我设法编译了使用SDL的示例程序
#include "SDL.h"
int main(int argc, char *argv[])
{
SDL_Init(SDL_INIT_VIDEO);
SDL_Window *window = SDL_CreateWindow(
"SDL2Test",
SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED,
640,
480,
0
);
SDL_Renderer *renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_SOFTWARE);
SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE);
SDL_RenderClear(renderer);
SDL_RenderPresent(renderer);
SDL_Delay(3000);
SDL_DestroyWindow(window);
SDL_Quit();
return 0;
}
使用以下CMake文件
cmake_minimum_required(VERSION 2.8)
project( project )
find_package(SDL2 REQUIRED)
include_directories(${SDL2_INCLUDE_DIRS})
add_executable( project sdl.cpp )
target_link_libraries( project ${SDL2_LIBRARIES})
但是我无法确定“ SDL.h”在哪里。 locate SDL.h
也不起作用。是“隐藏在幕后”的某个地方,还是我在做错字错误?
SDL2是通过sudo apt-get install libsdl2-dev