我正在使用实体框架和流畅的API创建一个SQL数据库。基本上,一个游戏有2位玩家,并且在创建游戏时只会分配Player1。 到目前为止,我已经创建了以下代码:
public class Game
{
public int ContextId { get; set; }
public DateTime DateStart { get; set; }
public DateTime? DateEnd { get; set; }
public virtual Player Player1 { get; set; }
public virtual Player Player2 { get; set; }
}
public class Player
{
public int Id { get; set; }
public string Name { get; set; }
public virtual IList<Game> Games { get; set; }
}
public void Configure(EntityTypeBuilder<Game> gameConfiguration)
{
gameConfiguration.ToTable("games", GameDbContext.DEFAULT_SCHEMA);
gameConfiguration.HasKey(c => c.ContextId).Metadata.AddAnnotation("DatabaseGenerated", DatabaseGeneratedOption.None);
gameConfiguration.Property(c => c.ContextId).ValueGeneratedNever();
gameConfiguration.Property(c => c.DateStart).IsRequired();
gameConfiguration.Property(c => c.DateEnd).IsRequired(false);
gameConfiguration.HasOne(c => c.Player1).WithMany(g => g.Games).HasForeignKey("ForeignKey_Game_Player1");
gameConfiguration.HasOne(c => c.Player2).WithMany(g => g.Games).HasForeignKey("ForeignKey_Game_Player2");
}
启动应用程序时出现异常。
InvalidOperationException:无法在之间创建关系 “ Player.Games”和“ Game.Player2”,因为已经有一个 “ Player.Games”和“ Game.Player1”之间的关系。导航 属性只能参与单个关系。
我该如何实现?
答案 0 :(得分:0)
您可以如下定义关系。
public virtual IList<Game> CreatedGames { get; set; }
public virtual IList<Game> ParticipatedGames { get; set; }
并按如下所示配置它们。
gameConfiguration.HasOne(c => c.Player1).WithMany(g => g.CreatedGames).HasForeignKey("ForeignKey_Game_Player1");
gameConfiguration.HasOne(c => c.Player2).WithMany(g => g.ParticipatedGames).HasForeignKey("ForeignKey_Game_Player2");