我一直试图制作一个节点图可视化器,但是我很难使线条显示在节点后面。我已经尝试使用context.globalCompositeOperation,但无济于事。我尝试按照我希望绘制的顺序实施渲染。这是该项目的完整代码:
var canvas = document.querySelector('canvas');
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
var c = canvas.getContext('2d');
var nodes = [];
var has_clicked = false;
var user_has_picked_up_object = false;
var picked_up_id;
class Vector2 {
constructor(x, y) {
this.x = x;
this.y = y;
}
}
document.onmousemove = function(e){
mouse_pos.x = e.pageX;
mouse_pos.y = e.pageY;
}
document.onmousedown = function(e) {
has_clicked = true;
}
document.addEventListener('mouseup', function(e) {
has_clicked = false;
user_has_picked_up_object = false;
})
var mouse_pos = new Vector2(0, 0);
class Connection {
constructor(node1, node2) {
this.node1 = node1;
this.node2 = node2;
this.isDrawn = false;
}
}
function DistSQ(p1, p2) {
return Math.pow(p2.x - p1.x, 2) + Math.pow(p2.y - p1.y, 2);
}
class Node {
constructor(pos, id) {
this.pos = pos;
this.radius = 10;
this.radius_squared = 100;
this.connections = [];
this.id = id;
}
AddConnection(conn) {
this.connections.push(conn);
}
RemoveConnection(conn) {
return this.connections.pop(conn);
}
UpdatePosition() {
if(DistSQ(this.pos, mouse_pos) < this.radius_squared && has_clicked) {
if(user_has_picked_up_object && picked_up_id == this.id) {
this.pos = mouse_pos;
}
else {
user_has_picked_up_object = true;
picked_up_id = this.id;
}
}
else {
this.pos = new Vector2(this.pos.x, this.pos.y);
}
}
}
function DrawLines(conns) {
c.beginPath();
c.lineWidth = 1;
c.strokeStyle = 'black';
conns.forEach(element => {
c.moveTo(element.node1.pos.x, element.node1.pos.y);
c.lineTo(element.node2.pos.x, element.node2.pos.y);
});
c.stroke();
}
function DrawCircles(nds) {
c.beginPath();
c.lineWidth = 1;
nds.forEach(element => {
c.strokeStyle = 'black';
c.moveTo(element.pos.x+element.radius, element.pos.y);
c.arc(element.pos.x, element.pos.y, element.radius, 0, 2 * Math.PI, false);
});
c.stroke();
}
function Update() {
requestAnimationFrame(Update);
c.clearRect(0, 0, window.innerWidth, window.innerHeight);
for(var i = 0; i < nodes.length; i++) {
nodes[i].UpdatePosition();
DrawLines(nodes[i].connections);
}
DrawCircles(nodes);
}
function Initialize() {
for(var y = 0, i = 0; y < 5; y++) {
for(var x = 0; x < 5; x++, i++) {
nodes.push(new Node(new Vector2(x*20+20, y*20+20), i));
}
}
for(var i = 1; i < nodes.length; i++) {
nodes[i].AddConnection(new Connection(nodes[i], nodes[i-1]));
}
Update();
}
Initialize();
答案 0 :(得分:0)
感谢@enxaneta,为我提供了解决此问题的方法,因此我在此处复制了他的答案:
这些线在圆圈后面-在函数DrawCircles中添加c.fillStyle = "white";c.fill()
–附件