将unity从5.3.4版本升级到2018年后,无法发布。
构建完成,结果为“失败”
UnityEngine.GUIUtility:processEvent(Int32,IntPtr)
UnityEditor.BuildPlayerWindow + BuildMethodException:2个错误
在/Users/builduser/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:187
中的UnityEditor.BuildPlayerWindow + DefaultBuildMethods.BuildPlayer(BuildPlayerOptions选项)[0x0021f]在Unity / Users / builduser / buildslave / unity / build / Edit / Mono / BuildPlayerWindowBuildMethods.cs:94
中的UnityEditor.BuildPlayerWindow.CallBuildMethods(布尔askForBuildLocation,BuildOptions defaultBuildOptions)[0x0007f]UnityEngine.GUIUtility:processEvent(Int32,IntPtr