在UITableView中滚动时视图被替换

时间:2018-09-10 13:32:57

标签: ios swift uitableview

我是一名Android开发人员,是iOS App开发的新手。我正在尝试构建一个简单的聊天系统,每个单元格中只有一行数据。

我正在使用自定义UIView类来以编程方式生成气泡以及UILabelUIImageView

当我第一次运行该应用程序时,一切看起来都不错。请参见下图:

enter image description here

但是,当我向上滚动UITableView时出现了问题,我不明白为什么气泡会向右移动。参见下图:

enter image description here

SO中的某些帖子说这是UITableView的功能之一。

我应该如何解决?

如果您需要该应用程序任何部分的任何代码段,请在下面发表评论。

PS:我正在使用Xcode 9和iOS 11.4作为测试设备和Swift 4编程。

任何帮助将不胜感激。谢谢。

下面是BubbleView类:

编辑

import UIKit
import Foundation

class BubbleView: UIView {

    var incomingColor = UIColor(white: 0.9, alpha: 1)
    var outgoingColor = UIColor(red: 0.09, green: 0.54, blue: 1, alpha: 1)

    var isIncoming: Bool = false

    init(isIncoming: Bool) {
        self.isIncoming = isIncoming
        super.init(frame: UIScreen.main.bounds);
    }

    required init?(coder decoder: NSCoder) {
        super.init(coder: decoder)
    }

    override func draw(_ rect: CGRect) {
        let width = rect.width
        let height = rect.height

        let bezierPath = UIBezierPath()

        if self.isIncoming == true {
            bezierPath.move(to: CGPoint(x: 22, y: height))
            bezierPath.addLine(to: CGPoint(x: width - 17, y: height))
            bezierPath.addCurve(to: CGPoint(x: width, y: height - 17), controlPoint1: CGPoint(x: width - 7.61, y: height), controlPoint2: CGPoint(x: width, y: height - 7.61))
            bezierPath.addLine(to: CGPoint(x: width, y: 17))
            bezierPath.addCurve(to: CGPoint(x: width - 17, y: 0), controlPoint1: CGPoint(x: width, y: 7.61), controlPoint2: CGPoint(x: width - 7.61, y: 0))
            bezierPath.addLine(to: CGPoint(x: 21, y: 0))
            bezierPath.addCurve(to: CGPoint(x: 4, y: 17), controlPoint1: CGPoint(x: 11.61, y: 0), controlPoint2: CGPoint(x: 4, y: 7.61))
            bezierPath.addLine(to: CGPoint(x: 4, y: height - 11))
            bezierPath.addCurve(to: CGPoint(x: 0, y: height), controlPoint1: CGPoint(x: 4, y: height - 1), controlPoint2: CGPoint(x: 0, y: height))
            bezierPath.addLine(to: CGPoint(x: -0.05, y: height - 0.01))
            bezierPath.addCurve(to: CGPoint(x: 11.04, y: height - 4.04), controlPoint1: CGPoint(x: 4.07, y: height + 0.43), controlPoint2: CGPoint(x: 8.16, y: height - 1.06))
            bezierPath.addCurve(to: CGPoint(x: 22, y: height), controlPoint1: CGPoint(x: 16, y: height), controlPoint2: CGPoint(x: 19, y: height))

            incomingColor.setFill()

        } else {
            bezierPath.move(to: CGPoint(x: width - 22, y: height))
            bezierPath.addLine(to: CGPoint(x: 17, y: height))
            bezierPath.addCurve(to: CGPoint(x: 0, y: height - 17), controlPoint1: CGPoint(x: 7.61, y: height), controlPoint2: CGPoint(x: 0, y: height - 7.61))
            bezierPath.addLine(to: CGPoint(x: 0, y: 17))
            bezierPath.addCurve(to: CGPoint(x: 17, y: 0), controlPoint1: CGPoint(x: 0, y: 7.61), controlPoint2: CGPoint(x: 7.61, y: 0))
            bezierPath.addLine(to: CGPoint(x: width - 21, y: 0))
            bezierPath.addCurve(to: CGPoint(x: width - 4, y: 17), controlPoint1: CGPoint(x: width - 11.61, y: 0), controlPoint2: CGPoint(x: width - 4, y: 7.61))
            bezierPath.addLine(to: CGPoint(x: width - 4, y: height - 11))
            bezierPath.addCurve(to: CGPoint(x: width, y: height), controlPoint1: CGPoint(x: width - 4, y: height - 1), controlPoint2: CGPoint(x: width, y: height))
            bezierPath.addLine(to: CGPoint(x: width + 0.05, y: height - 0.01))
            bezierPath.addCurve(to: CGPoint(x: width - 11.04, y: height - 4.04), controlPoint1: CGPoint(x: width - 4.07, y: height + 0.43), controlPoint2: CGPoint(x: width - 8.16, y: height - 1.06))
            bezierPath.addCurve(to: CGPoint(x: width - 22, y: height), controlPoint1: CGPoint(x: width - 16, y: height), controlPoint2: CGPoint(x: width - 19, y: height))

            outgoingColor.setFill()
        }

        bezierPath.close()
        bezierPath.fill()
    }

}

而且,tableView很重要:

override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {

    let cell = tableView.dequeueReusableCell(withIdentifier: "BiddingHistoryIdentifier", for: indexPath) as! BiddingHistoryTableViewCell

    let row = indexPath.row

    var strNew: [String] = splitString[row].components(separatedBy: "-")
    let strFirst = strNew[0].trimmingCharacters(in: .whitespacesAndNewlines)
    let strSecond = strNew[1].trimmingCharacters(in: .whitespacesAndNewlines)

    if !strFirst.elementsEqual(VendorLoginSetterGetter.strName.trimmingCharacters(in: .whitespacesAndNewlines)) {

        let text = strSecond
        let label =  UILabel()
        label.numberOfLines = 0
        label.font = UIFont.systemFont(ofSize: 18)
        label.textColor = .black
        label.text = text

        let constraintRect = CGSize(width: 0.66 * cell.frame.width,
                                    height: .greatestFiniteMagnitude)
        let boundingBox = text.boundingRect(with: constraintRect,
                                            options: .usesLineFragmentOrigin,
                                            attributes: [.font: label.font],
                                            context: nil)
        label.frame.size = CGSize(width: ceil(boundingBox.width),
                                    height: ceil(boundingBox.height))

        let bubbleSize = CGSize(width: label.frame.width + 28,
                                height: label.frame.height + 20)

        let bubbleView = BubbleView(isIncoming: true)
        bubbleView.frame.size = bubbleSize
        bubbleView.backgroundColor = .clear

        //bubbleView.center = cell.center
        bubbleView.frame.origin.y = (cell.frame.size.height / 2) - 20
        bubbleView.frame.origin.x = 50
        cell.addSubview(bubbleView)

        label.center = bubbleView.center
        cell.addSubview(label)

        let imageView = UIImageView(frame: CGRect(x: 8, y: 0, width: 35, height: 35))
        imageView.image = UIImage(named: "ic_vendor_black.png")
        imageView.frame.origin.y = (cell.frame.size.height / 2) - 15
        cell.addSubview(imageView)

    }
    else {

        let text = strSecond
        let label =  UILabel()
        label.numberOfLines = 0
        label.font = UIFont.systemFont(ofSize: 18)
        label.textColor = .white
        label.text = text

        let constraintRect = CGSize(width: 0.66 * cell.frame.width,
                                    height: .greatestFiniteMagnitude)
        let boundingBox = text.boundingRect(with: constraintRect,
                                            options: .usesLineFragmentOrigin,
                                            attributes: [.font: label.font],
                                            context: nil)
        label.frame.size = CGSize(width: ceil(boundingBox.width),
                                  height: ceil(boundingBox.height))

        let bubbleSize = CGSize(width: label.frame.width + 28,
                                height: label.frame.height + 20)

        let bubbleView = BubbleView(isIncoming: false)
        bubbleView.frame.size = bubbleSize
        bubbleView.backgroundColor = .clear

        //bubbleView.center = cell.center
        bubbleView.frame.origin.y = (cell.frame.size.height / 2) - 20
        bubbleView.frame.origin.x = cell.frame.size.width - 200
        cell.addSubview(bubbleView)

        label.center = bubbleView.center
        cell.addSubview(label)

        let imageView = UIImageView(frame: CGRect(x: 0, y: 0, width: 28, height: 28))
        imageView.image = UIImage(named: "ic_user_black.png")
        imageView.frame.origin.y = (cell.frame.size.height / 2) - 15
        imageView.frame.origin.x = cell.frame.size.width - 8
        cell.addSubview(imageView)

    }
    return cell
}

代码已按要求更新。

1 个答案:

答案 0 :(得分:3)

您需要将将子视图添加到单元格的代码从cellForRowAt委托移至其各自的单元格类内部。

现在的问题就像@PeteMorris所说的那样,您的将要重用的单元已经已经具有您在第一次出队时添加的子视图。因此,每当同一个单元出队时,就会再次 向其添加子视图。

  • 优雅解决方案是将设置视图的代码移至您的单元格类内部。

  • 如果要查找修补程序,则可以从prepareForReuse的单元格中删除所有子视图。 (每次在出队之前重用您的单元格时都会调用此方法)

您的重用方法将如下所示。 (此方法在您的单元格类中)

override func prepareForReuse() {
    super.prepareForReuse()

    for view in subviews {
        view.removeFromSuperview()
    }
}