我使用这些代码在设备之间进行通信。如果我关闭或终止客户端应用程序,服务器应用程序将获得数千个无用的数据。服务器端的textView充满了这个:Client says: null
。如果我关闭客户端两次,服务器将停止StackOverFlowError
。如何让代码在应用程序停止时不发送此null
值?或者我可以过滤服务器端以获取此数据时什么也不做?
客户端:
public class Client extends Activity {
private Socket socket;
private static final int SERVERPORT = 5000;
private static final String SERVER_IP = "10.0.2.2";
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
new Thread(new ClientThread()).start();
}
public void onClick(View view) {
try {
EditText et = (EditText) findViewById(R.id.EditText01);
String str = et.getText().toString();
PrintWriter out = new PrintWriter(new BufferedWriter(
new OutputStreamWriter(socket.getOutputStream())),
true);
out.println(str);
} catch (UnknownHostException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
} catch (Exception e) {
e.printStackTrace();
}
}
class ClientThread implements Runnable {
@Override
public void run() {
try {
InetAddress serverAddr = InetAddress.getByName(SERVER_IP);
socket = new Socket(serverAddr, SERVERPORT);
} catch (UnknownHostException e1) {
e1.printStackTrace();
} catch (IOException e1) {
e1.printStackTrace();
}
}
}
}
服务器:
public class Server extends Activity {
private ServerSocket serverSocket;
Handler updateConversationHandler;
Thread serverThread = null;
private TextView text;
public static final int SERVERPORT = 1599;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
text = (TextView) findViewById(R.id.text2);
updateConversationHandler = new Handler();
this.serverThread = new Thread(new ServerThread());
this.serverThread.start();
}
@Override
protected void onStop() {
super.onStop();
try {
serverSocket.close();
} catch (IOException e) {
e.printStackTrace();
}
}
class ServerThread implements Runnable {
public void run() {
Socket socket = null;
try {
serverSocket = new ServerSocket(SERVERPORT);
} catch (IOException e) {
e.printStackTrace();
}
while (!Thread.currentThread().isInterrupted()) {
try {
socket = serverSocket.accept();
CommunicationThread commThread = new CommunicationThread(socket);
new Thread(commThread).start();
} catch (IOException e) {
e.printStackTrace();
}
}
}
}
class CommunicationThread implements Runnable {
private Socket clientSocket;
private BufferedReader input;
public CommunicationThread(Socket clientSocket) {
this.clientSocket = clientSocket;
try {
this.input = new BufferedReader(new InputStreamReader(this.clientSocket.getInputStream()));
} catch (IOException e) {
e.printStackTrace();
}
}
public void run() {
while (!Thread.currentThread().isInterrupted()) {
try {
String read = input.readLine();
updateConversationHandler.post(new updateUIThread(read));
} catch (IOException e) {
e.printStackTrace();
}
}
}
}
class updateUIThread implements Runnable {
private String msg;
public updateUIThread(String str) {
this.msg = str;
}
@Override
public void run() {
text.setText(text.getText().toString()+"Client Says: "+ msg + "\n");
}
}
}
答案 0 :(得分:1)
我认为您应该使用分隔符,告诉服务器您的客户即将死亡。在Android Activity / Fragment的onPause方法中添加该代码字符。 然后在您的服务器中,只需获取字符串或字节,并将其与您的分隔符字符串/字符进行比较,并停止服务器侦听连接。
答案 1 :(得分:0)
while (!Thread.currentThread().isInterrupted()) {
try {
String read = input.readLine();
updateConversationHandler.post(new updateUIThread(read));
} catch (IOException e) {
e.printStackTrace();
}
}
问题出在这里。您没有检查readLine()
的结果为null。如果它返回null,则对等体已关闭连接,您应该这样做,并退出此循环。您也可以摆脱isInterrupted()
测试。
此外,如果从套接字读取时有任何IOException
其他读取超时,则连接已关闭,您必须关闭套接字并退出循环。