如果实现了切换用例(循环内有一个开关),我如何从循环中退出。
function playInbestPlace() {
console.log("hello from playInbestPlace ")
findEmptyarea();
for (var i = 0; i < indexOfEmpty.length; i++) {
var elem = indexOfEmpty[i];
switch (elem) {
case 0:
cells[elem].childNodes[0].append("o");
break;
case 2:
cells[elem].childNodes[0].append("o");
break;
case 4:
cells[elem].childNodes[0].append("o");
break;
case 6:
cells[elem].childNodes[0].append("o");
break;
case 8:
cells[elem].childNodes[0].append("o");
break;
}
}
}
我希望它在任何情况下都有效。
答案 0 :(得分:2)
您可以添加变量found
,如果它是true
,则可以跳出循环:
function playInbestPlace() {
console.log("hello from playInbestPlace ")
findEmptyarea();
for (var i = 0; i < indexOfEmpty.length; i++) {
var elem = indexOfEmpty[i];
var found = false; // initial found is false
switch (elem) {
case 0:
cells[elem].childNodes[0].append("o");
found = true;
break;
case 2:
cells[elem].childNodes[0].append("o");
found = true;
break;
case 4:
cells[elem].childNodes[0].append("o");
found = true;
break;
case 6:
cells[elem].childNodes[0].append("o");
found = true;
break;
case 8:
cells[elem].childNodes[0].append("o");
found = true;
break;
}
if(found) // break out if it's true
break;
}
}
答案 1 :(得分:0)
可以在验证某些条件后使用标志变量从循环中中断。
function playInbestPlace() {
console.log("hello from playInbestPlace ");
findEmptyarea();
var keepOnLooping = true;
for (var i = 0; keepOnLooping && i < indexOfEmpty.length; i++) {
if (elem % 2 === 0) {
cells[elem].childNodes[0].append("o");
keepOnLooping = false;
}
}
}
我还在答案中添加了epascarello优化。