我想创建一个包含std::tuple
和std::unordered_map
在内的类。
我想创建一个将元组中的地图合并的方法。
#include <tuple>
#include <unordered_map>
template <typename ... Ts, std::size_t ... Is>
std::tuple<Ts...> merge_map (std::tuple<Ts...>& t1, std::tuple<Ts...> & t2, std::index_sequence<Is...> const &) {
return {
(std::get<Is>(t1).merge( std::get<Is>(t2)))...
};
}
template <class ...Ts>
struct MyContainer
{
std::tuple<Ts...> data;
void merge(MyContainer<Ts...>& other){
data = merge_map(data, other.data, std::make_index_sequence<sizeof...(Ts)>{});
}
};
int main()
{
using namespace std;
unordered_map<string, int> f = {{"zero", 0}, {"one", 1}};
MyContainer <unordered_map<string, int>> container1 = {.data = f};
unordered_map<string, int> s = {{"two", 2}, {"three", 3}};
MyContainer <unordered_map<string, int>> container2 = {.data = s};
container1.merge(container2);
}
但是我不能编译这段代码。
我尝试用std::tuple
的un int
创建一个简单的示例,并对它们求和,然后开始工作。但是我坚持这个更复杂的例子。
谢谢您的任何建议。
答案 0 :(得分:1)
我看到的更大的问题是std::unorderd_map<something...>::merge()
返回void
。
所以肯定是错误的
return {
(std::get<Is>(t1).merge( std::get<Is>(t2)))...
};
我建议如下使用模板折叠来修改merge_map()
template <typename ... Ts, std::size_t ... Is>
std::tuple<Ts...> merge_map (std::tuple<Ts...> & t1,
std::tuple<Ts...> & t2,
std::index_sequence<Is...> const &) {
(std::get<Is>(t1).merge(std::get<Is>(t2)), ...);
return t1;
}
但是也要记住包括<string>
并且{.data = f}
的初始化语法不是C ++ 17(如果我没记错的话,将从C ++ 20开始可用)。
答案 1 :(得分:0)
尝试一下:
#include <tuple>
#include <unordered_map>
#include <iostream>
template <typename T>
void merge_map_helper (T& t1, T& t2) { }
template <typename T, std::size_t I, std::size_t ... Is>
void merge_map_helper (T& t1, T& t2) {
std::get<I>(t1).merge( std::get<I>(t2));
merge_map_helper<T, Is...>(t1, t2);
}
template <typename ... Ts, std::size_t ... Is>
void merge_map (std::tuple<Ts...>& t1, std::tuple<Ts...> & t2, std::index_sequence<Is...> const &) {
merge_map_helper<std::tuple<Ts...>, Is...>(t1, t2);
}
template <class ...Ts>
struct MyContainer
{
std::tuple<Ts...> data;
MyContainer(std::tuple<Ts...> data) : data(std::move(data)) { }
void merge(MyContainer<Ts...>& other){
merge_map(data, other.data, std::make_index_sequence<sizeof...(Ts)>{});
}
};
int main()
{
using namespace std;
unordered_map<string, int> f1 = {{"zero1", 0}, {"one", 1}};
unordered_map<string, int> f2 = {{"zero2", 0}, {"one", 1}};
MyContainer <unordered_map<string, int>, unordered_map<string, int>> container1 =
{ { f1, f2 } };
unordered_map<string, int> s1 = {{"two1", 2}, {"three", 3}};
unordered_map<string, int> s2 = {{"two2", 2}, {"three", 3}};
MyContainer <unordered_map<string, int>, unordered_map<string, int>> container2 =
{ { s1, s2} };
container1.merge(container2);
for(auto & k :std::get<0>(container1.data)) {
std::cout << k.first << " " << k.second << "\n";
}
for(auto & k :std::get<1>(container1.data)) {
std::cout << k.first << " " << k.second << "\n";
}
}
请注意,merge_map
不会返回map,它会修改第一个。因此,我更新了参数并返回值以反映它。
答案 2 :(得分:0)
这就是我解决的方法。我也使它变得c ++ 14友好:)
#include <tuple>
#include <unordered_map>
template <typename ... Ts, std::size_t ... Is>
auto merge_map (std::tuple<Ts...>& t1, std::tuple<Ts...> & t2, std::index_sequence<Is...> const &) {
return std::make_tuple(
std::get<Is>(t1)..., std::get<Is>(t2)...
);
}
template <class ...Ts>
struct MyContainer
{
std::tuple<Ts...> data;
};
template <class ...Ts>
auto merge(MyContainer<Ts...>& c1, MyContainer<Ts...>& c2){
return merge_map(c1.data, c2.data, std::make_index_sequence<sizeof...(Ts)>{});
}
int main()
{
using namespace std;
unordered_map<string, int> f = {{"zero", 0}, {"one", 1}};
MyContainer <unordered_map<string, int>> container1 = {.data = std::make_tuple(f)};
unordered_map<string, int> s = {{"two", 2}, {"three", 3}};
MyContainer <unordered_map<string, int>> container2 = {.data = std::make_tuple(s)};
MyContainer<decltype(f), decltype(s)> cc;
cc.data = merge(container1, container2);
}