UICollectionview自定义布局:某些索引具有比其他索引更多的可见单元格?

时间:2018-10-10 11:39:07

标签: ios cocoa-touch uicollectionview uikit uicollectionviewflowlayout

我面临一个奇怪的问题,我似乎无法弄清或发现有关在线的任何信息。

因此,我尝试使用UICollectionView和自定义UICollectionViewFlowlayout复制Shazam发现UI。

到目前为止,一切工作都很好,但是当我添加“纸牌堆叠”效果时(或者说是实现它的人),我注意到在某些情况下(或者说,当特定的索引可见时,在示例中的第5、9行)将有4个可见单元,而不是3。我的猜测是这与单元重用有关,但是我不确定为什么它正在这样做。我调查了各个单元的尺寸,它们看起来都一样,因此并不是单元的大小不同。

有人知道为什么会发生这种情况吗?任何帮助或建议都非常感谢。

我将在下面添加自定义流程图和屏幕截图的代码段。 您可以download the full project here,也可以签出the PR on Github

以下是视觉比较:

enter image description here enter image description here

自定义布局的源代码:

import UIKit

/// Custom `UICollectionViewFlowLayout` that provides the flowlayout information like paging and `CardCell` movements.
internal class VerticalCardSwiperFlowLayout: UICollectionViewFlowLayout {

    /// This property sets the amount of scaling for the first item.
    internal var firstItemTransform: CGFloat?
    /// This property enables paging per card. The default value is true.
    internal var isPagingEnabled: Bool = true
    /// Stores the height of a CardCell.
    internal var cellHeight: CGFloat!

    internal override func prepare() {
        super.prepare()

        assert(collectionView!.numberOfSections == 1, "Number of sections should always be 1.")
        assert(collectionView!.isPagingEnabled == false, "Paging on the collectionview itself should never be enabled. To enable cell paging, use the isPagingEnabled property of the VerticalCardSwiperFlowLayout instead.")
    }

    internal override func layoutAttributesForElements(in rect: CGRect) -> [UICollectionViewLayoutAttributes]? {
        let items = NSMutableArray (array: super.layoutAttributesForElements(in: rect)!, copyItems: true)

        items.enumerateObjects(using: { (object, index, stop) -> Void in
            let attributes = object as! UICollectionViewLayoutAttributes

            self.updateCellAttributes(attributes)
        })

        return items as? [UICollectionViewLayoutAttributes]
    }

    // We invalidate the layout when a "bounds change" happens, for example when we scale the top cell. This forces a layout update on the flowlayout.
    internal override func shouldInvalidateLayout(forBoundsChange newBounds: CGRect) -> Bool {
        return true
    }

    // Cell paging
    internal override func targetContentOffset(forProposedContentOffset proposedContentOffset: CGPoint, withScrollingVelocity velocity: CGPoint) -> CGPoint {

        // If the property `isPagingEnabled` is set to false, we don't enable paging and thus return the current contentoffset.
        guard isPagingEnabled else {
            let latestOffset = super.targetContentOffset(forProposedContentOffset: proposedContentOffset, withScrollingVelocity: velocity)
            return latestOffset
        }

        // Page height used for estimating and calculating paging.
        let pageHeight = cellHeight + self.minimumLineSpacing

        // Make an estimation of the current page position.
        let approximatePage = self.collectionView!.contentOffset.y/pageHeight

        // Determine the current page based on velocity.
        let currentPage = (velocity.y < 0.0) ? floor(approximatePage) : ceil(approximatePage)

        // Create custom flickVelocity.
        let flickVelocity = velocity.y * 0.4

        // Check how many pages the user flicked, if <= 1 then flickedPages should return 0.
        let flickedPages = (abs(round(flickVelocity)) <= 1) ? 0 : round(flickVelocity)

        // Calculate newVerticalOffset.
        let newVerticalOffset = ((currentPage + flickedPages) * pageHeight) - self.collectionView!.contentInset.top

        return CGPoint(x: proposedContentOffset.x, y: newVerticalOffset)
    }

    internal override func finalLayoutAttributesForDisappearingItem(at itemIndexPath: IndexPath) -> UICollectionViewLayoutAttributes? {

        // make sure the zIndex of the next card is higher than the one we're swiping away.
        let nextIndexPath = IndexPath(row: itemIndexPath.row + 1, section: itemIndexPath.section)
        let nextAttr = self.layoutAttributesForItem(at: nextIndexPath)
        nextAttr?.zIndex = nextIndexPath.row

        // attributes for swiping card away
        let attr = self.layoutAttributesForItem(at: itemIndexPath)

        return attr
    }

    /**
     Updates the attributes.
     Here manipulate the zIndex of the cards here, calculate the positions and do the animations.
     - parameter attributes: The attributes we're updating.
     */
    fileprivate func updateCellAttributes(_ attributes: UICollectionViewLayoutAttributes) {
        let minY = collectionView!.bounds.minY + collectionView!.contentInset.top
        let maxY = attributes.frame.origin.y

        let finalY = max(minY, maxY)
        var origin = attributes.frame.origin
        let deltaY = (finalY - origin.y) / attributes.frame.height
        let translationScale = CGFloat((attributes.zIndex + 1) * 10)

        // create stacked effect (cards visible at bottom
        if let itemTransform = firstItemTransform {
            let scale = 1 - deltaY * itemTransform
            var t = CGAffineTransform.identity
            t = t.scaledBy(x: scale, y: 1)
            t = t.translatedBy(x: 0, y: (translationScale + deltaY * translationScale))

            attributes.transform = t
        }

        origin.x = (self.collectionView?.frame.width)! / 2 - attributes.frame.width / 2 - (self.collectionView?.contentInset.left)!
        origin.y = finalY
        attributes.frame = CGRect(origin: origin, size: attributes.frame.size)
        attributes.zIndex = attributes.indexPath.row
    }
}

编辑1:作为进一步的说明,最终结果应该使它看起来像这样:

enter image description here

修改2: 从您的测试中看,您每滚动4-5张纸牌似乎就会发生一次。

2 个答案:

答案 0 :(得分:2)

您有一个继承自流布局的布局。您将layoutAttributesForElements(in rect:)覆盖到super.layoutAttributesForElements,从updateCellAttributes中提取所有元素,然后为每个元素修改方法UICollectionViewFlowLayout中的属性。

通常,这是制作流布局的子类的好方法。 updateCellAttributes正在完成大部分艰苦的工作-弄清楚每个元素应该在哪里,哪些元素在矩形中,它们的基本属性是什么,应该如何填充等等,您可以修改几个“辛苦”工作完成后的属性。当您添加旋转或不透明度或其他不更改项目位置的功能时,此方法效果很好。

使用rows = [] for period in data: for k in data[period]: rows.append({'username': k['username'], 'joined':k['joined'], 'period': period}) df = pd.DataFrame(rows) 更改项目框架会遇到麻烦。然后,您可能会遇到以下情况:对于常规流布局,该单元格根本不会出现在框架中,但是现在应该由于您的修改而出现。因此,super.layoutAttributesForElements(在rect:CGRect中)根本不会返回该属性,因此它们根本不会出现。您还可能遇到相反的问题,即根本不应该在框架中的单元格在视图中,但是以用户无法看到的方式进行变换。

您还没有足够解释您想做什么,以及为什么您认为从UIFlowLayout继承对我来说是正确的,因此能够专门为您提供帮助。但我希望我已给您足够的信息,以便您可以自行找到问题。

答案 1 :(得分:1)

该错误是关于如何为每个属性定义frame.origin.y的。更具体地说,您在minY中持有的值并确定您在屏幕上保留的单元格数量。 (我将编辑此答案并在以后进行解释,但现在,请尝试替换以下代码)

var minY = collectionView!.bounds.minY + collectionView!.contentInset.top
let maxY = attributes.frame.origin.y

if minY > attributes.frame.origin.y + attributes.bounds.height + minimumLineSpacing + collectionView!.contentInset.top {
   minY = 0
}