Kivy Scrollview的变色问题

时间:2019-07-15 19:45:46

标签: python kivy scrollview

我在scrollview中的按钮之间创建了一些简单的线条,但是当您在不同位置上下拖动滚动条时,线条的亮度似乎会波动。

当您将scrollview对象的HEIGHT设置在501到999像素范围内时,会发生此问题。但是,当您将scrollview对象的高度更改为恰好为500或1000像素时,问题就停止了,并且颜色保持一致。无论scrollview的高度如何,我都需要红色线在所有行中保持一致。

有人知道导致此问题的原因以及如何解决此问题吗?

编辑:我在2019年7月22日用更新的代码和描述编辑了这篇文章,更好地演示了明显的错误。请参见下面的代码和屏幕截图。

这是线条从黑暗开始的图像:

enter image description here

以下是拖动滚动条后线条变为更亮的颜色的图像:

enter image description here

from kivy.app import App
from kivy.uix.floatlayout import FloatLayout
from kivy.lang import Builder
from kivy.uix.button import Button
from kivy.graphics import Line, InstructionGroup, Canvas, CanvasBase, Color, Rectangle

Builder.load_string("""
<ButtonsApp>:
    ScrollView:
        id: sv
        size_hint: None, None
        pos: 205, 0
        size: 900, 700 #If you change the height to 700 pixels, the line colors will darken and brighten as you drag the scroll bar up and down... 
        #Alternatively, if you change the height to 500 pixels, the line colors stay consistent as you drag the scroll bar..
        scroll_type: ['bars']
        scroll_wheel_distance: 20
        bar_width: 8
        bar_inactive_color: .55, .55, .55, 1 
        bar_color: .663, .663, .663, 1 
        canvas.before:
            Color:
                rgba: 0, .5, 1, 1
                group: 'b'
            Rectangle:
                size: 0, 0
                group: 'b'
        GridLayout:
            id: container
            cols: 6
            height: self.minimum_height
            size_hint: None, None
            do_scroll_x: False


""")

class ButtonsApp(App, FloatLayout):

    def build(self):
        y = 1 #we need to use this variable for dynamic ID creation
        start_pixel = 0
        for i in range(0, 200):
            L1 = Button(text="row = " + str(y), font_size=12, halign='left', valign='middle', size_hint_x=None, width=60, background_color=[0, 0, 0, 1],
            id=str(y), color=[.92, .92, .92, 1])
            L2 = Button(text="", font_size=12, halign='left', valign='middle', size_hint=[None, None], width=63, height=40, background_color=[0, 0, 0, 1],
            id=str(y), color=[.92, .92, .92, 1])
            L3 = Button(text="22" + str(y), font_size=12, halign='left', valign='middle', size_hint_x=None, width=330, background_color=[0, 0, 0, 1],
            id=str(y), color=[.92, .92, .92, 1])
            L4 = Button(text="33" + str(y), font_size=12, halign='left', valign='middle', size_hint_x=None, width=118, background_color=[0, 0, 0, 1],
            id=str(y), color=[.92, .92, .92, 1])
            L5 = Button(text="Test Description" + str(y), font_size=12, halign='left', valign='middle', size_hint_x=None, width=122, background_color=[0, 0, 0, 1],
            id=str(y), color=[.92, .92, .92, 1])
            L6 = Button(text="Test Description" + str(y), font_size=12, halign='left', valign='middle', size_hint_x=None, width=118, background_color=[0, 0, 0, 1],
            id=str(y), color=[.92, .92, .92, 1])
            with self.ids.container.canvas.after:
                Color(1, 0, 0, 1)
                Line(points=(L1.pos[0], L1.pos[1] + start_pixel, L1.pos[0] + 900, L1.pos[1] + start_pixel), width=1)
            #bind text_size to size so that halign and valign work properly on button created above
            L1.bind(size=L1.setter('text_size'))  
            L2.bind(size=L2.setter('text_size')) 
            L3.bind(size=L3.setter('text_size')) 
            L4.bind(size=L3.setter('text_size')) 
            L5.bind(size=L3.setter('text_size')) 
            L6.bind(size=L3.setter('text_size'))
            #add the button to grid layout
            self.ids.container.add_widget(L1)
            self.ids.container.add_widget(L2)
            self.ids.container.add_widget(L3)
            self.ids.container.add_widget(L4)
            self.ids.container.add_widget(L5)
            self.ids.container.add_widget(L6)
            y = y + 1   
            start_pixel = start_pixel + 40
        return self

if __name__ == "__main__":
    ButtonsApp().run()

2 个答案:

答案 0 :(得分:0)

颜色没有改变,但是您正在绘制的LineButton小部件覆盖。我不知道为什么它发生在Buttons列表的中途。但是您可以使用canvas.after进行修复。更改:

with self.ids.container.canvas:

收件人:

with self.ids.container.canvas.after:

答案 1 :(得分:0)

我发现了一种不太理想的解决方案,即通过绘制宽度为1.0001的红线和下面的宽度为1的黑线来绘制此问题。由于某些原因,当拖动红色滚动条时,颜色会发生变化彩色线的宽度设置为1(或线很细)。由于您必须绘制两倍的线条,因此该解决方案将稍微影响性能,但是它确实解决了颜色变化问题。

代码如下:

from kivy.app import App
from kivy.uix.floatlayout import FloatLayout
from kivy.lang import Builder
from kivy.uix.button import Button
from kivy.graphics import Line, InstructionGroup, Canvas, CanvasBase, Color, Rectangle

Builder.load_string("""
<ButtonsApp>:
    ScrollView:
        id: sv
        size_hint: None, None
        pos: 205, 0
        size: 900, 700 #If you change the height to 700 pixels, the line colors will darken and brighten as you drag the scroll bar up and down... 
        #Alternatively, if you change the height to 500 pixels, the line colors stay consistent as you drag the scroll bar..
        scroll_type: ['bars']
        scroll_wheel_distance: 20
        bar_width: 8
        bar_inactive_color: .55, .55, .55, 1 
        bar_color: .663, .663, .663, 1 
        canvas.before:
            Color:
                rgba: 0, .5, 1, 1
                group: 'b'
            Rectangle:
                size: 0, 0
                group: 'b'
        GridLayout:
            id: container
            cols: 6
            height: self.minimum_height
            size_hint: None, None
            do_scroll_x: False


""")

class ButtonsApp(App, FloatLayout):

    def build(self):
        y = 1 #we need to use this variable for dynamic ID creation
        start_pixel = 0
        for i in range(0, 200):
            L1 = Button(text="row = " + str(y), font_size=12, halign='left', valign='middle', size_hint_x=None, width=60, background_color=[0, 0, 0, 1],
            id=str(y), color=[.92, .92, .92, 1])
            L2 = Button(text="", font_size=12, halign='left', valign='middle', size_hint=[None, None], width=63, height=40, background_color=[0, 0, 0, 1],
            id=str(y), color=[.92, .92, .92, 1])
            L3 = Button(text="22" + str(y), font_size=12, halign='left', valign='middle', size_hint_x=None, width=330, background_color=[0, 0, 0, 1],
            id=str(y), color=[.92, .92, .92, 1])
            L4 = Button(text="33" + str(y), font_size=12, halign='left', valign='middle', size_hint_x=None, width=118, background_color=[0, 0, 0, 1],
            id=str(y), color=[.92, .92, .92, 1])
            L5 = Button(text="Test Description" + str(y), font_size=12, halign='left', valign='middle', size_hint_x=None, width=122, background_color=[0, 0, 0, 1],
            id=str(y), color=[.92, .92, .92, 1])
            L6 = Button(text="Test Description" + str(y), font_size=12, halign='left', valign='middle', size_hint_x=None, width=118, background_color=[0, 0, 0, 1],
            id=str(y), color=[.92, .92, .92, 1])
            with self.ids.container.canvas.after: #draw the red line with a width of 1.0001
                Color(1, 0, 0, 1)
                Line(points=(L1.pos[0], L1.pos[1] + start_pixel, L1.pos[0] + 900, L1.pos[1] + start_pixel), width=1.0001)
            with self.ids.container.canvas.after: #draw a black line with a width of 1
                Color(0, 0, 0, 1)
                Line(points=(L1.pos[0], (L1.pos[1] + start_pixel) - 1, L1.pos[0] + 900, (L1.pos[1] + start_pixel) - 1), width=1)
            #bind text_size to size so that halign and valign work properly on button created above
            L1.bind(size=L1.setter('text_size'))  
            L2.bind(size=L2.setter('text_size')) 
            L3.bind(size=L3.setter('text_size')) 
            L4.bind(size=L3.setter('text_size')) 
            L5.bind(size=L3.setter('text_size')) 
            L6.bind(size=L3.setter('text_size'))
            #add the button to grid layout
            self.ids.container.add_widget(L1)
            self.ids.container.add_widget(L2)
            self.ids.container.add_widget(L3)
            self.ids.container.add_widget(L4)
            self.ids.container.add_widget(L5)
            self.ids.container.add_widget(L6)
            y = y + 1   
            start_pixel = start_pixel + 40
        return self

if __name__ == "__main__":
    ButtonsApp().run()