我有六个项目的数组(代表事物的结构):
thing[] = new thing{thing1,thing2,thing3,thing4,thing5,thing6};
我还有另一个用于开关的变量。这告诉我哪个“事物”应该在第一位置。
ENUM positionDesignation {first=0,second=1 ...sixth=5}
//declared a little different.
当用户选择其他位置(例如3)时,“内容”应按以下顺序排序:
thing3
thing4
thing5
thing1
thing2
我已经弄清楚了。问题在于每个“事物”还具有status
的属性。如果status
是broken
,那么我需要将其推到底并进行调整。
示例:thing4
是broken
,而thing1
是first
thing = {
thing1.first,
thing2.second,
thing3.third,
thing4.sixth,
thing5.fourth,
thing6.fifth
};
这有意义吗?
我的第一次订购是这样的:
public void setRotationOrder() {
Thing[] things = {
getThing1(),
getThing2(),
getThing3(),
getThing4(),
getThing5(),
getThing6()
};
int[] wheel = new int[6];
int idx = getPrimary().getOrdinal();
idx = (idx == 0) ? 5 : idx - 1;
for (int i = 5; i >= 0; i--) {
wheel[idx] = i;
Thing[i].setState(Rotation6Designation.make(idx));
idx = (idx == 0) ? 5 : idx - 1;
}
}
第二部分如下:
int lastIndex = 5;
int cnt = 0;
int thingPos = 0;
for (int i=5;i>=0;i--) {
// Check thing at idx. If out of service, put it at the end.
thingPos = wheel[i];
if (things[thingPos].getStatus().equals(AlarmShutdown) ||
things[thingPos].getStatus().equals(MaintenanceShutdown)) {
if (i == lastIndex) {
things[thingPos].setState(Rotation6Designation.make(lastIndex));
lastIndex--;
continue;
}
int tmpThingPos = thingPos;
thingPos++;
while (true) {
things[thingPos].setState(things[thingPos + 1].getState());
thingPos++;
if (thingPos == lastIndex) {
things[thingPos].setState(Rotation6Designation.make(tmpThingPos));
}
lastIndex--;
break;
}
}
}
答案 0 :(得分:1)
因此,似乎我可以轻松检查数组的两端。我基本上从“主要”选择器的索引开始。一旦得到这个,我就抵消了idxBack。然后,我循环并减少了后向索引,并增加了前向索引(idxBack)。检查条件后,可以轻松进行调整。这使我发疯了很长时间。
public void setRotationOrder(){
Thing[] things = {getThing1(),getThing2(),getThing3(),getThing4(),getThing5(),getThing6()};
int idxFront = getPrimary().getOrdinal(); //3
int idxBack =(idxFront==0)?5:idxFront-1; //2
int lastIndex =5;
int firstIndex=0;
for (int i =5 ;i>=0 ;i--){
System.out.println("Last index: "+lastIndex+", First index: "+firstIndex);
System.out.println("idxBack: "+idxBack+", idxFront: "+idxFront);
//*********************NEW*******************************/
if (things[idxBack].getStatus().equals(Mode.AlarmShutdown) ||
things[idxBack].getStatus().equals(Mode.MaintenanceShutdown)) {
things[idxBack].setState(RotationDesignation.make(lastIndex));
System.out.println( "Broken: things["+idxBack+"] "+things[idxBack].getState());
System.out.println( "things["+idxBack+"] "+things[idxBack].getStatus());
lastIndex--;
}
if (!things[idxFront].getStatus().equals(Mode.AlarmShutdown) &&
!things[idxFront].getStatus().equals(Mode.MaintenanceShutdown)) {
things[idxFront].setState(RotationDesignation.make(firstIndex));
System.out.println( "Not Broken: things["+idxFront+"] "+things[idxFront].getState());
firstIndex++;
}
idxFront=(idxFront==5)?0:idxFront+1;
idxBack=(idxBack==0)?5:idxBack-1;
}