好吧,我对C#图形还很陌生,我正在尝试制作自上而下的冒险游戏类型的东西。问题是背景闪烁上方显示的所有内容。一切都是来自png文件的位图。背景不闪烁,所以我不知道我要去哪里。 这是我的代码:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace AITS
{
public partial class Form1 : Form
{
Background background;
Foreground foreground;
Character player;
Graphics g;
public Form1()
{
InitializeComponent();
Console.WriteLine(Environment.CurrentDirectory);
background = new Background(Properties.Resources.background, Width, Height);
foreground = new Foreground(100, Width);
player = new Character();
DoubleBuffered = true;
Paint += DrawScreen;
KeyDown += KeyPressed;
Shown += Form1_Shown;
g = CreateGraphics();
}
private void Form1_Shown(Object sender, EventArgs e)
{
gameLoop();
}
private void DrawScreen(object sender, PaintEventArgs args)
{
background.Draw(g);
player.Draw(g);
foreground.Update(Height, Width);
foreground.Draw(g);
}
private void KeyPressed(object sender, KeyEventArgs e)
{
Console.WriteLine(e.KeyData.ToString());
}
public void gameLoop()
{
while (this.Created)
{
Invalidate();
Refresh();
Application.DoEvents();
}
}
}
}
编辑: 好吧,我找到了答案,对于找不到像我这样的人: g应该= args.Graphics。不要使用CreateGraphics()!
答案 0 :(得分:1)
屏幕闪烁,因为在允许您在其上绘画之前,表单首先重绘了其背景。
您可以通过覆盖my_parser=argparse.ArgumentParser(description='To sync files between source and destination')
my_parser.add_argument('-s',"--source", nargs=2, help='Enter the source server detail and source folder name')Q
my_parser.add_argument('-d', '--destination', nargs=2, help="Enter the destination server detail")
if len(sys.argv)==1:
my_parser.print_help(sys.stderr)
sys.exit(1)
clarg = my_parser.parse_args()
来暂停此行为:
WndProc
答案 1 :(得分:1)
好吧,我找到了答案,对于找不到像我这样的人:g应该= args.Graphics。不要使用CreateGraphics()!