我有以下代码,并且想了解为什么我在执行它时立即停止:
import akka.actor.ActorSystem
import akka.http.scaladsl.Http
import akka.http.scaladsl.model._
import akka.http.scaladsl.server.Directives._
import akka.stream.ActorMaterializer
import scala.io.StdIn
object WebServer {
def main(args: Array[String]) {
implicit val system = ActorSystem("my-system")
implicit val materializer = ActorMaterializer()
// needed for the future flatMap/onComplete in the end
implicit val executionContext = system.dispatcher
val route =
path("hello") {
get {
complete(HttpEntity(ContentTypes.`text/html(UTF-8)`, "<h1>Say hello to akka-http</h1>"))
}
}
val bindingFuture = Http().bindAndHandle(route, "localhost", 8080)
bindingFuture
.flatMap(_.unbind()) // trigger unbinding from the port
.onComplete(_ => system.terminate()) // and shutdown when done
}
}
如您所见,它是一个简单的Web应用程序,不应停止运行。
但是,当我删除以下代码时:
bindingFuture
.flatMap(_.unbind()) // trigger unbinding from the port
.onComplete(_ => system.terminate()) // and shutdown when done
然后它将一直运行直到我终止它。
问题是,为什么没有
bindingFuture
.flatMap(_.unbind()) // trigger unbinding from the port
.onComplete(_ => system.terminate()) // and shutdown when done
应用程序不会终止吗?
答案 0 :(得分:7)
在两种情况下,您的bindingFuture
都会完成。如果您保留
bindingFuture
.flatMap(_.unbind()) // trigger unbinding from the port
.onComplete(_ => system.terminate()) // and shutdown when done
然后unbind
和terminate
在服务器侦听时立即运行,这将导致您的程序立即完成。
如果省略该代码,则程序将一直运行,直到完成所有线程。因为actor系统正在后台运行线程,并且您永远不会终止它,所以这永远不会发生,并且您必须杀死程序才能停止它。
一种在任何按键上正常关闭的方法是使用它(取自official documentation)
val bindingFuture = Http().bindAndHandle(route, "localhost", 8080)
println(s"Server online at http://localhost:8080/\nPress RETURN to stop...")
StdIn.readLine() // let it run until user presses return
bindingFuture
.flatMap(_.unbind()) // trigger unbinding from the port
.onComplete(_ => system.terminate()) // and shutdown when done
在这种情况下,StdIn.readLine()
将阻塞主线程,直到按下某个键为止,此时将关闭actor系统和http服务器。
如果您要等待自定义的“事件”而不是按键,则可以像这样自定义Future
:
// Just build a Future that will get completed when you want to shutdown
// This can be done manually using a `Promise[Unit]`, but you might also be using
// a library that will give you a Future to wait on.
val myFuture: Future[Unit] = ???
myFuture.flatMap(_ => bindingFuture)
.flatMap(_.unbind())
.onComplete(_ => system.terminate())