这太令人困惑了,因为angular不允许我们操作DOM,我只有three.js库,现在我可以做些什么来开始在angular 6中使用。我想运行这个基本示例。
<!DOCTYPE html>
<html>
<head>
<meta charset=utf-8>
<title>My first three.js app</title>
<style>
body { margin: 0; }
canvas { width: 100%; height: 100% }
</style>
</head>
<body>
<script src="js/three.js"></script>
<script>
let scene = new THREE.Scene();
let camera = new THREE.PerspectiveCamera( 75,
window.innerWidth/window.innerHeight, 0.1, 1000 );
let renderer = new THREE.WebGLRenderer();
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
let geometry = new THREE.BoxGeometry( 1, 1, 1 );
let material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
let cube = new THREE.Mesh( geometry, material );
scene.add( cube );
camera.position.z = 5;
let animate = function () {
requestAnimationFrame( animate );
cube.rotation.x += 0.01;
cube.rotation.y += 0.01;
renderer.render( scene, camera ); };
animate();
</script>
</body>
</html>