因此,在解决上一期问题后,我去添加了一些代码,并且我一直在尝试在此处和其他地方查找无法解释我问题的任何内容,因此有办法制作此代码
for (int j = 0; j < 4; j++) {
worldX = 0;
worldY = 0;
while (worldY != WorldHeight) {
while (worldX != WorldWidth) {
if (worldY > 0) {
if (worldX > 0) {
if (world[worldX-1, worldY-1] == 1 && genran.Next(genran.Next(genran.Next(-7,-1),genran.Next(0,2)),genran.Next(genran.Next(5,8),genran.Next(9,16))) > 6) { world[worldX, worldY] = 1;}
} if ((worldX + 1) < WorldWidth) {
if (world[worldX+1, worldY-1] == 1 && genran.Next(genran.Next(genran.Next(-7,-1),genran.Next(0,2)),genran.Next(genran.Next(5,8),genran.Next(9,16))) > 6) { world[worldX, worldY] = 1;}
}
}
worldX++;
}
worldX = 0;
worldY++;
}
}
变成这样
for (int j = 0; j < 4; j++) {
worldX = WorldWidth;
worldY = WorldHeight;
while (worldY >= 0) {
while (worldX >= 0) {
if (worldY > 0) {
if (worldX > 0) {
if (world[worldX-1, worldY-1] == 1 && genran.Next(genran.Next(genran.Next(-7,-1),genran.Next(0,2)),genran.Next(genran.Next(5,8),genran.Next(9,16))) > 6) { world[worldX, worldY] = 1;}
} if ((worldX - 1) > 0) {
if (world[worldX+1, worldY-1] == 1 && genran.Next(genran.Next(genran.Next(-7,-1),genran.Next(0,2)),genran.Next(genran.Next(5,8),genran.Next(9,16))) > 6) { world[worldX, worldY] = 1;}
}
}
worldX--;
}
worldX = WorldWidth;
worldY--;
}
}
所以我不想从左上角开始,而是要从右下角开始,然后从那里倒退
PS。我还是其中的一些新手。