我正在使用此处给出的算法(很多其他人也在使用It)。但是在我的特定场景下,它显示的是多个多边形的相交。
我正在使用php,并在mysql中导入了geojson。并使用以下代码 https://assemblysys.com/php-point-in-polygon-algorithm/
<?php
/*
Description: The point-in-polygon algorithm allows you to check if a point is
inside a polygon or outside of it.
Author: Michaël Niessen (2009)
Website: http://AssemblySys.com
If you find this script useful, you can show your
appreciation by getting Michaël a cup of coffee ;)
PayPal: https://www.paypal.me/MichaelNiessen
As long as this notice (including author name and details) is included and
UNALTERED, this code is licensed under the GNU General Public License version 3:
http://www.gnu.org/licenses/gpl.html
*/
class pointLocation {
var $pointOnVertex = true; // Check if the point sits exactly on one of the vertices?
function pointLocation() {
}
function pointInPolygon($point, $polygon, $pointOnVertex = true) {
$this->pointOnVertex = $pointOnVertex;
// Transform string coordinates into arrays with x and y values
$point = $this->pointStringToCoordinates($point);
$vertices = array();
foreach ($polygon as $vertex) {
$vertices[] = $this->pointStringToCoordinates($vertex);
}
// Check if the point sits exactly on a vertex
if ($this->pointOnVertex == true and $this->pointOnVertex($point, $vertices) == true) {
return "vertex";
}
// Check if the point is inside the polygon or on the boundary
$intersections = 0;
$vertices_count = count($vertices);
for ($i=1; $i < $vertices_count; $i++) {
$vertex1 = $vertices[$i-1];
$vertex2 = $vertices[$i];
if ($vertex1['y'] == $vertex2['y'] and $vertex1['y'] == $point['y'] and $point['x'] > min($vertex1['x'], $vertex2['x']) and $point['x'] < max($vertex1['x'], $vertex2['x'])) { // Check if point is on an horizontal polygon boundary
return "boundary";
}
if ($point['y'] > min($vertex1['y'], $vertex2['y']) and $point['y'] <= max($vertex1['y'], $vertex2['y']) and $point['x'] <= max($vertex1['x'], $vertex2['x']) and $vertex1['y'] != $vertex2['y']) {
$xinters = ($point['y'] - $vertex1['y']) * ($vertex2['x'] - $vertex1['x']) / ($vertex2['y'] - $vertex1['y']) + $vertex1['x'];
if ($xinters == $point['x']) { // Check if point is on the polygon boundary (other than horizontal)
return "boundary";
}
if ($vertex1['x'] == $vertex2['x'] || $point['x'] <= $xinters) {
$intersections++;
}
}
}
// If the number of edges we passed through is odd, then it's in the polygon.
if ($intersections % 2 != 0) {
return "inside";
} else {
return "outside";
}
}
function pointOnVertex($point, $vertices) {
foreach($vertices as $vertex) {
if ($point == $vertex) {
return true;
}
}
}
function pointStringToCoordinates($pointString) {
$coordinates = explode(" ", $pointString);
return array("x" => $coordinates[0], "y" => $coordinates[1]);
}
}
?>
上面的代码在大多数点上都可以正常工作,但是在某些情况下,返回的是给定点存在于多个多边形中(将其绘制为80公里)。
所以我的疑问是。
1-我在使用正确的算法解决我的问题吗?
2-上面代码中下面几行的目的是什么?
$xinters = ($point['y'] - $vertex1['y']) * ($vertex2['x'] - $vertex1['x']) / ($vertex2['y'] - $vertex1['y']) + $vertex1['x'];
答案 0 :(得分:0)
回答我自己的问题。 由于我没有得到任何可靠的解决方案,因此我不得不提出一种解决方法。 我从xinters中减去了point [x],将它们放在一个数组中并选择了最短的一个。这样可以确保相交的多边形是我一直在寻找的多边形。