我一直在尝试使用Socket从android发送图像数据,并在iOS上使用Socket接收图像,但是问题是我无法从流接收的数据中显示图像。
这是完整的代码:-
设置网络通信
var readStream: Unmanaged<CFReadStream>?
var writeStream: Unmanaged<CFWriteStream>?
CFStreamCreatePairWithSocketToHost(kCFAllocatorDefault,
ip as CFString,
3003,
&readStream,
&writeStream)
inputStream = readStream!.takeRetainedValue()
outputStream = writeStream!.takeRetainedValue()
inputStream.delegate = self
// outputStream.delegate = self
inputStream.schedule(in: .current, forMode: RunLoop.Mode.common)
outputStream.schedule(in: .current, forMode: RunLoop.Mode.common)
inputStream.open()
outputStream.open()
通过委托接收数据,如下所示:-
extension ChatRoom: StreamDelegate {
func stream(_ aStream: Stream, handle eventCode: Stream.Event) {
switch eventCode {
case Stream.Event.hasBytesAvailable:
print("new message received")
readAvailableBytes(stream: aStream as! InputStream)
case Stream.Event.endEncountered:
print("end received")
stopStreamSession()
case Stream.Event.errorOccurred:
print("error occurred")
case Stream.Event.hasSpaceAvailable:
print("has space available")
case Stream.Event.openCompleted:
print("Stream opened")
default:
print("some other event...")
break
}
}
private func readAvailableBytes(stream: InputStream) {
let buffer = UnsafeMutablePointer<UInt8>.allocate(capacity: maxReadLength)
while stream.hasBytesAvailable {
let numberOfBytesRead = inputStream.read(buffer, maxLength: maxReadLength)
if numberOfBytesRead < 0 {
if let _ = stream.streamError {
break
}
}
NSLog("number of bytes read = %i", numberOfBytesRead)
if numberOfBytesRead > 0 {
dataOfImage.append(buffer, count: numberOfBytesRead)
}
}
}
}
我一直试图显示使用UIImage(data:dataOfImage)
接收的数据中的图像,但是显示nil,当我检查dataOfImage时,它包含从流中接收的所有数据。
谁能建议一种从UnsafeMutablePointer<UInt8>
数据中获取图像的方法。
如果有更好的方法通过套接字传输数据,请执行建议。
答案 0 :(得分:0)
声明allocate
变量而不是buffer
的容量为maxReadLength
。
stream(_:handle:)
被多次调用。您必须检查read
函数的结果
private var dataOfImage = Data()
private func readAvailableBytes(stream: InputStream) {
var buffer = [UInt8](repeating: 0, count: maxReadLength)
let bytesRead = inputStream.read(&buffer, maxLength: maxReadLength)
switch bytesRead {
case 0: // success, end of file
case -1: // error
default: // append data
dataOfImage.append(contentsOf: buffer)
}
NSLog("number of bytes read = %i", bytesRead)
}