我正在尝试进行扑克模拟并获得有关扑克桌的以下数据
player[0].score == player[1].score
,他们并列)我很难计算每个玩家应该赢得多少,而不需要创建副圈并为每个玩家分配玩家。
例如,
player[0].contributed = 100
player[1].contributed = 80
player[2].contributed = 20
player[0].score = 10
player[1].score = 2
player[2].score = 10
total_pot = 200;
在这个例子中,我首先需要返回player[0]
20并将其从底池中删除吗?
然后,由于player[0]
和player[2]
并列第一位,
并且player[1]
已丢失,如果将该分区划分为:
player[0].received = 170
player[1].received = 0
player[2].received = 30
随后,如果player[1]
赢了,那么这个底池应该分成:
player[0].received = 20
player[1].received = 180
player[2].received = 0
答案 0 :(得分:10)
首先按分数降序排序,因此您最终会得到两个组: {0,2},{1}。
然后,按照他们提升的顺序对每个组进行排序: {2(20),0(100)},{1(80)}。
现在,按顺序划分底池:
首先你将从每个玩家的贡献中拿走(最多)20来创造第一个底池。并将其均匀分配为2和0.第一个底池将是(20 + 20 + 20 = 60.因此0和2都将被赋予30)。在那之后,第一个玩家的奖金就完成了,你剩下的就是:{0(80)},{1(60)}。
现在,你将从每个玩家的贡献中取出(最多)80来创建下一个底池(80 + 60 = 140)。并将其赋予0(不需要除法,因为顶部组中不超过一个,所以0将接收整个140)。你将留下:{1(0)}。
不再有任何贡献,所以你已经完成了。
所以,总的来说,在你的例子中,0将获得170而2将获得30。
答案 1 :(得分:2)
以下代码包含大量断言,但要小心,因为我没有仔细测试过。目前还不清楚如何处理奇数芯片;我把它们交给出现在集合中的玩家。
import java.util.*;
public class Player {
int contributed, score, received;
static void winnings(Collection<Player> players) {
for (Player player : players) {
assert player.contributed >= 0;
player.received = 0;
}
int potCutoff = 0;
while (true) {
int playerCount = 0;
int nextPotCutoff = Integer.MAX_VALUE;
int scoreMax = Integer.MIN_VALUE;
int winnerCount = 0;
for (Player player : players) {
if (player.contributed <= potCutoff) {
continue;
}
playerCount++;
assert playerCount > 0;
nextPotCutoff = Math.min(nextPotCutoff, player.contributed);
if (player.score > scoreMax) {
scoreMax = player.score;
winnerCount = 1;
} else if (player.score == scoreMax) {
winnerCount++;
assert winnerCount > 0;
} else {
assert player.score < scoreMax;
}
}
if (playerCount == 0) {
break;
}
assert playerCount > 0;
assert nextPotCutoff > potCutoff;
assert potCutoff >= 0;
assert Integer.MAX_VALUE / (nextPotCutoff - potCutoff) >= playerCount;
int potTotal = playerCount * (nextPotCutoff - potCutoff);
assert potTotal > 0;
assert winnerCount > 0;
assert winnerCount <= playerCount;
for (Player player : players) {
if (player.contributed <= potCutoff) {
continue;
}
assert player.contributed >= nextPotCutoff;
if (player.score == scoreMax) {
assert winnerCount > 0;
int winnerShare = potTotal / winnerCount;
winnerCount--;
assert winnerShare > 0;
assert potTotal >= winnerShare;
potTotal -= winnerShare;
player.received += winnerShare;
assert player.received > 0;
} else {
assert player.score < scoreMax;
}
}
assert winnerCount == 0;
assert potTotal == 0;
potCutoff = nextPotCutoff;
}
}
public static void main(String[] args) {
Player p0 = new Player(), p1 = new Player(), p2 = new Player();
p0.contributed = 100;
p1.contributed = 80;
p2.contributed = 20;
p0.score = 10;
p1.score = 2;
p2.score = 10;
Collection<Player> players = new ArrayList<Player>();
players.add(p0);
players.add(p1);
players.add(p2);
winnings(players);
for (Player player : players) {
System.out.println(player.received);
}
}
}