我正在尝试制作游戏。我有一个mainActivity
,叫做BridgeScene
,还有一个敌人的职业。在mainActivity
中,我有两个ImageView
和一些按钮。
在我的课堂上,我有一个敌人(用矩形表示),并且使用Canvas
绘制矩形。我需要在BridgeScene
活动上绘制此矩形。我该怎么办?
我无法两次设置contentview
,因为它已在活动中设置为
setContentView(R.layout.activity_bridge_scene);
那么如何在我的BridgeScene
活动中从敌人的班级中绘制矩形?
我的活动
public class BridgeScene extends AppCompatActivity {
private static final int[] ALL_DRAWABLE_RES_EAGLE = new int[]{
R.drawable.stickmanreturnkick0,
R.drawable.stickmanreturnkick1,
};
private Ennemy1 ennemy1;
private Handler handler = new Handler();
private final static long Interval = 30;
private Runnable updateImageTask;
private int currentDrawableResIndex;
private static long IMAGE_UPDATE_DELAY_MILLIS = 30;
private ImageView imvStickman;
private ImageView imvJump;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_bridge_scene);
ennemy1 = new Ennemy1(this);
setContentView(ennemy1);
updateImageTask = new UpdateImageTask();
imvJump = (ImageView) findViewById(R.id.imvJump);
imvStickman = (ImageView) findViewById(R.id.imvStickman);
imvEnnemi = (ImageView) findViewById(R.id.imvEnnemi);
imvJump.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
//code//
}
});
}
}
我的课:
public class Ennemy1 extends View{
public Bitmap rec;
public int recX;
public int recY;
public int canvasWidth;
public int canvasHeight;
public Ennemy1(Context context){
super(context);
rec = BitmapFactory.decodeResource(getResources(), R.drawable.enem1);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.drawBitmap(rec, 100, 100, null);
canvasWidth = canvas.getWidth();
canvasHeight = canvas.getHeight();
}
}
答案 0 :(得分:0)
您应该添加与activity_bridge_scene.xml文件类似的内容
account.setDisabled(true);