{firstroundwins.append(value)}}
        if yval <= 2{
            let value = cords["x\(xval)y\(yval)"]! + cords["x\(xval)y\(yval + 1)"]!
            firstroundarray.append(value)
            if value == goalnumber{firstroundwins.append(value)}}}

    func secondround(_ cord : String){
        var xval = 0
        var yval = 0
        let ycord = Array(cord)[3]
        let xcord = Array(cord)[1]
        if xcord == "1"{xval = 1}
        if xcord == "2"{xval = 2}
        if xcord == "3"{xval = 3}
        if ycord == "1"{yval = 1}
        if ycord == "2"{yval = 2}
        if ycord == "3"{yval = 3}
        if xval == 1{
            var value = (cords["x\(xval)y\(yval)"]! + cords["x\(xval + 1)y\(yval)"]! + cords["x\(xval + 2)y\(yval)"]!)
            secondroundarray.append(value)
            if value == goalnumber{secondroundwins.append(value)}}
        if yval == 1{
            var value = (cords["x\(xval)y\(yval)"]! + cords["x\(xval)y\(yval + 1)"]! + cords["x\(xval)y\(yval + 2)"]!)
            secondroundarray.append(value)
            if value == goalnumber{secondroundwins.append(value)}}
        if yval <= 2{
            if xval <= 2{
                var value = (cords["x\(xval)y\(yval)"]! + cords["x\(xval + 1 )y\(yval)"]! + cords["x\(xval + 1)y\(yval + 1)"]!)
                secondroundarray.append(value)
                if value == goalnumber{secondroundwins.append(value)}
                value = (cords["x\(xval)y\(yval)"]! + cords["x\(xval + 1 )y\(yval + 1)"]! + cords["x\(xval)y\(yval + 1)"]!)
                secondroundarray.append(value)
                if value == goalnumber{secondroundwins.append(value)}}
            if xval >= 2{
                var value = (cords["x\(xval)y\(yval)"]! + cords["x\(xval - 1 )y\(yval)"]! + cords["x\(xval - 1)y\(yval + 1)"]!)
                secondroundarray.append(value)
                if value == goalnumber{secondroundwins.append(value)}
                value = (cords["x\(xval)y\(yval)"]! + cords["x\(xval - 1 )y\(yval + 1)"]! + cords["x\(xval)y\(yval + 1)"]!)
                secondroundarray.append(value)
                if value == goalnumber{secondroundwins.append(value)}}}}

    func thirdround(_ cord : String){
        var xval = 0
        var yval = 0

        let ycord = Array(cord)[3]
        let xcord = Array(cord)[1]
        if xcord == "1"{xval = 1}
        if xcord == "2"{xval = 2}
        if xcord == "3"{xval = 3}
        if ycord == "1"{yval = 1}
        if ycord == "2"{yval = 2}
        if ycord == "3"{yval = 3}
        if xval <= 2 && yval <= 2{
            var value = cords["x\(xval)y\(yval)"]! + cords["x\(xval + 1 )y\(yval)"]! + cords["x\(xval + 1)y\(yval + 1)"]! + cords["x\(xval)y\(yval + 1)"]!
            thircroundarray.append(value)
            if value == goalnumber{
                thirdroundwins.append(value)}}
        if yval == 1 && xval <= 2{
            var value = cords["x\(xval)y\(yval)"]! + cords["x\(xval + 1 )y\(yval)"]! + cords["x\(xval + 1)y\(yval + 1)"]! + cords["x\(xval + 1)y\(yval + 2)"]!

            thircroundarray.append(value)
            if value == goalnumber{
                thirdroundwins.append(value)}
            value = cords["x\(xval)y\(yval)"]! + cords["x\(xval)y\(yval + 1)"]! + cords["x\(xval)y\(yval + 2)"]! + cords["x\(xval + 1)y\(yval + 2)"]!
            thircroundarray.append(value)
            if value == goalnumber{
                thirdroundwins.append(value)}
            value = cords["x\(xval)y\(yval)"]! + cords["x\(xval)y\(yval + 1)"]! + cords["x\(xval + 1)y\(yval + 1)"]! + cords["x\(xval + 1)y\(yval + 2)"]!
            thircroundarray.append(value)
            if value == goalnumber{
                thirdroundwins.append(value)}
            value = cords["x\(xval)y\(yval)"]! + cords["x\(xval)y\(yval + 1)"]! + cords["x\(xval + 1)y\(yval + 1)"]! + cords["x\(xval)y\(yval + 2)"]!
            thircroundarray.append(value)
            if value == goalnumber{
                thirdroundwins.append(value)}}
        if yval == 1 && xval >= 2{
            var value = cords["x\(xval)y\(yval)"]! + cords["x\(xval - 1 )y\(yval)"]! + cords["x\(xval - 1)y\(yval + 1)"]! + cords["x\(xval - 1)y\(yval + 2)"]!
            thircroundarray.append(value)
            if value == goalnumber{
                thirdroundwins.append(value)}
            value = cords["x\(xval)y\(yval)"]! + cords["x\(xval)y\(yval + 1)"]! + cords["x\(xval)y\(yval + 2)"]! + cords["x\(xval - 1)y\(yval + 2)"]!
            thircroundarray.append(value)
            if value == goalnumber{
                thirdroundwins.append(value)}
            value = cords["x\(xval)y\(yval)"]! + cords["x\(xval)y\(yval + 1)"]! + cords["x\(xval - 1)y\(yval + 1)"]! + cords["x\(xval - 1)y\(yval + 2)"]!
            thircroundarray.append(value)
            if value == goalnumber{
                thirdroundwins.append(value)}
            value = cords["x\(xval)y\(yval)"]! + cords["x\(xval)y\(yval + 1)"]! + cords["x\(xval - 1)y\(yval + 1)"]! + cords["x\(xval)y\(yval + 2)"]!
            thircroundarray.append(value)
            if value == goalnumber{
                thirdroundwins.append(value)}}
        if xval == 1 && yval <= 2{
            var value = cords["x\(xval)y\(yval)"]! + cords["x\(xval)y\(yval + 1)"]! + cords["x\(xval + 1)y\(yval + 1)"]! + cords["x\(xval + 2)y\(yval + 1)"]!
            thircroundarray.append(value)
            if value == goalnumber{
                thirdroundwins.append(value)}
            value = cords["x\(xval)y\(yval)"]! + cords["x\(xval + 1)y\(yval)"]! + cords["x\(xval + 2)y\(yval)"]! + cords["x\(xval + 2)y\(yval + 1)"]!
            thircroundarray.append(value)
            if value == goalnumber{
                thirdroundwins.append(value)}
            value = cords["x\(xval)y\(yval)"]! + cords["x\(xval + 1)y\(yval)"]! + cords["x\(xval + 1)y\(yval + 1)"]! + cords["x\(xval + 2)y\(yval + 1)"]!
            thircroundarray.append(value)
            if value == goalnumber{
                thirdroundwins.append(value)}
            value = cords["x\(xval)y\(yval)"]! + cords["x\(xval + 1)y\(yval)"]! + cords["x\(xval + 1)y\(yval + 1)"]! + cords["x\(xval + 2)y\(yval)"]!
            thircroundarray.append(value)
            if value == goalnumber{
                thirdroundwins.append(value)
            }}
        if xval == 1 && yval >= 2{
            var value = cords["x\(xval)y\(yval)"]! + cords["x\(xval)y\(yval - 1)"]! + cords["x\(xval + 1)y\(yval - 1)"]! + cords["x\(xval + 2)y\(yval - 1)"]!
            thircroundarray.append(value)
            if value == goalnumber{
                thirdroundwins.append(value)}
            value = cords["x\(xval)y\(yval)"]! + cords["x\(xval + 1)y\(yval)"]! + cords["x\(xval + 2)y\(yval)"]! + cords["x\(xval + 2)y\(yval - 1)"]!
            thircroundarray.append(value)
            if value == goalnumber{
                thirdroundwins.append(value)}
            value = cords["x\(xval)y\(yval)"]! + cords["x\(xval + 1)y\(yval)"]! + cords["x\(xval + 1)y\(yval - 1)"]! + cords["x\(xval + 2)y\(yval - 1)"]!
            thircroundarray.append(value)
            if value == goalnumber{
                thirdroundwins.append(value)}
            value = cords["x\(xval)y\(yval)"]! + cords["x\(xval + 1)y\(yval)"]! + cords["x\(xval + 1)y\(yval - 1)"]! + cords["x\(xval + 2)y\(yval)"]!
            thircroundarray.append(value)
            if value == goalnumber{
                thirdroundwins.append(value)}}}

    func fourthround(_ cord: String){
        var xval = 0
        var yval = 0
        let ycord = Array(cord)[3]
        let xcord = Array(cord)[1]
        if xcord == "1"{xval = 1}
        if xcord == "2"{xval = 2}
        if xcord == "3"{xval = 3}
        if ycord == "1"{yval = 1}
        if ycord == "2"{yval = 2}
        if ycord == "3"{yval = 3}
        if xval <= 2 && yval == 1{
            var value = cords["x\(xval)y\(yval)"]! + cords["x\(xval)y\(yval + 1)"]! + cords["x\(xval)y\(yval+2)"]! + cords["x\(xval+1)y\(yval+2)"]! + cords["x\(xval+1)y\(yval+1)"]!
            fourthcroundarray.append(value)
            if value == goalnumber{fourthroundwins.append(value)}

            value = cords["x\(xval+1)y\(yval)"]! + cords["x\(xval)y\(yval + 1)"]! + cords["x\(xval)y\(yval+2)"]! + cords["x\(xval+1)y\(yval+2)"]! + cords["x\(xval+1)y\(yval+1)"]!
            fourthcroundarray.append(value)
            if value == goalnumber{fourthroundwins.append(value)}

            value = cords["x\(xval)y\(yval)"]! + cords["x\(xval)y\(yval + 1)"]! + cords["x\(xval+1)y\(yval+1)"]! + cords["x\(xval+1)y\(yval)"]! + cords["x\(xval+1)y\(yval+2)"]!
            fourthcroundarray.append(value)
            if value == goalnumber{fourthroundwins.append(value)}

            value = cords["x\(xval)y\(yval)"]! + cords["x\(xval)y\(yval + 1)"]! + cords["x\(xval+1)y\(yval+1)"]! + cords["x\(xval+1)y\(yval)"]! + cords["x\(xval)y\(yval+2)"]!
            fourthcroundarray.append(value)
            if value == goalnumber{fourthroundwins.append(value)}
        }
        if yval <= 2 && xval == 1{
            var value = cords["x\(xval)y\(yval)"]! + cords["x\(xval + 1)y\(yval)"]! + cords["x\(xval + 2)y\(yval)"]! + cords["x\(xval+2)y\(yval+1)"]! + cords["x\(xval+1)y\(yval+1)"]!
            fourthcroundarray.append(value)
            if value == goalnumber{fourthroundwins.append(value)}

            value = cords["x\(xval)y\(yval+1)"]! + cords["x\(xval + 1)y\(yval)"]! + cords["x\(xval + 2)y\(yval)"]! + cords["x\(xval+2)y\(yval+1)"]! + cords["x\(xval+1)y\(yval+1)"]!
            fourthcroundarray.append(value)
            if value == goalnumber{fourthroundwins.append(value)}

            value = cords["x\(xval)y\(yval)"]! + cords["x\(xval + 1)y\(yval)"]! + cords["x\(xval+1)y\(yval+1)"]! + cords["x\(xval)y\(yval + 1)"]! + cords["x\(xval+2)y\(yval+1)"]!
            fourthcroundarray.append(value)
            if value == goalnumber{fourthroundwins.append(value)}

            value = cords["x\(xval)y\(yval)"]! + cords["x\(xval)y\(yval + 1)"]! + cords["x\(xval+1)y\(yval+1)"]! + cords["x\(xval+1)y\(yval)"]! + cords["x\(xval + 2)y\(yval)"]!
            fourthcroundarray.append(value)
            if value == goalnumber{fourthroundwins.append(value)}}}

    func check(){
        if cords["x1y1"] == goalnumber{cords["x1y1"] = goalnumber + 1}
        if cords["x2y1"] == goalnumber{cords["x2y1"] = goalnumber + 1}
        if cords["x3y1"] == goalnumber{cords["x3y1"] = goalnumber + 1}
        if cords["x1y2"] == goalnumber{cords["x1y2"] = goalnumber + 1}
        if cords["x2y2"] == goalnumber{cords["x2y2"] = goalnumber + 1}
        if cords["x3y2"] == goalnumber{cords["x3y2"] = goalnumber + 1}
        if cords["x1y3"] == goalnumber{cords["x1y3"] = goalnumber + 1}
        if cords["x2y3"] == goalnumber{cords["x2y3"] = goalnumber + 1}
        if cords["x3y3"] == goalnumber{cords["x3y3"] = goalnumber + 1}
    }
}

如您所见,它非常糟糕,但是让我有些懈怠,我是个白痴。

无论如何,关于如何修复我的功能/创建新功能的任何想法都很棒!

0 个答案:

没有答案