尝试奇特这个最小的例子已经失败了。
#! /usr/bin/env python3.6
from platform import python_version
from kivy.app import App
from kivy.uix.button import Button
class TestApp(App):
def build(self):
return Button(text='hello world')
if __name__ == '__main__':
print('python version: ' + python_version())
TestApp().run()
它会打开一个全黑的窗口,并且其中似乎没有按钮。
输出如下:
[INFO ] [Logger ] Record log in C:\Users\removed\.kivy\logs\kivy_19-06-12_11.txt
[INFO ] [Kivy ] v1.10.1
[INFO ] [Python ] v3.6.7 (v3.6.7:6ec5cf24b7, Oct 20 2018, 13:35:33) [MSC v.1900 64 bit (AMD64)]
[INFO ] [Factory ] 194 symbols loaded
[INFO ] [Image ] Providers: img_tex, img_dds, img_sdl2, img_gif (img_pil, img_ffpyplayer ignored)
[INFO ] [Text ] Provider: sdl2
python version: 3.6.7
[INFO ] [Window ] Provider: sdl2
[INFO ] [Window ] Activate GLES2/ANGLE context
[INFO ] [GL ] Using the "OpenGL" graphics system
[INFO ] [GL ] Backend used <angle_sdl2>
[INFO ] [GL ] OpenGL version <b"OpenGL ES 2.0 (ANGLE 2.1.0.b'')">
[INFO ] [GL ] OpenGL vendor <b'Google Inc.'>
[INFO ] [GL ] OpenGL renderer <b'ANGLE (Intel(R) HD Graphics 3000 Direct3D11 vs_4_1 ps_4_1)'>
[INFO ] [GL ] OpenGL parsed version: 2, 0
[INFO ] [GL ] Shading version <b"OpenGL ES GLSL ES 1.00 (ANGLE 2.1.0.b'')">
[INFO ] [GL ] Texture max size <8192>
[INFO ] [GL ] Texture max units <16>
[INFO ] [Window ] auto add sdl2 input provider
[INFO ] [Window ] virtual keyboard not allowed, single mode, not docked
[INFO ] [Base ] Start application main loop
[INFO ] [GL ] NPOT texture support is available
[INFO ] [Base ] Leaving application in progress...
我安装了以下模块
pip
wheel
setuptools
docutils
pygments
pypiwin32
kivy_deps.sdl2
kivy_deps.angle
kivy_deps.gstreamer
kivy
我正在Windows 10和Python 3.6上运行它