我得到一个:
spritesheet
对象没有属性totalCellCount
这是我第一次使用精灵。
class spritesheet:
def __init__(self,filename,columns,rows):
sheet = image.load(filename)
totalCellCount = columns * rows
rect = sheet.get_rect()
spriteWidth = cellWidth = rect.width / columns
spriteHeight = cellHeight = rect.height / rows
halfSpriteWidth, halfSpriteHeight = cellCenter = (spriteWidth/2,spriteHeight/2)
cells = list([(index % columns * spriteWidth, index / columns * spriteHeight,spriteWidth,spriteHeight)for index in range(totalCellCount)])
handle = list([
(0,0), (-1*halfSpriteWidth,0),(-1*spriteWidth,0),
(0,-1*halfSpriteHeight),(-1*halfSpriteWidth,-1*halfSpriteHeight),
(-1*spriteWidth,-1*halfSpriteHeight),(0,-1*spriteHeight),
(-1*halfSpriteWidth,-1*spriteHeight),(-1*spriteWidth,-1*spriteHeight)])
def draw(surface,cellIndex, x,y,handle = 0):
surface.blit(sheet(x + handle[handle][0], y + handle[handle][1]),cells[cellIndex])
下面的部分在游戏循环中仅供参考
player.draw(screen,Index % player.totalCellCount, halfSpriteWidth,halfSpriteHeight,centerHandle)
draw.circle(screen,WHITE,(halfSpriteWidth,halfSpriteHeight),2,0)