如何将图像添加到文本中以随机显示

时间:2019-05-01 22:39:43

标签: c# visual-studio unity3d

What it looks like in unity. I have also drawn a red arrow to show what I am trying to move

我正在尝试做一个问答游戏,以显示带有相应图像的随机单词。我可以同时显示随机问题和随机图像。我的问题是,将显示的图像并不总是该单词的正确图像。是否可以将随机图像向上移动并与随机文本一起放置?

我尝试将图像直接与文本一起附加,问题是文本将消失,只有图像会保留。我要做的就是将图像复制到游戏对象中,是重复所有文本操作。

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.Linq;
using UnityEngine.UI;
using UnityEngine.SceneManagement;

public class GameManager : MonoBehaviour
{
    public Question[] questions;
    public Image[] images;

    private static List<Question> unansweredQuestions;
    private static List<Image> unansweredImages;

    private Question currentQuestion;
    private Image currentImage;

    [SerializeField]
    private Text factText;
    [SerializeField]
    private Image factImage;

    [SerializeField]
    private Text trueAnswerText;
    [SerializeField]
    private Image trueAnswerImage;

    [SerializeField]
    private Text falseAnswerText;
    [SerializeField]
    private Image falseAnswerImage;

    [SerializeField]
    private Animator animator;

    [SerializeField]
    private float timeBetweenQuestions = 1f;
    [SerializeField]
    private float timeBetweenImages = 1f;

    void Start()
    {
        if (unansweredQuestions == null || unansweredQuestions.Count == 0)
        {
            unansweredQuestions = questions.ToList<Question>();
        }

        if (unansweredImages == null || unansweredImages.Count == 0)
        {
            unansweredImages = images.ToList<Image>();
        }

        SetCurrentQuestion();
    }

    void SetCurrentQuestion()
    {
        int randomQuestionIndex = Random.Range(0, unansweredQuestions.Count);
        currentQuestion = unansweredQuestions[randomQuestionIndex];

        int randomImageIndex = Random.Range(0, unansweredQuestions.Count);
        currentImage = unansweredImages[randomImageIndex];

        factText.text = currentQuestion.fact;

        if (currentQuestion.isTrue)
        {
            trueAnswerText.text = "CORRECT";
            falseAnswerText.text = "WRONG";
        }
        else
        {
            trueAnswerText.text = "WRONG";
            falseAnswerText.text = "CORRECT";
        }

    }

    IEnumerator TransitionToNextQuestion()
    {
        unansweredQuestions.Remove(currentQuestion);

        yield return new WaitForSeconds(timeBetweenQuestions);

        SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);

        unansweredImages.Remove(currentImage);

        yield return new WaitForSeconds(timeBetweenQuestions);

        SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
    }

我希望图片和正确的文字会随机出现。

1 个答案:

答案 0 :(得分:0)

基于少量信息,我认为您正在尝试设置一个随机问题,但图像正确。

如果是这种情况: 我看到的问题是您正在使用列表来访问问题和图像。您可以使用字典解决问题。

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| Stock Value: 7$ | < This information gets updated
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shell:> I can still type here

新功能:

public Question[] questions;
public Image[] images;

这里的整数将是两个字典的相同随机索引。

您可以在运行时手动设置问题和图像。然后,无论何时要将图像分配给该随机文本,都只需使用Random.Range函数获得一个随机数。它将返回一个可用作索引的整数。让我知道是否有帮助。

PS:您可以删除int数据类型之前的空格。

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