我对Unity很陌生。我正在尝试制作一个简单的脚本,使相机始终看着场景中的飞船。
我有:
Get-Secret -WebService "https://Stuff/sswebservice.asmx" -Credential $ThycoticCredentials -SearchTerm "HELLO" -raw | select -ExpandProperty Items
我已经在场景playerShip中命名了目标,但是它给了我一个错误:
Get-Secret -WebService "https://Stuff/sswebservice.asmx" -Credential $ThycoticCredentials -SearchTerm "HELLO" -raw | select -ExpandProperty Items | ?{$_.fieldname -like 'username'} | select -ExpandProperty value
答案 0 :(得分:1)
你必须使用:transform.LookAt(playerShip.position);
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LookAt : MonoBehaviour {
public Transform playerShip;
// Update is called once per frame
void Update () {
transform.LookAt(playerShip.position);
}
}