如何在Obj-C中拍摄摄像机流的屏幕截图?

时间:2019-01-04 07:22:28

标签: ios objective-c camera screenshot

我正在尝试在自定义相机打开时拍摄屏幕截图。我得到的图像包含除相机流以外的所有其他UI元素。

我尝试了在堆栈溢出时建议使用的其他方法,但无法实现。我尝试了以下方法。

- (UIImage *)captureView:(UIView *)view {
    CGRect screenRect = [[UIScreen mainScreen] bounds];
    UIGraphicsBeginImageContext(screenRect.size);
    CGContextRef ctx = UIGraphicsGetCurrentContext();
    //[[UIColor blackColor] set];
    CGContextFillRect(ctx, screenRect);

    [view.layer renderInContext:ctx];

    UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();

    UIGraphicsEndImageContext();

    return newImage;
}

- (UIImage *)captureScreenInRect:(CGRect)captureFrame {
    CALayer *layer;
    layer = self.previewLayer;
    UIGraphicsBeginImageContext(self.previewLayer.bounds.size);
    CGContextClipToRect (UIGraphicsGetCurrentContext(),captureFrame);
    [layer renderInContext:UIGraphicsGetCurrentContext()];
    UIImage *screenImage = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();
    return screenImage;
}

- (UIImage*)screenshot
{
    // Create a graphics context with the target size
    // On iOS 4 and later, use UIGraphicsBeginImageContextWithOptions to take the scale into consideration
    // On iOS prior to 4, fall back to use UIGraphicsBeginImageContext
    CGSize imageSize = [[UIScreen mainScreen] bounds].size;
    if (NULL != UIGraphicsBeginImageContextWithOptions)
        UIGraphicsBeginImageContextWithOptions(imageSize, NO, 0);
    else
        UIGraphicsBeginImageContext(imageSize);

    CGContextRef context = UIGraphicsGetCurrentContext();

    // Iterate over every window from back to front
    for (UIWindow *window in [[UIApplication sharedApplication] windows])
    {
        if (![window respondsToSelector:@selector(screen)] || [window screen] == [UIScreen mainScreen])
        {
            // -renderInContext: renders in the coordinate space of the layer,
            // so we must first apply the layer's geometry to the graphics context
            CGContextSaveGState(context);
            // Center the context around the window's anchor point
            CGContextTranslateCTM(context, [window center].x, [window center].y);
            // Apply the window's transform about the anchor point
            CGContextConcatCTM(context, [window transform]);
            // Offset by the portion of the bounds left of and above the anchor point
            CGContextTranslateCTM(context,
                                  -[window bounds].size.width * [[window layer] anchorPoint].x,
                                  -[window bounds].size.height * [[window layer] anchorPoint].y);

            // Render the layer hierarchy to the current context
            [[window layer] renderInContext:context];

            // Restore the context
            CGContextRestoreGState(context);
        }
    }

    // Retrieve the screenshot image
    UIImage *image = UIGraphicsGetImageFromCurrentImageContext();

    UIGraphicsEndImageContext();
    return image;
}

我能够捕获按钮和其他UI元素(摄像机流除外)。在该区域显示为空白。

0 个答案:

没有答案