是否可以在 fabricjs 画布
中加载 Lottie 动画我尝试了以下示例
bodymovin.loadAnimation({
wrapper: animateElement, // div element
loop: true,
animType: 'canvas', // fabricjs canvas
animationData: dataValue, // AE json
rendererSettings: {
scaleMode: 'noScale',
clearCanvas: true,
progressiveLoad: false,
hideOnTransparent: true,
}
});
canvas.add(bodymovin);
canvas.renderAll();
我无法在动画js画布中添加动画。如果有人克服了这个问题,请对此发表评论
答案 0 :(得分:0)
我可以这样假设,那就是将您的代码与类似https://itnext.io/video-element-serialization-and-deserialization-of-canvas-fc5dbf47666d的代码进行组合。根据您的情况,您可能可以使用类似http://fabricjs.com/interaction-with-objects-outside-canvas
的方法答案 1 :(得分:0)
我可能回答这个问题的时间太晚了,但是对于其他人,这支笔可能会给您一些指示:https://codepen.io/shkaper/pen/oEKEgG
首先,这里的想法是扩展fabric.Image类,重写其内部render方法,以呈现您自己提供的任意画布的内容:
package com.journaldev.files;
import java.io.BufferedWriter;
import java.io.File;
import java.io.FileOutputStream;
import java.io.FileWriter;
import java.io.IOException;
import java.io.OutputStream;
import java.nio.file.Files;
import java.nio.file.Paths;
public class WriteFile {
/**
* This class shows how to write file in java
* @param args
* @throws IOException
*/
public static void main(String[] args) {
String data = "I will write this String to File in Java";
int noOfLines = 10000;
writeUsingFileWriter(data);
writeUsingBufferedWriter(data, noOfLines);
writeUsingFiles(data);
writeUsingOutputStream(data);
System.out.println("DONE");
}
/**
* Use Streams when you are dealing with raw data
* @param data
*/
private static void writeUsingOutputStream(String data) {
OutputStream os = null;
try {
os = new FileOutputStream(new File("/Users/pankaj/os.txt"));
os.write(data.getBytes(), 0, data.length());
} catch (IOException e) {
e.printStackTrace();
}finally{
try {
os.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
/**
* Use Files class from Java 1.7 to write files, internally uses OutputStream
* @param data
*/
private static void writeUsingFiles(String data) {
try {
Files.write(Paths.get("/Users/pankaj/files.txt"), data.getBytes());
} catch (IOException e) {
e.printStackTrace();
}
}
/**
* Use BufferedWriter when number of write operations are more
* It uses internal buffer to reduce real IO operations and saves time
* @param data
* @param noOfLines
*/
private static void writeUsingBufferedWriter(String data, int noOfLines) {
File file = new File("/Users/pankaj/BufferedWriter.txt");
FileWriter fr = null;
BufferedWriter br = null;
String dataWithNewLine=data+System.getProperty("line.separator");
try{
fr = new FileWriter(file);
br = new BufferedWriter(fr);
for(int i = noOfLines; i>0; i--){
br.write(dataWithNewLine);
}
} catch (IOException e) {
e.printStackTrace();
}finally{
try {
br.close();
fr.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
/**
* Use FileWriter when number of write operations are less
* @param data
*/
private static void writeUsingFileWriter(String data) {
File file = new File("/Users/pankaj/FileWriter.txt");
FileWriter fr = null;
try {
fr = new FileWriter(file);
fr.write(data);
} catch (IOException e) {
e.printStackTrace();
}finally{
//close resources
try {
fr.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
}
您可以将此画布设为构造函数参数,例如
fabric.AEAnimation = fabric.util.createClass(fabric.Image, {
drawCacheOnCanvas: function(ctx) {
ctx.drawImage(this._AECanvas, -this.width / 2, -this.height / 2);
},
})
然后,您只需要使用lottie的画布渲染器在画布上绘制动画并将其传递到新的fabric.AEAnimation对象。