如何使用serversocket发送位图

时间:2019-05-30 17:57:58

标签: java android arrays bitmap serversocket

我正在为Android开发一个多人绘图应用程序,我需要将每个用户制作的绘图发送给一个玩家。我为此使用服务器套接字。

我要做的第一件事是将位图转换为字节数组,因此可以使用host.write(byteArray);将其发送到主机。

        Bitmap bitmapImage = drawView.getBitmap();
        byte[] byteArray = getByteArray(bitmapImage);
        byteArrayLength = byteArray.length;

        MainWifiActivity.SendReceive host = MainWifiActivity.sendReceiveHost;
        if (host != null) {
            host.write(byteArray);
        }

以下代码是我的SendReceive类,该类侦听inputStream然后启动一个Handler,该Handler应该将位图保存到内部存储中

    public class SendReceive extends Thread {
    private Socket socket;
    private InputStream inputStream;
    private OutputStream outputStream;

    public SendReceive(Socket s) {
        socket = s;
        try {
            inputStream = s.getInputStream();
            outputStream = s.getOutputStream();
        } catch (IOException e) {
            e.printStackTrace();
        }
    }       
    @Override
    public void run() {

        byte[] buffer = new byte[1024];
        int bytes;
        int filesize;

        while (socket != null) {
            try {
                filesize = DrawingActivity.byteArrayLength;
                if(buffer.length != filesize && filesize > 0){
                    buffer = new byte[filesize];
                }
                bytes = inputStream.read(buffer,0 ,buffer.length);

                if (bytes > 0) {
                        Message mesg = handler.obtainMessage(IMAGE_MSG, bytes, -1, buffer);
                        mesg.sendToTarget();

                }
            } catch (IOException e) {
                e.printStackTrace();
            }
        }
    }
  }

处理程序:

    Handler handler = new Handler(new Handler.Callback() {
    @Override
    public boolean handleMessage(Message msg) {

        switch (msg.what) {
            case IMAGE_MSG:
                byte[] byteArray = (byte[]) msg.obj;
                Bitmap bitmap = BitmapFactory.decodeByteArray(byteArray, 0, byteArray.length);
                saveBitmapToInternalStorage(bitmap);
        }
        return false;
    }
});

在saveBitmapToInternalStorage方法中,我得到一个java.lang.NullPointerException:尝试在一个虚拟方法上调用虚拟方法'boolean android.graphics.Bitmap.compress(android.graphics.Bitmap $ CompressFormat,int,java.io.OutputStream)'空对象引用

    private void saveBitmapToInternalStorage(Bitmap bmp) {
    File directory = getApplicationContext().getDir("imageDir", Context.MODE_PRIVATE);
    File myPath = new File(directory, UUID.randomUUID().toString() + ".png");
    FileOutputStream fos = null;
    try {
        fos = new FileOutputStream(myPath);
        bmp.compress(Bitmap.CompressFormat.PNG, 100, fos);
    } catch (Exception e) {
        Log.d("HELLO", "MY ERROR: " + e);
    } finally {
        try {
            fos.close();
        } catch (IOException e) {
            e.printStackTrace();
        }
    }
}

我知道BitmapFactory.decodeByteArray返回已解码的位图,如果图像无法解码,则返回null。

但是为什么不能解码呢?

1 个答案:

答案 0 :(得分:0)

我认为这是错误的

FileOutputStream fos = null;
    try {
        fos = new FileOutputStream(myPath);
        bmp.compress(Bitmap.CompressFormat.PNG, 100, fos);
    } catch (Exception e) {

应该是

FileOutputStream fos = new FileOutputStream(myPath);
    try {
        bmp.compress(Bitmap.CompressFormat.PNG, 100, fos);
    } catch (Exception e) {