我正在尝试获取tkinter <Motion>
(实际上是<B1-Motion>
)事件的方向。
我已经尝试使用event.direction
(错误),event.keysym
(??),并且事件本身给了我一些坐标。
这是到目前为止的代码:
def holdanddrag(event):
print('Direction: '+event. … ) # here I need some help
Widget.bind('<B1-Motion>', holdanddrag)
有人知道该怎么做吗?提前致谢!
答案 0 :(得分:4)
为了确定方向,您必须存储previous position
,并使用它来计算到actual position
的运动方向(归一化矢量)。这些变量必须在运动发生时进行更新。
这是一个小示例,它在画布上绘制与鼠标拖动方向相对应的矢量(箭头):
import math
import tkinter as tk
from collections import deque
class Vector:
"""small class for vector arithmetic convenience
"""
def __init__(self, x: float=0, y: float=0) -> None:
self.x = x
self.y = y
def __str__(self) -> str:
return f'({self.x}, {self.y})'
def __mul__(self, scalar: float) -> 'Vector':
return Vector(self.x * scalar, self.y * scalar)
def magnitude(self) -> float:
return math.hypot(self.x, self.y)
def normalize(self) -> 'Vector':
mag = self.magnitude()
return Vector(self.x / mag, self.y / mag) if mag != 0 else Vector()
def __repr__(self) -> str:
return str(self)
def __iter__(self) -> float:
yield self.x
yield self.y
class Point:
"""small class for point arithmetic convenience
"""
def __init__(self, x: float, y: float):
self.x = x
self.y = y
def __sub__(self, other: 'Point') -> Vector:
return Vector(other.x - self.x, other.y - self.y)
def __add__(self, vec: Vector) -> 'Point':
return Point(self.x + vec.x, self.y + vec.y)
def __str__(self) -> str:
return f'({self.x}, {self.y})'
def __repr__(self) -> str:
return str(self)
def __iter__(self) -> float:
yield self.x
yield self.y
def draw_dir(canvas, start_point: Point, _vid=[None]) -> None:
"""draws and updates the scaled normalized direction vector
on the canvas.
Keeps track of the id of the canvas item last drawn
"""
if _vid[0] is not None:
canvas.delete(_vid[0])
normed_scaled_v = direct.normalize() * -50
end_point = start_point + normed_scaled_v
_vid[0] = canvas.create_line(*start_point, *end_point, arrow=tk.LAST)
_maxlen = 4
def direction(event, _direct=deque([Vector(0, 0) for _ in range(_maxlen)], maxlen=_maxlen)) -> None:
"""stores previous position, and uses it to calculate the direction
from the current position.
updates these variables
"""
global direct
_direct.append(Point(event.x, event.y))
p0, p1 = _direct[0], _direct[-1]
direct = p1 - p0
draw_dir(canvas, p1)
# print(_direct, direct)
direct = Vector(0, 0)
root = tk.Tk()
canvas = tk.Canvas(root, bg='cyan')
canvas.pack()
canvas.bind('<B1-Motion>', direction)
root.mainloop()
答案 1 :(得分:0)
您可以通过分别用event.x, event.y
或event.x_root, event.y_root
获取小工具或屏幕的坐标来找出方向。>
这里是一个示例:
from tkinter import *
def direction(evt):
print('Screen Coordinates:- x: {}, y: {}'.format(evt.x_root, evt.y_root))
print('Widget Coordinates:- x: {}, y: {}'.format(evt.x, evt.y))
root = Tk()
root.bind('<B1-Motion>', direction)
root.mainloop()