当我编译链表的代码时,我得到了一堆未定义的引用错误。代码如下。我一直在编写这两个陈述:
g++ test.cpp
以及
g++ LinearNode.h LinearNode.cpp LinkedList.h LinkedList.cpp test.cpp
我真的不明白为什么我会收到这些错误,因为我对C ++中的类非常生疏。我真的可以使用一些帮助。
LinearNode.h:
#ifndef LINEARNODE_H
#define LINEARNODE_H
#include<iostream>
using namespace std;
class LinearNode
{
public:
//Constructor for the LinearNode class that takes no arguments
LinearNode();
//Constructor for the LinearNode class that takes the element as an argument
LinearNode(int el);
//returns the next node in the set.
LinearNode* getNext();
//returns the previous node in the set
LinearNode* getPrevious();
//sets the next element in the set
void setNext(LinearNode* node);
//sets the previous element in the set
void setPrevious(LinearNode* node);
//sets the element of the node
void setElement(int el);
//gets the element of the node
int getElement();
private:
LinearNode* next;
LinearNode* previous;
int element;
};//ends the LinearNode class
#endif
LinearNode.cpp:
#ifndef LINEARNODE_cpp
#define LINEARNODE_cpp
#include<iostream>
#include"LinearNode.h"
using namespace std;
//Constructor for LinearNode, sets next and element to initialized states
LinearNode::LinearNode()
{
next = NULL;
element = 0;
}//ends LinearNode default constructor
//Constructor for LinearNode takes an element as argument.
LinearNode::LinearNode(int el)
{
next = NULL;
previous = NULL;
element = 0;
}//ends LinearNode constructor
//returns the next element in the structure
LinearNode* LinearNode::getNext()
{
return next;
}//ends getNext function
//returns previous element in structure
LinearNode* LinearNode::getPrevious()
{
return previous;
}//ends getPrevious function
//sets the next variable for the node
void LinearNode::setNext(LinearNode* node)
{
next = node;
}//ends the setNext function
//sets previous for the node
void LinearNode::setPrevious(LinearNode* node)
{
previous = node;
}//ends the setPrevious function
//returns element of the node
int LinearNode::getElement()
{
return element;
}//ends the getelement function
//sets the element of the node
void LinearNode::setElement(int el)
{
element = el;
}//ends the setElement function
#endif
LinkedList.h:
#ifndef LINKEDLIST_H
#define LINKEDLIST_H
#include<iostream>
#include"LinearNode.h"
using namespace std;
class LinkedList
{
public:
LinkedList();
void add(int element);
int removie (int element);
private:
int count;
LinearNode *contents;
};//ends the class linked list
#endif
LinkedList.cpp:
#ifndef LINKEDLIST_CPP
#define LINKEDLIST_CPP
#include<iostream>
#include"LinearNode.h"
#include"LinkedList.h"
using namespace std;
//linkedlist constructor for an empty linked list
LinkedList::LinkedList()
{
count = 0;
contents = NULL;
}//ends the constructor
//adds an element to the front of the linked list
void LinkedList::add(int element)
{
int found = 0, current = 0;
while( (found == 0) && (current !=count) )
{
if (contents.getElement() == element)
found = 1;
else
{
contents = contents.getNext();
current++;
}//ends the else statement
}//ends the while loop
if (found == 0)
{
LinearNode node = new LinearNode(element);
node.setNext(contents);
contents.setPrevious(node);
count++;
}//ends the found == 0 if statment
}//ends the add function
//this function removes one element from the linked list.
int LinearNode::remove(int element)
{
int found = 0;
if (count == 0)
cout << "The list is empty" << endl;
else
{
if (contents.getElement() == element)
{
result = contents.getElement();
contents = contents.getNext();
}//ends the contents.getElement() == element
else
{
previous = contents;
current = contents.getNext();
for (int index = 0; ( (index < count) && (found == 0) )index++)
if (current.getElement() = element)
found = 1;
else
{
previous = current;
current = current.getNext();
}//ends the else statement
if (found == 0)
cout << "The element is not in the list" << endl;
else
{
result = current.getElement();
previous.setNext(current.getNext());
}//ends else statement
}//ends the else stamtement
count--;
}//ends the else statement of count == 0
return result;
}//ends the remove function
#endif
TEST.CPP:
#include<iostream>
#include"LinearNode.h"
#include"LinkedList.h"
using namespace std;
int main()
{
LinearNode node1, node2, node3, move;
LinkedList list;
node1.setElement(1);
node2.setElement(2);
node3.setElement(3);
}
答案 0 :(得分:17)
.h
),而不是源文件(即.cpp
)。 <强> LinearNode.h:强>
#ifndef LINEARNODE_H
#define LINEARNODE_H
class LinearNode
{
// .....
};
#endif
<强> LinearNode.cpp:强>
#include "LinearNode.h"
#include <iostream>
using namespace std;
// And now the definitions
<强> LinkedList.h:强>
#ifndef LINKEDLIST_H
#define LINKEDLIST_H
class LinearNode; // Forward Declaration
class LinkedList
{
// ...
};
#endif
<强> LinkedList.cpp 强>
#include "LinearNode.h"
#include "LinkedList.h"
#include <iostream>
using namespace std;
// Definitions
test.cpp 是源文件没问题。请注意,永远不会编译头文件。假设所有文件都在一个文件夹中 -
g++ LinearNode.cpp LinkedList.cpp test.cpp -o exe.out
答案 1 :(得分:4)
g++ test.cpp LinearNode.cpp LinkedList.cpp -o test
答案 2 :(得分:2)
我收到此错误是因为我的cpp文件未添加到CMakeLists.txt文件中
答案 3 :(得分:1)
另一种获取此错误的方法是在匿名命名空间中不小心写出某些内容的定义:
foo.h中:
namespace foo {
void bar();
}
foo.cc:
namespace foo {
namespace { // wrong
void bar() { cout << "hello"; };
}
}
other.cc file:
#include "foo.h"
void baz() {
foo::bar();
}
答案 4 :(得分:1)
您的LinkedList中有一个错字。h,您写的是 removie 而不是cpp文件中的 remove 。 应该是
int remove (int element);
代替
int removie (int element);
答案 5 :(得分:0)
尝试删除构造函数和析构函数,它对我有用....
答案 6 :(得分:0)
当我忘记将我创建的新.h / .c文件添加到介子配方中时遇到了这个问题,这只是一个友好的提醒。