我在XCODE上使用swift。我遇到了这个问题,如果我想单击我的按钮来播放声音。它会崩溃。我有viewcontrollers。第一个ViewController连接到一个Storyboard。该故事板具有按钮播放声音。当我运行它时,声音会播放。当转到第二个故事板播放声音时,它会崩溃
[2张图片是我用来播放音频的代码。我在第一个viewcontroller上粘贴了相同的代码。]这就是第二个viewcontroller上的代码。当我按下第二个情节提要板上的按钮时,我得到了线程1:EXC_BAD_ACCESS(代码= 1,地址= 0x48),但在我按下的第一个按钮上却没有得到此错误。
当我运行模拟器并进入第二个视图控制器时会发生
class Level1ViewController: UIViewController, AVAudioPlayerDelegate {
var player: AVAudioPlayer = AVAudioPlayer()
var correctPlayer: AVAudioPlayer = AVAudioPlayer()
var wrongPlayer: AVAudioPlayer = AVAudioPlayer()
@IBAction func correctAnswer(_ sender: Any) {
correctPlayer.play()
}
@IBAction func playOne(_ sender: Any) {
player.play()
}
@IBOutlet weak var option2: UIButton! // wrong answer
@IBAction func wrongAnswer1LV(_ sender: Any) {
}
@IBOutlet weak var option1: UIButton!
override func viewDidLoad() {
super.viewDidLoad()
//View Controller 1 - Working
do {
let audioPlayer = Bundle.main.path (forResource: "bark", ofType: "wav")
try player = AVAudioPlayer(contentsOf: NSURL(fileURLWithPath: audioPlayer!)as URL)
}
catch {
//ERROR!
}
do {
let audioPlayer2 = Bundle.main.path (forResource: "Ding-Sound-Effect_qZC5gtOw3DU", ofType: "mp3")
try correctPlayer = AVAudioPlayer(contentsOf: NSURL(fileURLWithPath: audioPlayer2!)as URL)
}
catch {
//ERROR!
}
View Controller 2-不起作用(给出错误)
class Level2LevelViewController: UIViewController, AVAudioPlayerDelegate {
var player: AVAudioPlayer = AVAudioPlayer()
var correctPlayer: AVAudioPlayer = AVAudioPlayer()
var wrongPlayer: AVAudioPlayer = AVAudioPlayer()
@IBAction func levelTwoPLay(_ sender: Any) {
correctPlayer.play() **** THREAD 1: EXC_BAD_ACESS****
}
override func viewDidLoad() {
super.viewDidLoad()
do {
let audioPlayerII = Bundle.main.path (forResource: "Door Open and Close Slam Sound Effects", ofType:"mp3")
try player = AVAudioPlayer(contentsOf: NSURL(fileURLWithPath: audioPlayerII!)as URL)
}
catch {
//ERROR!!
}
leveltwoOp1.backgroundColor = UIColor.black
leveltwoOp2.backgroundColor = UIColor.black
leveltwoOpTh.backgroundColor = UIColor.black
leveltwoOp4.backgroundColor = UIColor.black
答案 0 :(得分:0)
您正在View Controller 1中创建一个correctPlayer
对象,并使用以下方法对其进行了初始化:
try correctPlayer = AVAudioPlayer(contentsOf: NSURL(fileURLWithPath: audioPlayer2!)as URL)
那很好。...但是在View Controller 2中,您可以:
var correctPlayer: AVAudioPlayer = AVAudioPlayer()
创建correctPlayer
的 new 实例,该实例仅在View Controller 2的作用域内,然后您调用:
correctPlayer.play()
没有初始化它。
在View Controller 2内部,您需要再次调用:
do {
let audioPlayer2 = Bundle.main.path (forResource: "Ding-Sound-Effect_qZC5gtOw3DU", ofType: "mp3")
try correctPlayer = AVAudioPlayer(contentsOf: NSURL(fileURLWithPath: audioPlayer2!)as URL)
}
catch {
//ERROR!
}
之后,您应该可以播放该声音。
答案 1 :(得分:0)
第一个视图控制器具有以下代码:
let audioPlayer2 = Bundle.main.path (forResource: "Ding-Sound-Effect_qZC5gtOw3DU", ofType: "mp3")
try correctPlayer = AVAudioPlayer(contentsOf: NSURL(fileURLWithPath: audioPlayer2!)as URL)
但是第二个视图控制器没有该代码。因此其correctPlayer
已损坏。