我在Tinter画布中有一些lines
,也有他们的代码。我想将它们设为红色,但不要同时绘制另一条线(红色线),但是需要花费不同的时间。例如,对于一条特定的线,该线变为红色应花费3秒钟,而对于另一条线,该红色应花费7秒。就像在前一条上画了另一条红线。
def activator(self, hexagon, duration_time):
if not hexagon.is_end:
self.canvas.itemconfigure(hexagon.drawn, fill="tomato")
self.canvas.itemconfigure(hexagon.hex_aspects.outputs.drawn, fill="tomato")
例如,我希望通过tinter的createpolygon方法创建的六边形变为红色,但不能立即变为红色。它应该对第二个变量duration_time进行处理。我的意思是应该在duration_time秒(比如说3秒)内完成。有什么办法吗?我的画布中有很多物体,它们在特定时间会变红。线,圆,多边形..
答案 0 :(得分:1)
tk.canvas
和start
点定义了end
上的一条线;为了访问线上的点,我们需要首先创建仿射线,方法是首先在线上的某个间隔生成多个点,然后将其与线段连接。
此仿射行是在画布上单击某个项目时创建的,但最初是隐藏的,并在很短的时间间隔内逐渐显示。
重绘完成后,仿射线再次被隐藏,并且被重绘的项目设置为新颜色。
此“简单”重绘需要相当多的工具才能实现。您可以通过单击一行以重绘它来进行尝试,并查看重绘的动画。
代码:
import random
import tkinter as tk
WIDTH, HEIGHT = 500, 500
class AffinePoint:
def __init__(self, x, y):
self.x = x
self.y = y
def __add__(self, other):
return AffinePoint(self.x + other.x, self.y + other.y)
def __sub__(self, other):
return AffinePoint(self.x - other.x, self.y - other.y)
def __mul__(self, scalar):
return AffinePoint(self.x * scalar, self.y * scalar)
def __iter__(self):
yield self.x
yield self.y
def draw(self, canvas):
offset = AffinePoint(2, 2)
return canvas.create_oval(*(self + offset), *self - offset, fill='', outline='black')
def create_affine_points(canvas, num_points):
"""sanity check"""
for _ in range(num_points):
AffinePoint(random.randrange(0, WIDTH), random.randrange(0, HEIGHT)).draw(canvas)
class AffineLineSegment:
def __init__(self, start, end, num_t=100):
self.start = AffinePoint(*start)
self.end = AffinePoint(*end)
self.num_t = num_t
self.points = []
self._make_points()
self.segments = []
def _make_points(self):
for _t in range(self.num_t):
t = _t / self.num_t
self.points.append(self.start + (self.end - self.start) * t)
def __iter__(self):
for point in self.points:
yield point
def draw(self, canvas):
for p0, p1 in zip(self.points[:-1], self.points[1:]):
self.segments.append(canvas.create_line(*p0, *p1, width=5, state='hidden', fill='red'))
def hide(self, canvas):
for seg in self.segments:
canvas.itemconfigure(seg, state='hidden')
def create_affine_line(canvas, num_lines):
"""sanity check"""
for _ in range(num_lines):
start = random.randrange(0, WIDTH), random.randrange(0, HEIGHT)
end = random.randrange(0, WIDTH), random.randrange(0, HEIGHT)
AffineLineSegment(start, end).draw(canvas)
def select_and_redraw(event):
item = canvas.find_closest(event.x, event.y)[0]
x0, y0, x1, y1 = canvas.coords(item)
canvas.itemconfigure(item, fill='grey25')
canvas.itemconfigure(item, width=1)
a = AffineLineSegment((x0, y0), (x1, y1))
a.draw(canvas)
gen = (segment for segment in a.segments)
redraw(gen, a, item)
def redraw(gen, a, item):
try:
segment = next(gen)
canvas.itemconfigure(segment, state='normal')
root.after(10, redraw, gen, a, item)
except StopIteration:
a.hide(canvas)
canvas.itemconfigure(item, state='normal')
canvas.itemconfigure(item, fill='red')
canvas.itemconfigure(item, width=3)
finally:
root.after_cancel(redraw)
root = tk.Tk()
canvas = tk.Canvas(root, width=WIDTH, height=HEIGHT, bg="cyan")
canvas.pack()
canvas.bind('<ButtonPress-1>', select_and_redraw)
# sanity checks
# create_affine_points(canvas, 500)
# create_affine_line(canvas, 100)
for _ in range(10):
start = random.randrange(0, WIDTH), random.randrange(0, HEIGHT)
end = random.randrange(0, WIDTH), random.randrange(0, HEIGHT)
canvas.create_line(*start, * end, activefill='blue', fill='black', width=3)
root.mainloop()
该屏幕截图显示了一条正在重绘的线条
答案 1 :(得分:0)
尝试类似的方法
from tkinter import *
import numpy as np
root = Tk()
def lighter(color, percent):
color = np.array(color)
white = np.array([255, 255, 255])
vector = white-color
return tuple(color + vector * percent)
def Fade(line, start_rgb, percentage, times, delay):
'''assumes color is rgb between (0, 0, 0) and (255, 255, 255) adn percentage a value between 0.0 and 1.0'''
new_color = lighter(start_rgb, percentage)
red, blue, green = new_color
red = int(red)
blue = int(blue)
green = int(green)
new_hex = '#%02x%02x%02x' % (red, blue, green)
canvas.itemconfigure(line, fill=new_hex)
if times > 0:
root.after(delay, lambda: Fade(line, new_color, percentage, times - 1, delay))
canvas = Canvas(root, bg="black")
canvas.pack()
line = canvas.create_line(0, 0, 100, 100, width=10)
Fade(line, (0, 0, 50), 0.01, 1000, 10)
root.mainloop()