我如何玩设备游戏

时间:2018-11-30 17:35:58

标签: android kotlin

我有2个玩家的应用程序游戏。我想将游戏设置为在设备播放时与设备一起播放,我先走了,单击后设备未单击。然后另一位玩家选择了一个随机按钮,我想当我玩游戏时,他们在我玩之后不要等待点击然后设备点击

fun action(optionNumber: Int, btnselected: Button) {



    if (playingplayer == PLAYINGPLAYER.FIRST_PLAYER) {

        btnselected.setBackgroundResource(R.drawable.button_game_green)
        buttonClickes1Player.add(optionNumber)
        btnselected.isEnabled = false
        playingplayer = PLAYINGPLAYER.SECOND_PLAYER

    } else if (playingplayer == PLAYINGPLAYER.SECOND_PLAYER) {

        var noSelectedButton: ArrayList<Int> = ArrayList()

        for (buttonNumber in 1..10){
            if (!(buttonClickes1Player.contains(buttonNumber))){
                noSelectedButton.add(buttonNumber)
            }
        }

        try {

            var randomNumber = (Math.random() * noSelectedButton.size).toInt()
            var buttonNumber = noSelectedButton[randomNumber]

            when(buttonNumber){
                1 -> btnselected = btn1
                2 -> btnselected = btn2
                3 -> btnselected = btn3
                4 -> btnselected = btn4
                5 -> btnselected = btn5
                6 -> btnselected = btn6
                7 -> btnselected = btn7
                8 -> btnselected = btn8
                9 -> btnselected = btn9
                10 -> btnselected = btn10
            }

            btnselected.setBackgroundResource(R.drawable.button_game_red)
            buttonClickes1Player.add(optionNumber)
            btnselected.isEnabled = false
            playingplayer = PLAYINGPLAYER.FIRST_PLAYER

        }catch (e: Exception){
            e.printStackTrace()
        }
    }
    imagebtnState()
}

0 个答案:

没有答案