我目前正在研究开发“记忆游戏”的项目。目前,我有4个使用LSFR的随机LED闪烁。我的问题是我需要使LED一次闪烁1,但不确定如何执行此操作。
如果有人可以提供建议,我将非常感谢!
module Memory_Game
#(parameter BITS = 5)
(clk, rst_n, out);
input clk;
input rst_n;
output reg [3:0] out;
reg [3:0] out_next;
integer count=0;
reg clk_1hz;
reg [3:0] I; //user input is stored here
reg [3:0] R;
initial begin
R <= 4'b0101;
I <= 4'b0000;
out_next <= 4'b0001;
end
always @ (posedge clk) begin // slows our clock from 50mhz to 1hz
if (count<25000000)
count = count +1;
else begin
clk_1hz = ~clk_1hz;
count = 0;
end
end
always @* begin // responsible for determing the blinking of the leds
out_next = out;
repeat(BITS) begin
R <= {R[2:0], R[3] ^ R[0]};
out_next = {out_next[2:0],(out_next[3]^out_next[0])};
end
end
always @(posedge clk_1hz or negedge rst_n) begin
if(!rst_n)
out <= 4'h1f;
else
out <= out_next;
end
endmodule