我的Android游戏的Unity Gradle构建错误

时间:2019-02-16 05:23:45

标签: unity3d gradle

  

UnityEditor.BuildPlayerWindow + BuildMethodException:UnityEditor.BuildPlayerWindow + DefaultBuildMethods.BuildPlayer出现2个错误(UnityEditor.BuildPlayerOptions选项)[0x00234]在C:\ buildslave \ unity \ build \ Editor \ Mono \ BuildPlayerWindowBuildMethods.cs:190处出现。 C:\ buildslave \ unity \ build \ Editor \ Mono \ BuildPlayerWindowBuildMethods.cs:96 UnityEngine.GUIUtility:ProcessEvent(Int32,IntPtr)

中的BuildPlayerWindow.CallBuildMethods(System.Boolean askForBuildLocation,UnityEditor.BuildOptions defaultBuildOptions)[0x0007f]

上面是错误消息。我尝试使用Gradle构建一个Android游戏,但是,会发生这两个错误。我尝试构建另一个测试项目,并且可以使用Gradle进行构建。我不确定错误是从哪里来的,希望能得到帮助谢谢您

0 个答案:

没有答案