可以在此处访问练习的链接-Case Study: Interface Design, Exercise Section 4.3
引用该问题,似乎我必须实现一个arc()
函数:
制作更通用的
circle
版本,称为arc
,该版本带有一个附加参数angle
,该参数确定要绘制圆的比例。angle
以度为单位,因此,当angle = 360时,arc
应该绘制一个完整的圆。
我到目前为止编写的代码:
import turtle
import math
bob = turtle.Turtle()
def polygon(t, n, length):
for i in range(n):
t.fd(length)
t.lt(360/n)
def circle(t, r):
circumference = 2 * math.pi * r
n = int(circumference/3) + 1
length = circumference/n
polygon(t, n, length)
def arc(t, r, angle):
arc_length = 2 * math.pi * r * (angle/360)
n = (arc_length/4) + 1
arc(bob, 1000, 45)
turtle.mainloop()
我打算在circle()
中调用arc()
函数,就像在polygon()
中调用circle()
一样,但是我对应该如何做感到困惑。除此之外,arc()
函数不会绘制任何东西,而只是显示给我固定的Turtle。
我认为Turtle对象bob
没有收到polygon()
中分配的任何移动指令。因此,它所做的就是显示Turtle对象!
我可能是错的,这是我需要澄清的地方。我应该在circle()
中调用arc()
并移动Turtle对象吗?有更简单的选择吗?在函数中调用函数仍然让我感到困惑,因此,更多的资源来学习它们也将是很棒的!
答案 0 :(得分:1)
我正在尝试...调用circle()函数 就像在circle()内调用了polygon()一样,在arc()内
您已经落后了。问题指出:
制作更通用的圆弧,称为arc
就像您可以使用更通用的功能polygon()
绘制一个圆一样,您也应该能够使用更通用的功能arc()
绘制一个圆。这是一个考虑这个的基本程序:
from turtle import Screen, Turtle
from math import pi
def polygon(turtle, sides, length):
outside_angle = 360 / sides
for _ in range(sides):
turtle.forward(length)
turtle.left(outside_angle)
def circle_using_polygon(turtle, radius):
circumference = 2 * pi * radius
sides = min(60, int(circumference / 3))
length = circumference / sides
polygon(turtle, sides, length)
def arc(turtle, radius, angle):
# implement arc not by calling *circle() nor by
# calling polygon() but rather by borrowing code
# from both and adding one more step to reduce
# the number of sides based on the arc angle
def circle_using_arc(turtle, radius):
arc(turtle, radius, 360)
bob = Turtle(visible=False)
# Draw overlapping circles three different ways:
bob.color("green")
circle_using_polygon(bob, 100)
for color in ['cyan', 'magenta', 'yellow', 'black']:
bob.color(color)
arc(bob, 100, 90)
bob.color("blue")
circle_using_arc(bob, 100)
screen = Screen()
screen.mainloop()
答案 1 :(得分:0)
import turtle
bob=turtle.Turtle()
import math
def arc(t,radius,angle):
circumference = 2.0*math.pi*radius
frac = angle/360.0
arclength = circumference*frac
n = 50 # pick a number
len = arclength/n;
turnang = angle/n
for i in range(n):
t.fd(len)
t.lt(turnang)
arc(bob, 130,360)
turtle.done()
答案 2 :(得分:0)
import tkinter
import swampy
from swampy.TurtleWorld import *
def polygon(n, t, length, angle):
print(t)
k= angle/360
for i in range(0,int(n*k)):
fd(t, length)
p= 360
lt(t,p/n)
t.delay
world = TurtleWorld()
bob = Turtle()
#def circle(r):
#l1= 2*3.14*r
#l= l1/60
#polygon(30, bob, l)
polygon(60, bob, 10, 180)