前段时间,我使用pygame创建了这个非常基本的游戏。游戏的目的是躲避掉落在您身上的矩形。首先,我想增加上下移动的能力,而不仅仅是左右并进。因此,我添加了按钮按下,y更改等。这一切都很好,但是有一个问题。如果我越过下面的障碍物,即使我离它不远,它仍然算是碰撞(或如我在代码中命名的崩溃)。我认为问题出在game_loop
函数内部,因为这是发生冲突逻辑的地方。
这是代码(没有错误代码出现):
import pygame
import time
import random
import base64
import io
import webbrowser
pygame.init()
display_width = 800
display_height = 600
black = (0, 0, 0)
white = (255, 255, 255)
red = (255, 0, 0)
cyan = (0, 80, 200)
green = (0, 200, 0)
grey = (200, 200, 200)
pepe_width = 70
gameDisplay = pygame.display.set_mode((display_width, display_height))
pygame.display.set_caption('The Best Game')
clock = pygame.time.Clock()
photo = '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'
output = io.BytesIO(base64.b64decode(photo))
pepeImg = pygame.image.load(output)
def things_dodged(count):
font = pygame.font.SysFont(None, 25)
text = font.render("Dodged: " + str(count), True, black)
gameDisplay.blit(text, (10, 10))
def things(thingx, thingy, thingw, thingh, color):
pygame.draw.rect(gameDisplay, color, [thingx, thingy, thingw, thingh])
def pepe(x, y):
gameDisplay.blit(pepeImg, (x, y))
def text_objects(text, font):
textSurface = font.render(text, True, black)
return textSurface, textSurface.get_rect()
def message_display(text):
LargeText = pygame.font.Font('freesansbold.ttf', 70)
TextSurf, TextRect = text_objects(text, LargeText)
TextRect.center = ((display_width / 2), (display_height / 2))
gameDisplay.blit(TextSurf, TextRect)
pygame.display.update()
time.sleep(2)
game_loop()
def crash():
message_display('lel pal u ded')
def button(msg, x, y, w, h, a, action=None):
mouse = pygame.mouse.get_pos()
click = pygame.mouse.get_pressed()
if x + w > mouse[0] > x and y + h > mouse[1] > y:
pygame.draw.rect(gameDisplay, a, (x, y, w, h))
if click[0] == 1 and action != None:
if action == "play":
game_loop()
else:
pygame.draw.rect(gameDisplay, a, (350, 450, 100, 50))
smallText = pygame.font.Font("freesansbold.ttf", 20)
textSurf, TextRect = text_objects(msg, smallText)
TextRect.center = ((x + (w / 2)), y + (h / 2))
gameDisplay.blit(textSurf, TextRect)
def game_intro():
intro = True
while intro:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
quit()
gameDisplay.fill(cyan)
LargeText = pygame.font.Font('freesansbold.ttf', 70)
TextSurf, TextRect = text_objects("The Best Game", LargeText)
TextRect.center = ((display_width / 2), (display_height / 2))
gameDisplay.blit(TextSurf, TextRect)
button("Play", 350, 450, 100, 50, green, "play")
pygame.display.update()
clock.tick(15)
def game_loop():
x = (display_width * 0.45)
y = (display_height * 0.8)
x_change = 0
y_change = 0
thing_startx = random.randrange(0, display_width)
thing_starty = -600
thing_speed = 3.5
thing_width = 100
thing_height = 100
dodged = 0
gameExit = False
while not gameExit:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
quit()
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
x_change = -5
elif event.key == pygame.K_RIGHT:
x_change = 5
elif event.key == pygame.K_UP:
y_change = -5
elif event.key == pygame.K_DOWN:
y_change = 5
if event.type == pygame.KEYUP:
if event.key == pygame.K_LEFT or event.key == pygame.K_RIGHT or event.key == pygame.K_UP or event.key == pygame.K_DOWN:
x_change = 0
y_change = 0
x += x_change
y += y_change
gameDisplay.fill(grey)
things(thing_startx, thing_starty, thing_width, thing_height, black)
thing_starty += thing_speed
pepe(x, y)
things_dodged(dodged)
if x > display_width - pepe_width or x < 0:
crash()
if y > display_height - pepe_width or y < 0:
ctash()
if thing_starty > display_height:
thing_starty = 0 - thing_height
thing_startx = random.randrange(0, display_width)
dodged += 1
thing_speed += 0.1
if y < thing_starty + thing_height:
if x > thing_startx and x < thing_startx + thing_width or x + pepe_width > thing_startx and x + pepe_width < thing_startx + thing_width:
#webbrowser.open('https://youtu.be/dQw4w9WgXcQ')
crash()
pygame.display.update()
clock.tick(120)
game_intro()
game_loop()
pygame.quit()
quit()
编辑:这是最终的工作代码:
import pygame
import time
import random
import base64
import io
import webbrowser
pygame.init()
display_width = 800
display_height = 600
black = (0, 0, 0)
white = (255, 255, 255)
red = (255, 0, 0)
cyan = (0, 80, 200)
green = (0, 200, 0)
grey = (200, 200, 200)
pepe_width = 70
pepe_height = 70
gameDisplay = pygame.display.set_mode((display_width, display_height))
pygame.display.set_caption('The Best Game')
clock = pygame.time.Clock()
photo = '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'
output = io.BytesIO(base64.b64decode(photo))
pepeImg = pygame.image.load(output)
def things_dodged(count):
font = pygame.font.SysFont(None, 25)
text = font.render("Dodged: " + str(count), True, black)
gameDisplay.blit(text, (10, 10))
def things(thingx, thingy, thingw, thingh, color):
pygame.draw.rect(gameDisplay, color, [thingx, thingy, thingw, thingh])
def pepe(x, y):
gameDisplay.blit(pepeImg, (x, y))
def text_objects(text, font):
textSurface = font.render(text, True, black)
return textSurface, textSurface.get_rect()
def message_display(text):
LargeText = pygame.font.Font('freesansbold.ttf', 70)
TextSurf, TextRect = text_objects(text, LargeText)
TextRect.center = ((display_width / 2), (display_height / 2))
gameDisplay.blit(TextSurf, TextRect)
pygame.display.update()
time.sleep(2)
game_loop()
def crash():
message_display('lel pal u ded')
def button(msg, x, y, w, h, a, action=None):
mouse = pygame.mouse.get_pos()
click = pygame.mouse.get_pressed()
if x + w > mouse[0] > x and y + h > mouse[1] > y:
pygame.draw.rect(gameDisplay, a, (x, y, w, h))
if click[0] == 1 and action != None:
if action == "play":
game_loop()
else:
pygame.draw.rect(gameDisplay, a, (350, 450, 100, 50))
smallText = pygame.font.Font("freesansbold.ttf", 20)
textSurf, TextRect = text_objects(msg, smallText)
TextRect.center = ((x + (w / 2)), y + (h / 2))
gameDisplay.blit(textSurf, TextRect)
def game_intro():
intro = True
while intro:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
quit()
gameDisplay.fill(cyan)
LargeText = pygame.font.Font('freesansbold.ttf', 70)
TextSurf, TextRect = text_objects("The Best Game", LargeText)
TextRect.center = ((display_width / 2), (display_height / 2))
gameDisplay.blit(TextSurf, TextRect)
button("Play", 350, 450, 100, 50, green, "play")
pygame.display.update()
clock.tick(15)
def game_loop():
x = (display_width * 0.45)
y = (display_height * 0.8)
x_change = 0
y_change = 0
thing_startx = random.randrange(0, display_width)
thing_starty = -600
thing_speed = 3.5
thing_width = 100
thing_height = 100
dodged = 0
gameExit = False
while not gameExit:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
quit()
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
x_change = -5
elif event.key == pygame.K_RIGHT:
x_change = 5
elif event.key == pygame.K_UP:
y_change = -5
elif event.key == pygame.K_DOWN:
y_change = 5
if event.type == pygame.KEYUP:
if event.key == pygame.K_LEFT or event.key == pygame.K_RIGHT or event.key == pygame.K_UP or event.key == pygame.K_DOWN:
x_change = 0
y_change = 0
x += x_change
y += y_change
gameDisplay.fill(grey)
things(thing_startx, thing_starty, thing_width, thing_height, black)
thing_starty += thing_speed
pepe(x, y)
things_dodged(dodged)
if x > display_width - pepe_width or x < 0:
crash()
if y > display_height - pepe_width or y < 0:
crash()
if thing_starty > display_height:
thing_starty = 0 - thing_height
thing_startx = random.randrange(0, display_width)
dodged += 1
thing_speed += 0.1
if (x < thing_startx + thing_width and x + pepe_width > thing_startx and
y < thing_starty + thing_height and y + pepe_height > thing_starty):
crash()
webbrowser.open('https://youtu.be/dQw4w9WgXcQ')
pygame.display.update()
clock.tick(120)
game_intro()
game_loop()
pygame.quit()
quit()
答案 0 :(得分:1)
您的碰撞检测已损坏。这应该起作用:
if (x < thing_startx + thing_width and x + pepe_width > thing_startx and
y < thing_starty + thing_height and y + pepe_height > thing_starty):
我强烈建议为您的对象创建pygame.Rect
s,因为它们具有可靠且快速的碰撞检测方法。
player = pygame.Rect(100, 200, 70, 70)
enemy = pygame.Rect(150, 200, 100, 100)
# In the main loop.
if player.colliderect(enemy):
# do something.