我是python的初学者。我正在创建一个UI,用于选择场景中的对象。 我希望按钮在从默认灰色单击为白色时更改颜色,并在取消选择后保持白色并重新变为灰色。 谢谢,让我理解起来很简单! 按钮代码:
import maya.cmds as cmds
def MyWindow():
#delete existing window
if cmds.window("GuiWindow", exists = True):
cmds.deleteUI("GuiWindow")
#create window
window = cmds.window("GuiWindow", title = "Object Selecter",\
w = 400, h = 600, sizeable = False, mxb = False)
column = cmds.columnLayout(w = 400, h = 600)
form = cmds.formLayout(w = 400, h = 600)
#background image
BGimage = cmds.internalVar(upd = True)+"icons/picker_bg01.jpg"
cmds.image(w = 400, h = 600, image = BGimage)
#create button
object1 = cmds.button(label = "", w = 100, h = 50, \
bgc = [0.5,0.5,0.5],command=lambda x: cmds.select("object1"))
# More buttons to be created
cmds.formLayout(form, e = True,af = (object1,"top",100))
cmds.formLayout(form, e = True,af = (object1,"left",150))
MyWindow()
cmds.showWindow(window)
答案 0 :(得分:0)
您始终可以使用参数 edit 设置为true的命令来编辑UI元素。例如
button = cmds.button(bgc=[.5, .5, .5])
cmds.button(button, edit=True, bgc=[1,1,1])
根据您的情况,您可以创建一个按钮命令并在那里切换颜色。为了简化操作,您甚至可以将 query 参数设置为true来获取当前值。
currentColor = cmds.button(button, query=True, bgc=True)
这样,您可以检查当前颜色,并在需要时切换到另一种颜色。