我想用AVAssetWriter
导出电影,但无法弄清楚如何同步包含视频和音轨。仅导出视频效果很好,但是当我添加音频时,生成的电影看起来像这样:
首先我看到视频(没有音频),然后视频冻结(显示最后一个图像帧直到结束),几秒钟后我听到了音频。
我尝试使用CMSampleBufferSetOutputPresentationTimeStamp
(从当前减去第一个CMSampleBufferGetPresentationTimeStamp
)为音频做了一些事情,但这一切都没有用,我不认为这是正确的方向,因为视频&无论如何,源电影中的音频应该同步......
我的设置简短:我创建了一个AVAssetReader
和一个AVAssetReaderTrackOutput
(一个用于视频,一个用于音频)并将它们添加到AVAssetReader
,然后创建一个{{1 }和2 AVAssetWriter
(视频和音频)并将它们添加到AVAssetWriterInput
...我开始使用:
AVAssetWriter
然后我运行2个队列来做样本缓冲区:
[assetReader startReading];
[assetWriter startWriting];
[assetWriter startSessionAtSourceTime:kCMTimeZero];
在主循环中,我等待两个队列,直到完成:
dispatch_queue_t queueVideo=dispatch_queue_create("assetVideoWriterQueue", NULL);
[assetWriterVideoInput requestMediaDataWhenReadyOnQueue:queueVideo usingBlock:^
{
while([assetWriterVideoInput isReadyForMoreMediaData])
{
CMSampleBufferRef sampleBuffer=[assetReaderVideoOutput copyNextSampleBuffer];
if(sampleBuffer)
{
[assetWriterVideoInput appendSampleBuffer:sampleBuffer];
CFRelease(sampleBuffer);
} else
{
[assetWriterVideoInput markAsFinished];
dispatch_release(queueVideo);
videoFinished=YES;
break;
}
}
}];
dispatch_queue_t queueAudio=dispatch_queue_create("assetAudioWriterQueue", NULL);
[assetWriterAudioInput requestMediaDataWhenReadyOnQueue:queueAudio usingBlock:^
{
while([assetWriterAudioInput isReadyForMoreMediaData])
{
CMSampleBufferRef sampleBuffer=[assetReaderAudioOutput copyNextSampleBuffer];
if(sampleBuffer)
{
[assetWriterAudioInput appendSampleBuffer:sampleBuffer];
CFRelease(sampleBuffer);
} else
{
[assetWriterAudioInput markAsFinished];
dispatch_release(queueAudio);
audioFinished=YES;
break;
}
}
}];
此外,我尝试使用以下代码将结果文件保存在库中...
while(!videoFinished && !audioFinished)
{
sleep(1);
}
[assetWriter finishWriting];
...但我收到错误:
NSURL *url=[[NSURL alloc] initFileURLWithPath:path]; ALAssetsLibrary *library = [[ALAssetsLibrary alloc] init]; if([library videoAtPathIsCompatibleWithSavedPhotosAlbum:url]) { [library writeVideoAtPathToSavedPhotosAlbum:url completionBlock:^(NSURL *assetURL, NSError *error) { if(error) NSLog(@"error=%@",error.localizedDescription); else NSLog(@"completed..."); }]; } else NSLog(@"error, video not saved..."); [library release]; [url release];
代码在另一个程序中没有问题。所以电影有问题......?
答案 0 :(得分:9)
-(void)mergeAudioVideo
{
NSString *videoOutputPath=[_documentsDirectory stringByAppendingPathComponent:@"dummy_video.mp4"];
NSString *outputFilePath = [_documentsDirectory stringByAppendingPathComponent:@"final_video.mp4"];
if ([[NSFileManager defaultManager]fileExistsAtPath:outputFilePath])
[[NSFileManager defaultManager]removeItemAtPath:outputFilePath error:nil];
NSURL *outputFileUrl = [NSURL fileURLWithPath:outputFilePath];
NSString *filePath = [_documentsDirectory stringByAppendingPathComponent:@"newFile.m4a"];
AVMutableComposition* mixComposition = [AVMutableComposition composition];
NSURL *audio_inputFileUrl = [NSURL fileURLWithPath:filePath];
NSURL *video_inputFileUrl = [NSURL fileURLWithPath:videoOutputPath];
CMTime nextClipStartTime = kCMTimeZero;
AVURLAsset* videoAsset = [[AVURLAsset alloc]initWithURL:video_inputFileUrl options:nil];
CMTimeRange video_timeRange = CMTimeRangeMake(kCMTimeZero,videoAsset.duration);
AVMutableCompositionTrack *a_compositionVideoTrack = [mixComposition addMutableTrackWithMediaType:AVMediaTypeVideo preferredTrackID:kCMPersistentTrackID_Invalid];
[a_compositionVideoTrack insertTimeRange:video_timeRange ofTrack:[[videoAsset tracksWithMediaType:AVMediaTypeVideo] objectAtIndex:0] atTime:nextClipStartTime error:nil];
AVURLAsset* audioAsset = [[AVURLAsset alloc]initWithURL:audio_inputFileUrl options:nil];
CMTimeRange audio_timeRange = CMTimeRangeMake(kCMTimeZero, audioAsset.duration);
AVMutableCompositionTrack *b_compositionAudioTrack = [mixComposition addMutableTrackWithMediaType:AVMediaTypeAudio preferredTrackID:kCMPersistentTrackID_Invalid];
[b_compositionAudioTrack insertTimeRange:audio_timeRange ofTrack:[[audioAsset tracksWithMediaType:AVMediaTypeAudio] objectAtIndex:0] atTime:nextClipStartTime error:nil];
AVAssetExportSession* _assetExport = [[AVAssetExportSession alloc] initWithAsset:mixComposition presetName:AVAssetExportPresetMediumQuality];
_assetExport.outputFileType = @"com.apple.quicktime-movie";
_assetExport.outputURL = outputFileUrl;
[_assetExport exportAsynchronouslyWithCompletionHandler:
^(void ) {
if (_assetExport.status == AVAssetExportSessionStatusCompleted) {
//Write Code Here to Continue
}
else {
//Write Fail Code here
}
}
];
}
您可以使用此代码合并音频和视频。
答案 1 :(得分:-3)
它接缝assetWriterAudioInput忽略音频写入的样本缓冲时间。 这样做。
1)写视频曲目。
2)完成后,将其标记为完成,即[videoWriterInput markAsFinished];
3)做[assetWriter startSessionAtSourceTime:timeRangeStart];
3)实例化音频阅读器并开始写音频。