编辑从服务器发送到客户端的Web套接字标头响应。
我正在使用playframework创建一个websocket服务器应用程序。现在,来自服务器的websocket响应是 由Play照顾。以下是响应头,
Request Header:
(UpgradeToWebSocket,),
(Host,localhost:8083),
(Connection,Upgrade),
(Upgrade,websocket),
(Sec-WebSocket-Version,13),
(Accept-Encoding,gzip, deflate, br),
(Accept-Language,en-US,en;q=0.9),
(Sec-WebSocket-Key,ZvfzpVo3EX4DFA4BRcgRIA==)
def chatSystem(): WebSocket = WebSocket.acceptOrResult[String, String] { request =>
Future.successful{
AuthenticationService.doBasicAuthentication(request.headers) match {
case Results.Ok => Right(ActorFlow.actorRef { out => ChatServiceActor.props(out) })
case _ => Left(Unauthorized)
}
}
}
我想验证 Sec-WebSocket-Protocol ,如果请求标头中存在它,或者如果不存在,则在服务器响应中添加它。
答案 0 :(得分:0)
我使用了以下代码:
// Defined at http://tools.ietf.org/html/rfc6455#section-4.2.2
val MagicGuid = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11"
def websocketAcceptForKey(key: String): String = {
val sha1 = MessageDigest.getInstance("sha1")
val salted = key + MagicGuid
val hash = sha1.digest(salted.asciiBytes)
val acceptKey: String = Base64.rfc2045().encodeToString(hash, false)
acceptKey
}
使用它的方式如下:
val wsKey: Optional[HttpHeader] = request.getHeader("Sec-WebSocket-Key")
val wsAccept = if (wsKey.isPresent) Some(RawHeader("Sec-WebSocket-Accept", websocketAcceptForKey(wsKey.get.value()))) else None